[MineTweaker-Scripts & Mod-Configs] Let's Greg other mods!

  • Some Diamond Weapon, Tools and Armor change


  • Some Enchanting Table who need Thaumcraft and Imibis Microblocks


    Code
    recipes.remove(<minecraft:enchanting_table>);
    
    
    
    
    recipes.addShaped(<minecraft:enchanting_table>, [
    [<Thaumcraft:ItemResource:1>, <minecraft:redstone_block>, <Thaumcraft:ItemResource>],
    [<ImmibisMicroblocks:MicroblockContainer:3667>, <gregtech:gt.metaitem.01:17804>, <ImmibisMicroblocks:MicroblockContainer:3667>],
    [<ImmibisMicroblocks:MicroblockContainer:3667>, <gregtech:gt.metaitem.01:17804>, <ImmibisMicroblocks:MicroblockContainer:3667>]]);


    or without Imibis Microblocks


    Code
    recipes.remove(<minecraft:enchanting_table>);
    
    
    
    
    recipes.addShaped(<minecraft:enchanting_table>, [
    [<Thaumcraft:ItemResource:1>, <minecraft:redstone_block>, <Thaumcraft:ItemResource>],
    [<minecraft:diamond>, <gregtech:gt.metaitem.01:17804>, <minecraft:diamond>],
    [<minecraft:diamond>, <gregtech:gt.metaitem.01:17804>, <minecraft:diamond>]]);
  • Horse Armor


    • Official Post

    Doesn't Greg already add a recipe for nametags in the printing machine?

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Mining Laser old Gregtech recipes.


    Code
    recipes.remove(<IC2:itemToolMiningLaser>);
    
    
    
    
    recipes.addShaped(<IC2:itemToolMiningLaser>, [
    [<gregtech:gt.metaitem.01:24502>, <IC2:reactorCoolantSix>, <IC2:itemBatCrystal:*>],
    [<gregtech:gt.metaitem.01:17028>, <gregtech:gt.metaitem.01:17028>, <ore:circuitAdvanced>],
    [null, <IC2:itemPartAlloy>, <IC2:itemPartAlloy>]]);
  • Mining Laser old Gregtech recipes.


    Code
    recipes.remove(<IC2:itemToolMiningLaser>);
    
    
    
    
    recipes.addShaped(<IC2:itemToolMiningLaser>, [
    [<ore:craftingLensRed>, <IC2:reactorCoolantSix>, <IC2:itemBatCrystal:*>],
    [<gregtech:gt.metaitem.01:17028>, <gregtech:gt.metaitem.01:17028>, <ore:circuitAdvanced>],
    [null, <IC2:itemPartAlloy>, <IC2:itemPartAlloy>]]);
  • I think, better to use ore dictionary everywhere) For example, instead <gregtech:gt.metaitem.01:17028> - <ore:plateTitanium>, <IC2:itemPartAlloy> - <ore:plateAlloyAdvanced>, <IC2:itemBatCrystal:*> - <ore:batteryElite>. Neiplugins is very helpful.

  • I think, better to use ore dictionary everywhere) For example, instead - , - , - . Neiplugins is very helpful.

    also /MT oredict will dump all oredictionary entries into minetweaker.log and u can then just do a /MT hand on the item u have in ur hand and search for the output ( <gregtech:gt.metaitem.01:17028> ) in the minetweaker.log file and u will find the entry for the item and what oredirctionary entry its under ( <ore:plateTitanium> ).

  • Personally, I've "gregged" quite a few recipes for my own needs
    I've done a bunch on AE2, Gravisuite, Thaumcraft, Iron Chests and Immibis MFFS
    I've also redone all the Railcraft recipes to support oredicted plates instead of the railcraft plate, allowing me to unify to GT's plates instead of Railcrafts.


    AE2: Primarily makes it require Aluminium for most if not all recipes.
    http://pastebin.com/f3ycxRxp
    Gravisuite: Tried to remove as many IC2 items from the recipes as I could
    http://pastebin.com/ceqSMaUx
    Thaumcraft: This one is primarily for my own tastes, it removes most of the golems, and some of the automining capabilities as I felt they were too easy, and I had no way of regulating the amount of Vis required to run them.
    Research: http://pastebin.com/9jcDT9FM
    Recipes: http://pastebin.com/G9Wi32KN
    Pages: http://pastebin.com/mGrEeryG
    Iron Chests: Plates, mostly, also assembling recipes
    http://pastebin.com/HwJJ9xU3
    Railcraft: Oredicted plates, and many a recipe disabled
    http://pastebin.com/mbKVcsAT


    It's quite a lot of fun, removing recipes and thinking up new ones.

  • also /MT oredict will dump all oredictionary entries into minetweaker.log and u can then just do a /MT hand on the item u have in ur hand and search for the output ( <gregtech:gt.metaitem.01:17028> ) in the minetweaker.log file and u will find the entry for the item and what oredirctionary entry its under ( <ore:plateTitanium> ).



    Ok i using Oredict in the future.

  • I have a little problem that someone here might be able to solve:
    My problem is that you are able to put railcraft steel ingot/nuggets etc. into gregtech machines and take them back out (without processing) and get gregtech steel (machine ore unification, i believe) so i removed all entrys for steel except for gregtech from the ore dict, so gregtech steel is the only steel oredict but I can still change railcraft steel to gregtech steel via the machine like mentioned above.
    gregtech steel should be only obtainable by using a blastfurnace from gregtech
    Basically I just want gregtech steel to be cut of from other mods steel which is easy to aquire without removing their items (railcaft blast furnace for example).
    I hope someone can help me with this :)

  • I'm fairly sure you can't do much, as removal of GT recipes from machines isn't possible.
    I'm curious though, why would you want to have two different types of steel in the game?
    Wouldn't it just cause confusion?
    Personally I always disable Railcrafts Blast Furnace, as I'm a fan of enforcing the GT progression.

  • yeah thats what i want, I like the progression through gregtech alot. i think it balanced the game quite well and you don't get into the endgame to fast.
    I think I am going to disable the blast furnace, but if someone knows a better solution(don't think so, but its worth asking) im gladly gonna accept it/try it
    its not about wanting to have 2 types of steel, i dont want people which want to use railcraft needing to make a blast furnace but i also don't want people to be able to skip the bronze blast frunace/electric blast furnace but i guess there is no other choice.


    Edit: can I remove the recipe for steel/items inside the railcraft blast furnace ? and if how exactly do I do it :)