[Addon v1.118+] [SSP/SMP] Nuclear Control v.1.6.2b/e


  • And next post

    Quote

    In short, anything I use that there's no API for? Gone, except if the mod author gives me permission. I already got a couple of those.


    He has my permission to interact with Nuclear Control in any way.

  • How do i add custom Alarms? Unless i cant :P
    I have some pretty funny/cool ones to troll My Friends with.

  • How do i add custom Alarms? Unless i cant :P
    I have some pretty funny/cool ones to troll My Friends with.


    You can do it if you can give your configs/sounds to your friends. Downloading of sounds from server is in my ToDo list but with low priority.
    1. save your file as alarm-something.ogg in .minecraft\resources\newsound\ic2nuclearControl folder
    2. add "something" to allowedAlarms list in the IC2NuclearControl.cfg
    If player will not have sound file or it will not be allowed - he will hear default one (at least i think so, haven't tested it for a long time).


  • You can do it if you can give your configs/sounds to your friends. Downloading of sounds from server is in my ToDo list but with low priority.
    1. save your file as alarm-something.ogg in .minecraft\resources\newsound\ic2nuclearControl folder
    2. add "something" to allowedAlarms list in the IC2NuclearControl.cfg
    If player will not have sound file or it will not be allowed - he will hear default one (at least i think so, haven't tested it for a long time).

    Oh ok, thats easy :D
    And since its a private pack and im just Distrabuting to the Server they will all have it >;D
    NICHOLAS CAGE SCREAMING BEEEEEEEEEEEES 24/7 >;DDDDDDDDDDDD

  • OH MAN!!!! PANELS SHOW STEAM OUTPUT TOO???
    I LOVE YOU SHEDAR
    I REALLY DO
    HAVE MY BABIES waitwut

  • Hi, I've some installation problem with Nuclear Control.
    It's a nice working Minecraft 1.4.5 server with IC2 v.1.111 installed. In the second topic I didn't find NuclearControl that supports both MC 1.4.5 and IC2 1.111, so i tried to install some builds of NC, but servers always crashes with this report:

    Display Spoiler

    ---- Minecraft Crash Report ----
    // I feel sad now :(

    Time: 05.05.13 19:22
    Description: Exception in server tick loop

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: shedar.mods.ic2.nuclearcontrol.IC2NuclearControl
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:346)
    at ho.c(DedicatedServer.java:49)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:461)
    at fy.run(SourceFile:856)
    Caused by: java.lang.ClassNotFoundException: shedar.mods.ic2.nuclearcontrol.IC2NuclearControl
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:410)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
    ... 5 more
    Caused by: java.lang.NullPointerException
    at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:178)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:133)
    ... 32 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_10-ea, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 883980136 bytes (843 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
    JVM Flags: 2 total; -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.21.486 Minecraft Forge 6.4.1.436 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.111.jar) Unloaded->Constructed
    IC2NuclearControl [Nuclear Control] (shedar) Unloaded->Errored
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'forge,fml'
    Type: Dedicated Server (map_server.txt)

    It also crashes my client, when I try to add NC to /.minecraft/mods folder.

    Could you help me, please?

    P.S.: Sorry for my English.

    Edited once, last by Byte (May 5, 2013 at 4:39 PM).

  • Version 1.5.1b is kind of broken. Energy sensor kits don't work, and remote sensor kits don't show the time remaining on the reactor correctly.

  • You need v.1.4.4b, ic2 1.110/111 (v.1.4.4b is a version of Nuclear Control, not the version of MC)
    Just drop an archive into mods folder. Let me know if it helps.

    My fault - I unpacked NC arhive directly to /mods, so "img", "org", "shedar" and other files were in /mods folder, not /mods/IC2NuclearControl-1.4.4b. I must be very tired if I can be so silly :wacko:
    I really thought that "v.1.4.4b" is the version of MC :)

    • Official Post

    Version 1.5.1b is kind of broken. Energy sensor kits don't work, and remote sensor kits don't show the time remaining on the reactor correctly.


    I don't see what's wrong http://i.imgur.com/OoAPmGf.png Tested in singleplayer and on a server
    Give me more details:
    Screenshots where I can see what's wrong
    Steps to reproduce
    IC2 version (with build number)


  • I don't see what's wrong http://i.imgur.com/OoAPmGf.png Tested in singleplayer and on a server
    Give me more details:


    MC 1.5.1 [MultiMC]

    industrialcraft-2_1.115.307-lf
    IC2NuclearControl-1.5.1b
    minecraftforge-universal-1.5.1-7.7.2.682

    Energy sensor kit don't work for me either. I was bit surprised no1 noticed such bug. Basically it just open GUI[right click with E.S.kit in hand] on MFSU/MFU/batbox and don't create card. I tried different versions of IC2/forge but with no luck.

    • Official Post


    MC 1.5.1 [MultiMC]

    industrialcraft-2_1.115.307-lf
    IC2NuclearControl-1.5.1b
    minecraftforge-universal-1.5.1-7.7.2.682

    Energy sensor kit don't work for me either. I was bit surprised no1 noticed such bug. Basically it just open GUI[right click with E.S.kit in hand] on MFSU/MFU/batbox and don't create card. I tried different versions of IC2/forge but with no luck.


    It's weird. Looks like broken right-click behaviour. But I don't know how it's possible.
    What other mods do you have (especially base and core mods)? Can you try it on clean MC instance without any other mods, just Forge+IC2+Nuclear Control?