Hi,
1) Using redpower with this mod, and the ore-dictionary equivalences, I think that rubi/sapphires/green sapphires are very common compared to gregtech spawn rates. I think its unbalancing the item crafting making them MUCH cheaper compared to some IC2 vanilla stuffs. Now, I have 10-14 diamonds (normally used in important stuffs in IC2 like bigger batteries and weapons, so they was "my treasure"), but now I also have 2 stacks of rubies and 2 of sapphires, making IC2 batteries and equipment very easy to craft (due the spawn rates of redpower). Can you nerf your equivalences with rubi/sapphires and diamonds used in IC2? maybe "a block of rubies" = "1 diamond" (example) for the recipes?
Unfortunately there is currently no way to remove items from the ore dictionary without breaking recipes everywhere.
Hi,
2) what's the purpose/usage of unificatortargets configs? can you explain it more? (other explanation). Because wiki is not updated and what I find here is not clear to me.
It tells GregTech which mod's items things should make.
Edit2: Have you thought about making the Gas turbine a multiblock structure? Using the casings in a 3x3x4 blast furnace style. Different casings equate to different pressure of the gas contained, allowing for varying EU/t output scaling from 130-600ish (Consuming more gas)
I just wanted to add that this is what I think of when I think of these turbines (although I haven't tried them in-game yet):
This is a mockup of a gas turbine engine from Space Station 13. For those who haven't played it (or only played it since they stopped having gas turbines as engines):
Left is a square of reinforced floor, with a pipe and a vent to let gas in from somewhere else, and a reinforced windows on 3 sides keeping the gas in.
The next two "blocks" are the turbine itself (technically the left one is labelled "compressor" but who cares). The red line is the power cable. The turbine actually consumes energy as the compressor speeds up until it reaches ignition (this was made for fuel+oxygen as the input gas, but IIRC you could also make it work by forcing inert gas through it)
Then a vent to space (of course the atmosphere would also work, if this wasn't a game set in space).
Edit: if you have played SS13 when it had gas turbine engines, don't complain that the gas will escape through the unblocked side of the input tile, or that it's an inlet not a vent, or that they worked better with the output connected back to the input through a CO2 filter because of the higher temperature - that's why it's a mockup, not an actual fully-working engine.