anything noteworthy in that new forestry build?
[1.6.4] Gregtech hardmode server
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anything noteworthy in that new forestry build?
Supposed to fix MJ buffering for forestry machines without BC, according to Covert. -
nonotan broke the server :o
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Hello all,
Looks like extra cells ate the server (again) I am working on it ...I have updated ExtraCells to 1.6.2d which is a very fresh build that should fix the error
Invultri
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Code
Display Morecpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: textureWidth at cpw.mods.fml.common.LoadController.transition(LoadController.java:156) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:700) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) Caused by: java.lang.NoSuchFieldError: textureWidth at extracells.render.model.ModelSolderingStation.<init>(ModelSolderingStation.java:22) at extracells.render.tileentity.TileEntityRendererSolderingStation.<init>(TileEntityRendererSolderingStation.java:20) at extracells.proxy.ClientProxy.RegisterRenderers(ClientProxy.java:36) at extracells.Extracells.init(Extracells.java:81) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699) ... 10 more
just installed new pack
---edit: OMG, i was trying to use development version..
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I've managed to get internet on my phone but no way so far to play MC... I miss my Mars base and the planky platform in the overworld.
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Good to hear that your flight went well Spwnx!
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lol the platform that Ishi burnt down? cheers
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Looks like there are two Rock Crusher recipes for the same ore sometimes:
The first one overrides the second one, so you never get byproducts. This affects only Iron and Gold.
Galacticraft ores also aren't oredict-registered, so you can't process them at all without smelting the ore block (since the ingots seem to be properly registered). This affects all ores. Galacticraft Core's ores seem to have hardcoded macerator recipes, but Galacticraft Mars' ores don't.
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Lets see if we can unify them with the power of minetweaker tomorrow, I think I should be able to do that.
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Update completed
Updated:
Applied energistics to rv14finale3
Gregtech to 4.07c
Industrialcraft exp to build #345
Ironchest to build #665Config:
None yetBackup:
A full backup has been made. -
The forestry DL 404'd. Try https://dl.dropboxusercontent.…orestry-A-2.3.1.1-700.jar.
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Update completed
Updates:
Gregtech to 4.07h
Industrialcraft to build #355Backup:
A full backup has been made -
It seems that with the latest Gregtech things that are outside are now randomly exploding in the rain. To prevent further damage I have rolled back the world and mods.
FrozenTaco: This means you lost an hour or so of play time. Just tell me what the damage is and I shall reimburse some items.
Downgrade:
Gregtech to 4.07c
Industrialcraft exp to build #345 -
It seems that with the latest Gregtech things that are outside are now randomly exploding in the rain. To prevent further damage I have rolled back the world and mods.
They always exploded in the Rain/Thunder. You can disable that in the Config.
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And here i tought that was common knowledge... (because it was implemented a long time ago)
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And here i tought that was common knowledge... (because it was implemented a long time ago)
The problem here was that things now explode if any side isn't covered, as opposed to only the top needing to be covered. This was not in the changelog (although Greg mentioned it later on in the thread) and required some base redesigning. -
They always exploded in the Rain/Thunder. You can disable that in the Config.
Indeed, but it is the new gimmick of rain not supposed to land next to machines that is new. And.. I have charger boxes next to IC2 miners and those apply to those rules as well. Once everyone has taken appropriate steps to not have everything explode beneath them I will update again.
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:o
need to add roofs to everything
NOW!! lloldid painted item pipes get fixed yet?
so they are disconnected not just visually ? -
:o
need to add roofs to everything
NOW!! lloldid painted item pipes get fixed yet?
so they are disconnected not just visually ?Yes I fixed that in one of the recent Versions.