If you're not running Thaumcraft it might be a good idea to hoard lithium (and aluminium) as in mid-tier fusion you can combine these two to make sulfur plasma.

[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.
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Asking a simple question: how can I craft polyethylene in the early game?
Many assemble recipes need them, but I can't craft them without LOTS of machines(distillery, canning machine, distillation tower?)Also, some assemble recipes need fluid metals, so I need to craft a extractor before that, right?
Edit: I set up a chemical reactor and a fluid solidifier (to make rubber more efficiently), and I want to output the molten rubber to the solidifier
I tried the fluid auto-output button and a pipe connect to it, but it's not working
did I miss something?nvm I forget to use a pump -
how can I craft polyethylene in the early game?
Centrifuge -> Distillery -> Chem Reactor -> Chem Reactor -> Fluid Solidifier
I tried the fluid auto-output button and a pipe connect to it, but it's not working
did I miss something?
U need to turn (with wrench) output side of machine to needed side. By default all outputs to back side.
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There is a bug with cauldron ore washing. If you drop a stack with Shift+Q, everything will be washed like one item (sorry for my English)
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There is a bug with cauldron ore washing. If you drop a stack with Shift+Q, everything will be washed like one item (sorry for my English)
I'm pretty sure that is intended so you're not throwing dusts into a cauldron for hours :p -
this was fixed in GT6, so I dont believe it was intended just never fixed.
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It was intended. For GT6 Greg decided to change it because washing now returns byproducts. He did even ask in his thread what the players preferred. Washing full stacks or byproducts.
Btw. I'm back from my short holiday in case anyone noticed i was away.
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It was intended. For GT6 Greg decided to change it because washing now returns byproducts. He did even ask in his thread what the players preferred. Washing full stacks or byproducts.
Btw. I'm back from my short holiday in case anyone noticed i was away.
Of course we noticedWelcome back.
Does anyone know how much energy the Basic Mass Fabricator needs?
The wiki says 32EU/t but since I need 3 LV transformers to feed only one, I suspect that Iam doing something wrong.Iam using EV Voltage in my base and am stepping that down to LV to feed the fabricators. But a single transformer isnt enough to power a Fabricator and neither are two.
Do you have any Ideas why that might be?
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Of course we noticedWelcome back.
Does anyone know how much energy the Basic Mass Fabricator needs?
The wiki says 32EU/t but since I need 3 LV transformers to feed only one, I suspect that Iam doing something wrong.Iam using EV Voltage in my base and am stepping that down to LV to feed the fabricators. But a single transformer isnt enough to power a Fabricator and neither are two.
Do you have any Ideas why that might be?
I added the GT5.09 changes of the mass fabricator to the gamepedia page. -
I added the GT5.09 changes of the mass fabricator to the gamepedia page.
Thanks very much! I guess that answers the question what I'll do with all my fissile material -
I added the GT5.09 changes of the mass fabricator to the gamepedia page.A few questions about the new system though:
1) When it says the LV Mass Fab accepts up to 10 Amps, is the UUM production scaled up accordingly to 10 Amps or are the additional amps merely eaten up?
2) What happens when more than 10 Amps are provided? Does the machine blow up?
3) LV requires 8 Amps, MV requires 4 and HV requires 2. What does that mean for IV, when it becomes 0.5 Amps?
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All machines can draw more Amps as they use. That number only needs to be known to attach the right cables so nothig Starts to burn.
It will fill the internal buffer with that speed and then only use as much Amp needed to fill the used up energy.No machine blows trough too much Amp. Only cable burn.
In case of 0.5 Amp of IV it would actually be one Amp every second Tick. The other Tick then will be Zero Amps.
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How many energy does an ore washing plant/thermal centrifuge need per operation?
An IC2 version of NEI recipe didn't help, it didn't write the eu needed -
How many energy does an ore washing plant/thermal centrifuge need per operation?
An IC2 version of NEI recipe didn't help, it didn't write the eu needed
See this post for details on the EU and ticks used by those machines. -
"Thermal Centrifuge is 48 EU/t for 400 ticks."
So I guess that the real usage in GT LV thermal centrifuge is 24EU/t and 2A?
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"Thermal Centrifuge is 48 EU/t for 400 ticks."
So I guess that the real usage in GT LV thermal centrifuge is 24EU/t and 2A?
http://ftb.gamepedia.com/Thermal_Centrifuge_(GregTech) says it draws 2 amps, so the usage comes out to 24 volts 2 amps for a total of 48 EU/t.
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http://ftb.gamepedia.com/Thermal_Centrifuge_(GregTech) says it draws 2 amps, so the usage comes out to 24 volts 2 amps for a total of 48 EU/t.
I can confirm this, I just finished upgrading my ore processing System.
Iam using 32 LV Ore washing plants (32*16EU/t=512EU/t), 32 LV Thermal Centrifuges (32*48EU/t=1536EU/t) and 8 HV Macerators (8*8*2EU/t=128EU/t).
This sums to 2176 EU/t. The actual consumption is 2360EU/t which seems about right considering all the transformers, cables and type filters I've used.And while I'm at it (and i feel the need to brag
) my UU-Matter system uses 32 LV Recyclers (32*1EU/t=32EU/t), one LV Amplifabricator (1*32EU/t=32EU/t) and 4 LV Mass fabricators (4*8*32EU/t=1024EU/t).
This sums up to 1088EU/t again, the actual consumption is a bit higher with 1300EU/t. This system also uses a shit-ton of Transformers and needs to power small AE system.I just found a ZPM and since i dont have a flying city to power, Iam currently using it to power my drilling rigs. At first glance that monster should last them several months at their current output. Are there better uses for that thing? Like jump-starting a Fusion reactor?
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The ZPM has so much power it may be worthwhile to invest more into UUM for a steady supply of osmium (and tungsten if you're not rolling in it) before venturing into fusion. Mk I is quite the task to afford but the fuel generator design is where most of the work is. The power output will seem relatively small compared to the ZPM though and it'd probably just be a stopgap until you hit Mk 2. Be+D is the holy grail. I calculated about 160 kEU/t net gain using LV machines and tungstensteel turbines. Interestingly when I made the calculations a year ago recyclers always seemed to increase EU usage. Maybe I made a mistake or things have been rebalanced but I didn't see the purpose of using recyclers other than reducing initial machine cost.
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The ZPM has so much power it may be worthwhile to invest more into UUM for a steady supply of osmium (and tungsten if you're not rolling in it) before venturing into fusion. Mk I is quite the task to afford but the fuel generator design is where most of the work is. The power output will seem relatively small compared to the ZPM though and it'd probably just be a stopgap until you hit Mk 2. Be+D is the holy grail. I calculated about 160 kEU/t net gain using LV machines and tungstensteel turbines. Interestingly when I made the calculations a year ago recyclers always seemed to increase EU usage. Maybe I made a mistake or things have been rebalanced but I didn't see the purpose of using recyclers other than reducing initial machine cost.
Is tungsten really that rare? My current supply is running low, I only have a few hundreds löeft but i know of at least 4 more mix veins of tungsten. If i mine that with the advanced miner i should be set for a very long time.
How much Osmium is "enough Osmium"? My current UUM setup produces about 5000-6000L a day. -
Tungstate or Scheelenium ore is usually quite rare. Lava centrifuging or endstone processing supplies the missing material typically.
"Enough" Osmium is not that clear of a number. I would say ~1000 Osmium ingots is the typical usage until a mk3 fusion reactor is done. The next updates will likely lower that a bit as osmium got replaced in quite a few endgame recipes by other rare materials. On the other side, the new LuV+ machines will again use a bunch more of it.
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