Welcome to Unidye! An addon for IndustrialCraft² which basically adds a lot of conveniences, funny stuff and a lot of new ways to interact with dyes and dyed wool specifically. You can get the dye out of dyed wool, you can dye wool and clay at a better ratio than vanilla in a machine and thus automate your dyeing needs. Also, you can change larger quantities of dyes with Unidye, a wildcard dye which can be crafted into any other dye. The only thing you need is an already existing unit of dye so you cannot craft anything you don't have yet. If you use GT there are also some interactions such as changed recipes, new recipes (especially for the centrifuge) and other things. Try it today!
So, how does it work?
New Mod Spotlight!(by me)
To look up every recipe ingame, use NEI by ChickenBones. It's a really nice mod which displays every vanilla and crafting recipe from mods and, if the mod uses NEI too, from other machines as well. Isn't it convenient to just look at the recipes ingame instead of visiting a wiki for every recipe you are trying to use? I definitely think so.
I will list vanilla IC² recipes in here, when playing with GT you need NEI. But seriously, how were you going to play GT without that anyways?
Documentation can be found in the second post of this thread, if needed.
What is planned?
In no specific order:
add Recipes for GT (Centrifuge and Chemical Reactor)
- upgraded version of GT Printer
- doing other stuff with other mods I have to think about.
- multiblock animal farms
electrical fishing station (might release these last two as a separate mod if I ever decide to code them)
Serious suggestions are ALWAYS welcome!
You are allowed to download this mod and use it in your singleplayer or multiplayer Minecraft world, unless you are the owner of a blacklisted Minecraft- and/or Mojang-Account. The blacklist is currently empty.
You are allowed to decompile the mod's source code or view it using the link in this post.
You are not allowed to make its source code public without my explicit permission.
You are allowed to edit its source code as long as you are not distributing the edited version. You are not allowed to edit the content of the mcmod.info file.
You are allowed to redistribute the mod privately without my explicit permission. (e.g. only send the link to your reupload via PMs)
You are not allowed to redistribute the mod publicly without my explicit permission. (meaning you are not allowed to reupload it somewhere and distribute that download, you are allowed to link to this thread)
Be wary of IndustrialCraft's Rules for distribution and use of IndustrialCraft.
Where can I tell you that this is literally the worst addon ever?
I am always open to constructive feedback and opinions per private message or on this thread. For any beginner trying to get a look into source code, just let me know (even though I am a beginner myself.) I used a lot of forge's tutorial code for the basics of my classes, so huge props to them! I would also gladly appreciate remade textures who might look a bit better than my not-so-well-done 5-minute GIMP accidents. Please report bugs here too, also providing the error message as well as information on your IC2-Version and Forge version.
For Version 1.2+ there might be exploits. If you find any, let me know immediately!
The config Options explained:
DELETE YOUR CONFIG BEFORE UPGRADING TO 1.3.0/1.3.1
DyeOutOfMesh: How many dyes you get when extracting a mesh. When using mods that alter the vanilla 8:1 ratio for dyeing, you maybe want to change this.
IsGTAllowed: If you get a crash due to Unidye and GT being together, set this to false.
ninjaCake: If set to false, the poisonous Yellow YellowCake Cake will have a different Texture from the vanilla cake.
removed in 1.3.1 readded in 1.4.2
rainingFish: If set to false, the SUPER FISH CATCHER XT-9000 will not do anything on right-click.
convenienceRecipes: If set to false, there will be no recipes for overclocker upgrade, blaze rod and circuit recipe using infused gold.
useCrystalliser: Not really finished yet, currently disables Crystalliser Crafting recipes if set to false.
uuMatterForCrystalliser: If set to false, the crystalliser doesn't use UU-Matter.
gemBlackList: Here you can write the names of gems to blacklist them in the Crystalliser, no spaces, divided by ",". Example: gemBlackList=gemCoal,gemRuby,gemApatite
euForUnidye: Specify the amount of EU it takes to make Unidye from UU-Matter in the Replication chain.
uuMatterForUnidye: Specify the amount of UU-Matter it takes, see the one above.
- Unidye can be installed like most mods, copying them into the "mods" folder of your minecraft installation.
Always backup your world before updating or installing any mod!
Always for the newest version:
1. Download Unidye here (1.6.4 upwards), the Changelog/Versions can be found here.
2. Move/Copy the .zip file into the "mods" folder of your minecraft installation, the same directory like your industrialcraft2.jar.
3. Do NOT extract the .zip file, it needs to stay packed in order for forge to load it.
4. Enjoy the new recipes and indulge in your new way of creating Dyes!
I have a GitHub Repository for people interested in looking at my code.
Q: I like your mod and I want to show my support. What can I do?
Spread the word and show it to others! Also, soon I'll give the users a chance to support me by a paypal donation or an adf.ly link (there'll be a non-adf.ly alternative), provided I can acquire the permission for the latter.