Posts by Max Shen
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It should also be mentioned that the CropMatron overfills cropsticks with up to 150/100 Weed-EX. Still, I have never observed any negative side effects.
~Max
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I haven't noticed any downsides of using Weed-EX, except if you try to right click with a 1000mB Universal Fluid Cell full of the stuff, and the plant is already maxed out, it will place the Weed-EX liquid into the world (destroying your crops).
But the same thing happens with water.
I've noticed all the guides seem to say avoid Weed-EX like the plague, but I've gone from vanilla seeds to avg. mid-20s with my cropsticks saturated in Weed-EX. I never have been able to sustain plants at max stats, though... still need to experiment...
~Max
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Copyright IC2 Dev Team under the "It's Our Stuff, Not Yours!" License (formerly the "It's My Stuff, Not Yours!" License).
COPYRIGHT:
IMS-License 2.0 (It's our Stuff, not yours!)
Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above).
Any sort of files associated with this content (= the Download) is intended to be used for it's actual purpouse (playing IndustrialCraft²).
Modifying any or all of the files of IC is permitted without limitations for private use only.
The publication of modified or genuine IC² source files is prohibited.
The publication of modified IC² files (in compiled format) can be permitted under conditions noted here.
Except for the author and associated websites, third party's may redistribute IC²'s original files (for example in form of 'ModPack's) under the conditions noted HERE
Any of the limitations above can be nullified by an explicite permission of the author.
Addendum I:
Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
-A link to this thread must be provided, clearly visible under/next-to the media element(s).The original developer's thoughts on open-source:
As all of my projects, it will go open source if it's not continued by its orginial team anymore.
Which probably means: No, never.
I'm not familiar with the development so I don't know what (if any) contributor license they are using. It might not be possible to open-source the project without consent from every previous developer.
Note that IndustrialCraft (IC1), MedievalCraft, and Mine4Dead are still closed-source over eight years after being discontinued. I'm not sure if anybody has asked Alblaka to release the sources during those eight years, though.
~Max
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Hi from 2021!
Let's see...
There may be pics in the original Kirara thread: [1.6.4] Gregtech hardmode server
From the Kirara 2 thread:
? ?, 2014:
mr10movie's Kirara 1 farewell tour: http://imgur.com/a/0u3f7
May 1, 2014:
SpwnX posted: (not sure if this was the Kirara server, though)
May 17, 2014:
Chocohead posted:
Blood Asp posted the "End of the Second World": https://imgur.com/a/npNHm
Physicist posted:
May 27, 2014:
SpwnX posted:
May 29, 2014:
Reloque posted:
(a bunch more pictures of the house, follow the link because I'm not copying them all)
June 2, 2014:
Methes posted:
June 18, 2014:
Queue posted:
July 22, 2014:
Pyrolusite posted:
July 23, 2014:
Queue posted:
October 7, 2014:
aka13_404 posted:
October 25, 2014:
Airam posted:
K2 spawn:
lomy's base:
mr10moo's base:
INVICTRA's team base:
xbony (sphere) base:
Shidma's team house:
Greg and SpwnX (bad screenshot):
yraen and equod:
choo-choo!
BloodyAsp:
the final one by GoodAlchemy:
November 5, 2014:
Blood Asp posted:
November 15, 2014:
Evilko posted:
Airam posted:
December 22, 2014:
AlCapella posted:
January 9, 2015:
AlCapella posted:
January 27, 2015:
Blood Asp posted:
January 28, 2015:
Blood Asp posted:
keda posted:
April 14, 2015:
You (Nexey) posted:
May 7, 2015:
Gemji1990 posted:
There's also a Kirara 2.0 base screenshot thread here: Kirara 2.0 Bases
There's Pyrolusite's pictures from the Kirara 3 village planning thread: Hardcore Kirara 3.0 - Custom NPC village
From this thread:
And Invictra did a video of her Kirara 1 base as late as August, 2015:
~Max
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ummm.. ok btw can i get all of crops by cross breeding other crops??
Yes, you can get all of the crops through cross-breeding. If you start out with two wheat crops, and you cross-breed wheat enough times, you will eventually get a new crop. If you continue cross-breeding different combinations of crops you can eventually discover all of the types, even though you originally started with two vanilla wheat seeds.
But personally I would recommend starting with sugarcane instead of wheat, because there are only three growth stages (compared to seven stages for wheat). That means less time to wait for it to grow.
~Max
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The Wiki has never listed all of the different crops you can crossbreed. It's supposed to be a secret!
But if you really must know, take a look at the creative mode inventory. You can see all of the different type of crops by hovering over the seed bags in the IC2 tab.
If you just want to know how many different types of crops, look in this spoiler:
There are currently 52 different types of crops in Industrial-Craft2.
I don't know how many crops there are in Gregtech, the above only concerns vanilla IC2. But it is possible that Gregtech seed bags will show up in your creative inventory, too.
~Max
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There was some sort of change with the agriculture system last year, but I'm not sure what was changed. Check out this topic:
~Max
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Hi from 2021,
If you want to use the Mass Fabricator you will need to use the UU Assembly Bench. Unfortunately I don't think there is a recipe to craft that machine. You can probably add a recipe with a custom shaped_recipes.ini. (Open up the IC2 Jar file, copy shaped_recipes.ini from IC2Jar/assets/ic2/config into your minecraft/config/ic2 folder, then modify it to add a new recipe)
Come to think of it, I don't think there's a recipe for the Mass Fabricator, either.
The Wiki article is outdated and I should probably fix it. You are supposed to use a Matter Fabricator, which is a wholly different machine that produces liquid UU-Matter. There is a tutorial which is up-to-date here:
https://wiki.industrial-craft.…itle=Tutorial:Replication
~Max
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Good day zromaz,
Try using build 197. Build 196 in particular had a bug which causes the server to crash, but it has been fixed in build 197.
For posterity, the instructions are as follows:
- Download the Minecraft Forge server software from http://files.minecraftforge.net.
- Install as per Forge instructions for your platform.
- Download the latest IndustrialCraft2 release from the Jenkins build system. As of this post, the most recent version is industrialcraft-2-2.8.197-ex112.jar. This file goes in the server folder from the previous step, under the subfolder named "mods".
- That's it!
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This is a followup to Lion4K's thread.
I wouldn't suggest such powerful or complicated shields as Lion4K did. My suggestion is to add a ballistic shield made of advanced alloy.
This shield is much stronger than wood and iron and has a durability of 559. It usually takes a strong hit dealing five hearts or more to affect the durability. However there is a downside, the shield is weak to pickaxes, drills, and mining lasers. These tools will always affect the durability and, like an axe, have a chance to disable the shield.
Have you ever wondered why you are running around with modern composite armor
and a medieval shield?
Maybe you are tired of being killed by other players with chainsaws and Nano-Sabers.
Perhaps you mine with dynamite but are too lazy to back away?
Fear not, after two weeks of internal testing IndustrialCorp2 has issued the blueprints for a new ballistic shield.
To craft, simply weld seven sheets of advanced alloy together, like this:
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Now you can run around with matching armor
and shield
.
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Good evening,
I was just reading VermillionX's omnicritique of the current state of IndustrialCraft2 and it occurred to me that the Magnetizer should at least power any rails on top of it.
Look, I don't have Railcraft on my 1.12.2 world. Until I find a Mesa biome or expand my Aurelia plot I'm low on gold.
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I just do it out of habit. The practice comes from battle.net, where the awesome people (moderators, officials) got to use this great blue coloring which looked better on the dark background of the forum. I guess I feel a little bit more awesome when my posts are in blue. Actually, now that I think about it, coloring my posts blue is probably not worth the trouble of taking extra time and characters. On the other hand, it does force me to read over my text before posting.
It gets obnoxious when quoting.
The colors don't carry over when I quote, do they?What is the forum policy on necroposting? What if the thread is newly relevant? What if we want it bumped? What if we have the answers that nobody gave when the OP asked? What if we just want to answer for posterity? How old is obsolete? Is it OK to reply after a thread has been revived? Can you get in trouble for necromancy? Is it OK to expose the necromancer for his evils? What are the consequences? Will a dragon wielding a large Bodacious-Anti-Necroposting hammer appear at level 9001? Will said dragon instead roll over in its grave in the hirez forums?
We should have a necropolicy sticky on every board, regardless to the answers to these questions. -
I don't have Buildcraft installed, but it works with Electric Sorting Machines, Item Buffers, and Chests. (I use the Electric Sorting Machine)
Maybe you set the Ejector Upgrade to the wrong side? You only need one, by the way. Also, make sure it is the yellow Ejector Upgrade. In the worst case, Buildcraft pipes may not work (if that is so, it probably deserves a bug report).
Finally, this thread may have a better home in the Support forum. -
What is the forum policy on necroposting? What if the thread is newly relevant? What if we want it bumped? What if we have the answers that nobody gave when the OP asked? What if we just want to answer for posterity? How old is obsolete? Is it OK to reply after a thread has been revived? Can you get in trouble for necromancy? Is it OK to expose the necromancer for his evils? What are the consequences? Will a dragon wielding a large Bodacious-Anti-Necroposting hammer appear at level 9001? Will said dragon instead roll over in its grave in the hirez forums?
We should have a necropolicy sticky on every board, regardless to the answers to these questions. -
Some tools will recharge on right click, for example the Mining Drill.
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Pens in Minecraft don't make a whole lot of sense thinking about signs
The signs are clearly etched in with fingernails. A fountain pen would be used to make writable books, so you wouldn't need a new feather (or as much ink). The pen loses durability each time you make another book, but it won't ever break and it can be refilled with more ink. -
Why would any modpack ever have Enderstorage, Railcraft, and IC2 in the same pack? It seems redundant since Enderstorage + Teleporters obsolete Railcraft (which I just started using yesterday). Also, I looked up the Enderstorage mod and apparently there are 256 different channels, plus another 256 per player! Ridiculous! That makes for 512 individual channels in SinglePlayer... and they are inter-dimensional, too! But, since I just installed Railcraft I probably won't be using Enderstorage any time soon. I'm too busy making my rail factory (now that I have a charcoal factory next to the forest). I already have a neat theme in mind where the rails go on IC2 scaffolds.
I installed Railcraft because my jetpigs don't carry items, and vanilla minecarts are tricky/got boring for long-distance item transport.