So I finally got back to this, but my filing cabinet's acting up: the textures on each side show up correctly, but the model in the hand/ inventory aren't. I added an inventory variant, but that doesn't seem to fix anything...
{ //blockstates
"variants":
{
"facing=north": { "model": "fm:filing_cabinet" },
"facing=south": { "model": "fm:filing_cabinet", "y": 180 },
"facing=west": { "model": "fm:filing_cabinet", "y": 270 },
"facing=east": { "model": "fm:filing_cabinet", "y": 90 },
"inventory":
{
"model": "fm:filing_cabinet",
"transform": "forge:default-block"
}
}
}
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{ //block model
"parent": "block/orientable",
"textures": {
"front": "fm:blocks/filing_cabinet_front",
"side": "fm:blocks/filing_cabinet_side",
"top": "fm:blocks/filing_cabinet_top",
"bottom": "fm:blocks/filing_cabinet_bottom"
}
}