Im trying to build a pack that my son can play with me on my laptop that has 4gb of RAM and no real video card.
I used to play FTB ultimate on it, and wuold get 30 fps or so as long as I wasn't in my base. then it would drop dramatically.
These days it seems the newer packs from ftb, AT launcher, etc all work a computer much harder, but its hard to find out exactly why. is it how the mods are coded, or just the sheer number of mods?
Right now I installed FTB lite2 on my laptop and it seems to run ok. With a pack like Dw20 and adding GT to it, that laptop would get 2 fps in a brand new world, with no machines built at all. FTB Lite2: 35 fps. Are mods that add world gen the issue (Biomes o plenty, mods adding ores) by making world gen harder on the pc, or is it just that having more mods just creates more overhead, even if there are no mod blocks actually in play and in use?
What Im looking to do is make a very basic pack, buildcraft, railcraft, forestry, ic2 and GT and NEI, nothing more. Any opinions on whether this would run better, worse, or the same as a typical FTB pack? Is GT, just due to its size, hard on resources, and is it just impossible to use a mod that expansive on a 4gb laptop with no video card?
Any help is appreciated.