2 slots ? why 2 slots ?
[Addon v2.0.367+?] (Minecraft 1.6.2/4) Transformer Converters Development Thread
- master801
- Closed
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One for Upgrades and one for Energy, but he made the mistake of letting both Slots refer to the same Inventory Index.
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One for Upgrades and one for Energy, but he made the mistake of letting both Slots refer to the same Inventory Index.
Actually, I fixed awhile ago, but never posted a screen shot of it. And yes, I did have that problem before but, as I said, I already fixed it.
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excellent.
this is coming along nicely.
and hopefully it won't be a pain to update to the experimental version once we get it finished. or are you already in an experimental version.... -
excellent.
this is coming along nicely.
and hopefully it won't be a pain to update to the experimental version once we get it finished. or are you already in an experimental version....I'm already in the experimental version. The recipes though, they're a problem for me. Because, you basically have to make them appear from a 'list' that has all ic2 items and most of those items from the 'list' is meta data sensitive. By the way, do you guys want me to work on gui's or making the mod actually work?
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I'm already in the experimental version. The recipes though, they're a problem for me. Because, you basically have to make them appear from a 'list' that has all ic2 items and most of those items from the 'list' is meta data sensitive. By the way, do you guys want me to work on gui's or making the mod actually work?
Based on Forestry, just make it work before it looks pretty -
Based on Forestry, just make it work before it looks pretty
yeah, make it work first
the adjustable is the only one that needs the working GUI to get the most out of it. -
I WON'T SOUND LIKE HATER BUT, I'm checking it few days and...
- Why we should use this addon? What more it add then PowerConverters and in what it's better?
- Suggestion: Actually you should make slots both in same line and that GUI can be little bit smaller for no-collapse of TE based Tab at right etc.
- Will be availible SourceCode laterly? Is here chance, then content which is in it will be more complexive and Addon will add some new features,
hich aren't in any other 'ConvertersMod'?Tnkx-
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I WON'T SOUND LIKE HATER BUT, I'm checking it few days and...
- Why we should use this addon? What more it add then PowerConverters and in what it's better?
- Suggestion: Actually you should make slots both in same line and that GUI can be little bit smaller for no-collapse of TE based Tab at right etc.
- Will be availible SourceCode laterly? Is here chance, then content which is in it will be more complexive and Addon will add some new features,
hich aren't in any other 'ConvertersMod'?Tnkx-
power converters doesn't add engines, this adds electric engines that you can use with pipes and move stuff around.
this doesn't give you a positive power loop like powerconverters because this can't produce steam. RC's turbines can produce 200 EU/t while using steam engines and a converter gives 160 EU/t, if you can produce steam from electricity you can produce infinite power without needing fuel after you get it going. -
Actually I want to make difference between these mods.
So, so far it add pipes and way to move items...
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Gonna stop coding for awhile now, and enjoy life. I'll work on it tomorrow if I have time or if I can actually get some sleep.
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Gonna stop coding for awhile now, and enjoy life. I'll work on it tomorrow if I have time or if I can actually set some sleep.
"set" some sleep?
you do need sleep. -
Whats wrong with setting sleep? It is much easier to just set sleeping, than to wait 1 or 2 hours until you finally begin to sleep.
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Ha, typo. Let me fix that real quick.
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Ha, typo. Let me fix that real quick.
Doesn't change quotes though. Everyone will know you set your sleep before you sleep -
Doesn't change quotes though. Everyone will know you set your sleep before you sleepYep.
Anybody recognize me? The buttons were very confusing and hard to center correctly. Good thing I have debug mode in Eclipse. By the way, those names on the buttons are the un-localized names. But I'm still trying to get the buttons have correct sizes and what not (including the un-localized names. ).
EDIT:
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Take back my things
This start to lookin' AWESOME !
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Take back my things
This start to lookin' AWESOME !
The buttons don't do anything.... yet.
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Just got done re-implementing the adjustable engines way of doing the adjustable part... Gonna see and test if this actually works... I'm gonna laugh if it does end up working.
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I love seeing progress! Keep it up!