Assuming AE2 didn't scrap it, there's always the matter gun, which can fire matter for a half-heart per shot (one cobble?) or certain metal nuggets for more.
[1.7.10] Gregtech Hardmode Server (aka Kirara 2.0)
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Flan's Mod is almost bugfree right now. Took em 2 years, but they got it right. Great realistic models.
I don't recommend it on this server, though.
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Why not? Vehicles, guns and such fits well the tech pack we have. Mostly for PvE (especially TC4 [tainted] mobs, even more with no natural regen), but PvP on controlled arenas would be good too.
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Why not? Vehicles, guns and such fits well the tech pack we have. Mostly for PvE (especially TC4 [tainted] mobs, even more with no natural regen), but PvP on controlled arenas would be good too.
I would not add vehicles. Never heard of a singel mod, where it looks pretty. IMHO Vehicles and guns do not fit minecraft at all, too shitty combat+movement system for that.
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We''re getting ahead of ourselves here. The modlist we have right now is good.
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Still, we have forestry, but no buildcraft? That's at least impractical.
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Still, we have forestry, but no buildcraft? That's at least impractical.
It will make Bee Automation a nightmare -
It will make Bee Automation a nightmare
We have AE. Bee automation can be done easily with that. -
We have GT Automation to insert Items into specific Slots (good for Bee Automation), also we have RC Engines for the BC Energy.
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And what about BC power transfer? Can't you just leave pipes and oil sources?
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And what about BC power transfer? Can't you just leave pipes and oil sources?
Or greg could do what we've asked him to do for ages, and add BC GT pipes or something. And I usually have my engines right next to my forestry farms and stuff, and use AE to transport items there.
We've got oil from PFAA. -
Or greg could do what we've asked him to do for ages, and add BC GT pipes or something. And I usually have my engines right next to my forestry farms and stuff, and use AE to transport items there.
We've got oil from PFAA.We have a PROMISE on oil in PFAA, no oil yet
yeah, greg, could you add GT BC power pipes? And maybe since you are fiddling with generators, maybe a better alternative to forestry's engines? So that they could be entirely replaced?
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AE2 should be able to transvere MJ
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But, you need a controller, and that's friggin expensive.
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You dont really need that much engines to need pipes
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AE2 networks with less than 8 Parts need no controller anymore. So small sub networks are really easy now.
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Don't forget the Forestry electrical engine, which, for a hefty efficiency price, can convert EU to MJ (and produce more than an industrial steam engine) in a single block with the right upgrades.
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AE2 networks with less than 8 Parts need no controller anymore. So small sub networks are really easy now.
Oh, great, that is really cool. I should read up on AE2.
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Instead of ae you could also just pipe steam to steam engines.
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if only liquid pipe wasn't so expensive