[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • The latest version of Extra Utilities (http://minecraft.curseforge.com/projects/extra…s/files/2264383) has a line in the changelog:

    Quote

    Disable the item filter "hasContainerIitem.exe" when certain incompatible mods/apis are present.

    Guessing that means no more GT hammer sounds? (Not that I've tested it yet)

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • The latest version of Extra Utilities (http://minecraft.curseforge.com/projects/extra…s/files/2264383) has a line in the changelog:

    Guessing that means no more GT hammer sounds? (Not that I've tested it yet)


    Released 3 hours ago, seems like he just needed a little poke or already was about to finish the new feature.
    And when looking at RWTema's code, I can already confirm that this will work.
    Cut down to the relevant parts, for the interested ones:

    Code
    static {
            AdvancedNodeUpgrades.problemCodePresent = (Loader.isModLoaded("gregtech") || Loader.isModLoaded("gregapi") || ModAPIManager.INSTANCE.hasAPI("gregapi"));
            if (!AdvancedNodeUpgrades.problemCodePresent) {
                addEntry(new Matcher("HasContainerItem") {
                    @Override
                    public boolean matchItem(final ItemStack item) {
                        return item.getItem().hasContainerItem(item);
                    }
                });
            }


    This means that I will delete my patched version and link to the new one.

    Edited once, last by ultrasn0w (October 29, 2015 at 1:19 AM).

  • problemCodePresent is a nicer variable name than if someone like Skyboy had done it, that's for sure.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • Hi all! Random drunkpost. I LOVE GREGTECH 5U. I am about to advance to the fusion stage. Anyone got a good wiki written for dummies? Ideally one written for six-year-olds with ADHD?


    Also, any use for Naquadria besides fusion?

    Quote

    Quoted from "zorn":
    People can't handle losing. Lots of new games are like this. My son's Lego games? You die and respawn on the spot, just lose a bit of money. It's made so that anyone can win, even the worst players. Like TE, or EU. They say that IC2 is 'keeping them from moving on' but can never say what that is. In reality they just failed, blew up a bunch of stuff, and their fragile egos couldn't take it so they gravitate towards mods designed to guarantee that you succeed.

  • When using a Railcraft tank, is there any limitation on the input and output rate imposed by the iron/steel valves or the limitations are given by the pump rate and pipes capacity ?

  • When using a Railcraft tank, is there any limitation on the input and output rate imposed by the iron/steel valves or the limitations are given by the pump rate and pipes capacity ?


    If there is a limit it's higher than a huge tungstensteel pipe can put through (48 B/s). Also I put a large tsteel boiler with one lv output hatch adjacent to a steel tank and saw it fill at 40 B/s.

  • Nak CoolantCell cannot be cooled down in vacuum freezer, like in Gregtech 4 ?

    it was cool to make nuclear reactors with automated Nak CoolantCell in Gregtech 4, with vacuum freezers, but not possible now :/

  • Nak CoolantCell cannot be cooled down in vacuum freezer, like in Gregtech 4 ?

    it was cool to make nuclear reactors with automated Nak CoolantCell in Gregtech 4, with vacuum freezers, but not possible now :/

    I remember adding that function a few days ago. Should work in the latest version. In 5.09.10 for sure. Not perfectly sure if it allready was in 5.08.32 or if i added it after release.

  • Just tried, and NaK cells totally work in vacuum freezers. My bet is he has an outdated GT5U version.

    Quote

    Quoted from "zorn":
    People can't handle losing. Lots of new games are like this. My son's Lego games? You die and respawn on the spot, just lose a bit of money. It's made so that anyone can win, even the worst players. Like TE, or EU. They say that IC2 is 'keeping them from moving on' but can never say what that is. In reality they just failed, blew up a bunch of stuff, and their fragile egos couldn't take it so they gravitate towards mods designed to guarantee that you succeed.

  • I remember adding that function a few days ago. Should work in the latest version. In 5.09.10 for sure. Not perfectly sure if it allready was in 5.08.32 or if i added it after release.

    Thank you! yep, we updated to latest version, and it works! :)

  • Not sure what you want, so i try to guess: GT5.08.31 is compiled with NuclearControl 2.2.5a.

    Also i want soon to start playing a new GT5.09 world, so closing my current easy server after 15 months and made some pics. http://imgur.com/a/L46Y4


    Pretty slick setup. Did you make a mk2 reactor then immediately upgrade it to mk 3?

    Also on fusion overclocking does it follow the same EU overclocking rules where it consumes 4x EU for half the duration?

  • Anyone know if Bauxia requires Bauxite or Aluminium ore? I can't seem to get it to grow.

    Quote

    Quoted from "zorn":
    People can't handle losing. Lots of new games are like this. My son's Lego games? You die and respawn on the spot, just lose a bit of money. It's made so that anyone can win, even the worst players. Like TE, or EU. They say that IC2 is 'keeping them from moving on' but can never say what that is. In reality they just failed, blew up a bunch of stuff, and their fragile egos couldn't take it so they gravitate towards mods designed to guarantee that you succeed.