Does it work like the original energy net, or like everyone heard it woudl work, when IC2 exp came out? The rumor was that you could only put 32 eu/t through a wire, NOT just 32 eu pack sizes. So that meant 3 generators on a copper wire (actually back then wasnt it 10 eu for copper?) before it blew up.
Was the system disabled by default to be more like RF? Because unfortunately I think it annoyed both sides. Purists like me miss the old power system, and RF fans stay away from ic2 anyway because 'too complicated!'. (sigh)
Anyway, can anyone tell me how the system works if I enable it in the config, before I turn it on and blow up my base?
Also the config says 'make sure you know what you are doing'. this warning makes it sound like its unstable, and 'knowing what you are doing' is some programmer/developer level comment. Does it really mean that, or does it just mean that people should know how ic2 power works/worked before enabling, so their stuff doesnt blow up? (Basically, will enabling it corrupt my world or something?)