Lifesaving 1: Parachute
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where are leather, are wool and are String
if u have this item in your inventory, u fall and this fall will give u more than 3 full heart of damage at the impact, the parachute will automatically open and let u slowly descend to safe at non damage speed. U can slowly control the parachute, but u can't jump or choose the speed of descending. Right click to unhook the parachute at mid air. The parachute is non-stackable and can be used only one time, ones steve touch the ground, the parachute vanish. It's an easy and economical way to avoid fail and catastrofical jump or stupid creeper that gently push u into a deep canyon before u can say "HO SHIT"!
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Lifesaving 2: Life jacket
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If equipped like a normal vest it won't let u dive underwater, leaving u floating on the water stably without holding jump button and going up and down on the surface. The speed movement on the surface remain the same as without the life jacket.
If u have this item in your invenctory, it stay quiet unless u have air. If u finish the air, the air in the tin can in the jacket swell the rubber part of the jacket and fastly resurface like u are "falling" at the surface. As the surface is reached, the life jacket auto-equip on you, starting to work like if u equipped it. If the jacket autoequipped, upon leave the water, or unwear, the jacket dissapears.
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Lifesaving 3: Antibolt jacket
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Where are uninsulated iron cable
If equipped like a normal vest, the Antibolt jacket prevents all damage from EU flowing and teslacoil redirecting all the current at the ground.
If u have this item in your invenctory, it will shield u in the same way but at a cost: the jacket will be damaged because the electronic circuit have to dissipate the current instead of the ground. After a total of 100.000 EU absorbed in this way, the jacket vanish.
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Let me know what do u think...