Advanced Power Management
by Pantheis and Tallinu!
Now updated for Minecraft 1.5x!
>>AdvancedPowerManagement-1.2.68-IC2-1.115.jar<<
Beta update for Minecraft 1.6.2!
>>AdvancedPowerManagement-1.2.85-IC2-1.118.jar<<
This mod adds several new blocks to Industrial Craft 2 to help you manage your energy grid. We present for your crafting enjoyment the following high quality devices: The Charging Bench, the Battery Station, the Adjustable Transformer, and the Storage Monitor (plus the Emitter for creative builds).
More details are available in the README included inside the JAR or at the APM Github.
Requirements
The current version requires Minecraft 1.5.1 or 1.5.2, Industrial Craft 2 version 1.115, and Forge 7.7.1.666 or higher. Please keep in mind that this is tested on a beta version of IC2, and that changes to IC2 or Forge may cause problems.
License Agreement
This mod is provided 'as is' with no warranties, implied or otherwise. The owners of this mod take no responsibility for any damages incurred from the use of this mod. This mod alters fundamental parts of the Minecraft game and parts of Minecraft or of other mods may not work with this mod installed. All damages caused from the use or misuse of this mod are the sole responsibility of the user.
Please see LICENSE.TXT inside the distribution jar or on github for the full agreement.
Mod Packs
Please see the wiki.
Download latest version here!
Version 1.1.68-IC2-1.115, for Minecraft 1.5.x and IC2 1.115 beta, last updated May 11th, 2013
>>AdvancedPowerManagement-1.2.68-IC2-1.115.jar<<
See the end of this post for old versions.
Source code is available at github.com/Pantheis/AdvancedPowerManagement
Known Issues:
Please see the github issues page for up-to-date information.
Support and bug reporting:
If Minecraft won't start or crashes while playing, post in this thread for assistance. We will need a copy of the full log file titled "ForgeModLoader-client-0.log" found in your minecraft folder (NOT just the crash log).
If you come across bugs while running this mod, please check the github issues page first. If it's not listed, provide the full log file and any reproduction steps you can. The more details about the setup and conditions you can include, the more useful your report will be. The best case scenario is that you can build something from scratch that will reliably reproduce the bug when you perform specific actions, and you write down all of it from start to finish. Developers love those!
Change Log:
Please see the wiki.
Overview
See the README for full instructions on everything below. There is not enough room here to describe all the awesome features of this mod in detail!
Charging Bench
The charging bench allows you to charge up to 12 items simultaneously! It comes in three tiers, with similar charging restrictions, energy storage, and voltage limits to the storage unit each is built on. It supports machine upgrades and provides a variety of useful information through its GUI. It also shows the player's armor slots for easy access, has a battery slot for "off-grid" charging, and input and output slots for better support of automation.
New in 1.5.x - Automation changes:
The vanilla Hopper and Dropper, and any mods using the new interface, will use improved inventory access rules. The input and output slots are now accessed from both the top and bottom, but the input slot will not allow items to be removed and the output slot will not allow items to be inserted. Also, the input and battery slots only accept electric items.
LV Charging Bench
1 Batbox
3 Insulated Copper Cable
1 Electronic Circuit
4 Wooden Planks
MV Charging Bench
1 MFE
3 2x Insulated Gold Cable
1 Electronic Circuit
4 Wooden Planks
HV Charging Bench
1 MFSU
3 4x Insulated HV (Iron) Cable
1 Electronic Circuit
4 Wooden Planks
The Charging Bench also supports in-place upgrades using the upgrade toolkit!
1 Iron
2 Sticks
Craft a toolkit with any tier of Charging Bench to create a components kit, or craft it with such a kit to reassemble it into a ready to use bench.
Battery Stations
Sure, a charging bench lets you fill up a lot of items at the same time with ease, but what if you want to do the opposite and drain power from a lot of items? That's what the Battery Station allows you to do!
It comes in three tiers, like the charging bench. Remember that only battery-type items can be drained of power - most armor and tools cannot! LV, MV, and HV battery stations will output one 32, 128, or 512 EU packet per tick if they can drain enough energy from the items in their inventory.
The button on the left side of the GUI will switch between two input modes. The first accepts all input batteries immediately to clear the slot for more input, and the second holds them in the input slot until they are needed for outputting EU. The display on the right shows the average rate at which the battery station is supplying energy, and the amount of real-world time the batteries in its inventory will last for at that output rate.
New in 1.5.x - Automation changes:
The vanilla Hopper and Dropper, and any mods which use the new interface, now use improved inventory access rules. The input and output slots are accessed from any direction. The input slot will not allow items to be removed and the output slot will not allow items to be inserted. The input slot will only accept valid battery items.
LV Battery Station
1 LV-Transformer
3 Insulated Copper Cable
1 Electronic Circuit
4 Wooden Planks
MV Battery Station
1 MV-Transformer
3 2x Insulated Gold Cable
1 Electronic Circuit
4 Wooden Planks
HV Battery Station
1 HV-Transformer
3 4x Insulated HV (Iron) Cable
1 Electronic Circuit
4 Wooden Planks
Storage Monitor
The storage monitor allows you to remotely monitor an energy storage unit. It will start emitting redstone when the power level falls below a certain threshold, and stop when the power rises above another. The levels are configurable. Craft a blank link-card, right click any energy storage device, then place the card in the slot. There is no range limitation, but it will not work across dimensions.
Storage Monitor
1 Gold Cable (No insulation)
1 Electronic Circuit
1 Redstone Dust
2 Glass
4 Wooden Planks
Link Card Creator
1 Insulated Copper Cable
1 Electronic Circuit
1 Paper
Adjustable Transformer - New in 1.5.x
If you've ever gotten fed up with the way the simplistic standard transformers work, or just wished for more control over your EU or more information about what's going on under the hood, then this block is for you! The Adjustable Transformer can accept any input voltage and produce any output voltage, and you can configure which sides are inputs and outputs. The GUI has useful readouts showing the average EU passing through, the average input packet size, and the amount of EU currently buffered.
Adjustable Transformer
1 LV-transformer
1 Advanced Circuit
1 HV-transformer
Adjustable Emitter
Originally created for easier testing, this cannot be crafted, but can be found in the creative inventory as a bonus for creative builds and map designers.
The Emitter provides a GUI-configurable packet size and output rate when powered by redstone.
Credits
Please see Github
Special thanks to the original Charging Bench mod. Without your ideas for inspiration, this mod wouldn't exist.
All Downloads
Current version is: 1.2.68-IC2-1.115 for Minecraft 1.5.x and IC2 1.115 beta, last updated May 11th, 2013
>>Download AdvancedPowerManagement-1.2.68-IC2-1.115.jar<<
Older versions archived below.
Bukkit MCPC 1.4.6 port available here! Thank you Adamros!