[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • I'm at the point of making HV machines. I have steel tank full of oil, and figure i'd use it for some power. I have the following set-up:

    Advanced Distillery (HV) > Advanced Fluid Canner (HV) > Turbo Diesel Generator (70% eff) > HV Battery Buffer

    The plan was to kick-start the distillery and canner with my MV buffer (with transformer)...and then let the HV buffer take over. I assumed I'd get a surplus of power, but I guess not. Is that expected?

    The distillery shows 8mb oil > 8mb fuel requires 256 EU. So i need 125 cycles for 1 bucket/cell = 32k EU

    The canner requires 16 EU to can 1000mb into the cell.

    1 diesel cell gives 128k EU in the generator = ~90k EU at 70% efficiency.

    Surplus of about 58k EU.

    So I'm doing something wrong? I'm guessing those base values for each cycle is for the Basic Machines and I need to scale up for each tier?

    (I guess I also don't really need the canner, but my NEI wasn't showing any use for the fuel unless it was canned. I did try the set-up without the canner, and I was still making a net loss).

    I await your words of wisdom. Thanks.

    (Also, any tips for a better source of power at HV. I have a decent tree farm, and turning charcoal into alumentum. I don't have access to IC2 gens).

    EDIT - Of course, EU used is multiplied by 4 for each tier....hence the net loss. Guess fuel is only really viable before HV....is it even viable in MV??? Going to have to take a look at these LHE's then.

  • I would recommend making a distillation tower if you have HV stuff and that much oil. You get all byproducts in less time for less energy (higher net gain). What's more is nitro diesel becomes feasible which is an absurd increase in energy.

  • I would recommend making a distillation tower if you have HV stuff and that much oil. You get all byproducts in less time for less energy (higher net gain). What's more is nitro diesel becomes feasible which is an absurd increase in energy.

    Yea, I've been working on getting all the stainless steel i need for the past couple days, so that was my next step. But I was right in assuming that EU requirements are multiplied by 4 each tier (with operational speed doubled each time)? It's been a while since I last played GT, and I'm a bit rusty.

    Also, the large multiblock turbines are still good, right?

  • Yea, I've been working on getting all the stainless steel i need for the past couple days, so that was my next step. But I was right in assuming that EU requirements are multiplied by 4 each tier (with operational speed doubled each time)? It's been a while since I last played GT, and I'm a bit rusty.

    The EU/t is multiplied by 4 each tier, but since the time per operation is halved, the total EU is only double.

  • Another question about pipes and the turbine:
    I am feeding a Turbine with a Huge Stainless Pipe (28800l/sec), and I'm using a Thaumium turbine (24000l/sec). I used the scanner on the pipes a few times, and sometimes I get readings of "tank:28,800/14,400l steam."
    How it gets half empty (or half full, if you are an optimist)? Shouldn't it stays full all the time?
    I am pulling the steam from a Railcraft tank, using a Huge Titanium Pipe (38400l/sec) attached on a EV pump (40960l/sec). Everything is above the needed until it gets into the turbine (and I'm using shutters - output only - on every section).
    Is this only a weird reading?

  • Another question about pipes and the turbine:
    I am feeding a Turbine with a Huge Stainless Pipe (28800l/sec), and I'm using a Thaumium turbine (24000l/sec). I used the scanner on the pipes a few times, and sometimes I get readings of "tank:28,800/14,400l steam."
    How it gets half empty (or half full, if you are an optimist)? Shouldn't it stays full all the time?
    I am pulling the steam from a Railcraft tank, using a Huge Titanium Pipe (38400l/sec) attached on a EV pump (40960l/sec). Everything is above the needed until it gets into the turbine (and I'm using shutters - output only - on every section).
    Is this only a weird reading?


    Don't forget that the turbines will consume up to 125% of the optimal flow so in this case you'd want to feed 2 fluid regulators (each set to 600 mB/t) from your titanium pipe. The output of the regulators should feed your large stainless steel pipe that goes to the turbine.

    If you trust the math implemented for multiple input hatches you could also just have the 2 fluid regulators go to a single input hatch each and save yourself the effort of recombining in a tight place (though you could come up with some really clever compact designs here).

  • I am trying to not use regulators, are they needed?
    The Huge Titanium Pipe is just the first block, I am using different sized pipes to adjust flow, but I feel that it is not working right.
    I was using a Large and Normal Steel Pipes and two hatches before (19200+4800 = 24000l/sec).
    I am aware of the 125% flow, I could feed 30000l/sec on that case, but choose to use a 28800 to avoid another input hatch (because I feel that that was causing the problem, not sure on how that is being calculated);
    Does the turbine consumes by seconds or ticks? I assume that it does by ticks, so I'll HAVE to use regulators to it work properly (and that information should be on tooltip, or wiki at least).
    I would love to have operational information on the GUI, like Input and output of the generators, so we could at least know if there's something wrong.

  • I am trying to not use regulators, are they needed?
    The Huge Titanium Pipe is just the first block, I am using different sized pipes to adjust flow, but I feel that it is not working right.
    I was using a Large and Normal Steel Pipes and two hatches before (19200+4800 = 24000l/sec).
    I am aware of the 125% flow, I could feed 30000l/sec on that case, but choose to use a 28800 to avoid another input hatch (because I feel that that was causing the problem, not sure on how that is being calculated);
    Does the turbine consumes by seconds or ticks? I assume that it does by ticks, so I'll HAVE to use regulators to it work properly (and that information should be on tooltip, or wiki at least).
    I would love to have operational information on the GUI, like Input and output of the generators, so we could at least know if there's something wrong.


    That's another reason I like the regulators: you can see if there's a surplus or defecit of steam by watching the internal buffer fill up or empty. You can then tune the LHE input using a fluid regulator as well to match. I don't see any way to reasonably hit that kind of efficiency using only pipes and covers.

  • I have a Blast furnace furnace cooking Tungsten, and the turbine can't keep up to it.
    It is a 120 recipe, but I'm using a HV energy hatch, it should be working at 480 eu/t. The turbine should be generating at little more than 600 Eu/t, even so, the buffer is slowly getting dry (Above 512 eu/t I should use a EV Dynamo hatch, right?).
    The machines are at 100% efficiency, and I have just a ore washer and Thermal centrifuge running on the same line, both LV, dont impact too much.
    But, I may be overthinking, maybe the losses are taking that difference. But that's another reason that I wanted more information on the GUI. At least I would knew the problem was somewhere else...

    Anyway, thanks for the tips, soon I'll have my first Tungstensteel boiler, so I can put another turbine running. That will solve the problem for sure =).

    Edit:
    On another topic, Blood, I was looking on the higher levels magic generators, and I realized that your recipe puts the previous machines on the sides pedestal, and a Machine hull on the center.
    I wish you changed that, because the ingredients on those pedestals have a chance to be "vaporized" in flux, while the center item will always be intact. I would not mind losing a circuit or a hull, but a whole machine hurts. Is that intentional?
    (I know with a stable altar, the chances are really slim, but I'm more on Gregtech than Thaumcraft, so I don't put more effort on it than necessary, and I'm a little afraid of creating those generators...)

    Edited once, last by Drawfox (September 14, 2015 at 2:41 AM).

  • t


    Well for one a thermal centrifuge pulls 2A so that's 96 EU/t on the LV machines making your theoretical max left for the EBF be 504 EU/t. If the EBF actually pulls 512 EU/t rather than 480 then you're screwed there. Plus operating that close to the edge may result in cable losses being enough to make the system not be stable. I recommend putting a bat buffer on the EBF then putting an energy detector and hook it up to a machine controller on the EBF. I have mine set to only turn on if the buffer is full. Prevents stacks of dust from just disappearing and also regulates average EU/t consumption when energy production can't keep up.

  • I do have a batbuffer with 8 Lapotron Crystals, before a Transformer near the EBF, and my turbine actives when the buffer is low, and deactivates when its full.
    Usually this is enough, but I finally found a tungstate vein today, and I'm cooking non-stop, so it's being too much for the poor girl.

    Well, I let it charge for now, tomorrow I finish batch, time to sleep here. No need to hasty now :D

  • How about in version 5.8.30 to make the final water in all biomes except the river and ocean? and myabe in swamp?

    #infinite water biomes
    river=true
    ocean=true
    swamp=false
    ...
    others=false
    _____________________________________
    2048year...
    Minecraft - just the game for mod GregTech.


  • My god it's so beautiful.

    https://imgur.com/a/OuUak

    Config 13 IC in the LHE (haven't tested lower values yet, may work). 610 mB/s lava perfectly makes 40k mB/s superheated steam. Perfect means I left a gap for surplus to fill in the top fluid regulator, came back an hour later and it was the exact same value. Lava processing takes about 1600-1800 EU/t. Surplus was measured to be about 1666 EU/t. This falls in line with the theoretical output of 3450 EU/t. Lava's getting pulled by an HV pump fed by an HV turbine. HV turbine is getting steam through large steel cells through the tesseract.

    The large turbine running would make a pretty good front of a vanilla style airplane project.


    Thanks for this feedback willis. I'm pretty pleased with the IC implementation, it makes for more flexible builds (instead of everyone just knowing some magical ratio of reactors to LHEs to turbines) :)



    Don't forget that the turbines will consume up to 125% of the optimal flow so in this case you'd want to feed 2 fluid regulators (each set to 600 mB/t) from your titanium pipe. The output of the regulators should feed your large stainless steel pipe that goes to the turbine.

    If you trust the math implemented for multiple input hatches you could also just have the 2 fluid regulators go to a single input hatch each and save yourself the effort of recombining in a tight place (though you could come up with some really clever compact designs here).


    I did that math on the multiple hatches myself, so, you can trust it :p
    Small reminder though: if you use fluid regulators, each one costs around 10 eu/t to run. That said, they're amazing for keeping an eye on your flow like you mention in one of your later posts.

    I am trying to not use regulators, are they needed?
    The Huge Titanium Pipe is just the first block, I am using different sized pipes to adjust flow, but I feel that it is not working right.
    I was using a Large and Normal Steel Pipes and two hatches before (19200+4800 = 24000l/sec).
    I am aware of the 125% flow, I could feed 30000l/sec on that case, but choose to use a 28800 to avoid another input hatch (because I feel that that was causing the problem, not sure on how that is being calculated);
    Does the turbine consumes by seconds or ticks? I assume that it does by ticks, so I'll HAVE to use regulators to it work properly (and that information should be on tooltip, or wiki at least).
    I would love to have operational information on the GUI, like Input and output of the generators, so we could at least know if there's something wrong.


    That 125% flow thing really hurts your efficiency, so keep an eye on it. Consumption does happen per tick on the turbine (although its per second on the LHE).

    Adding operational info to the GUI is something I definitely want to do. I haven't looked into feasibility yet.


    May i ask if this is some sort of unofficial fork for gregtech ? I read the OP and apart from link to greg approval regarding fixing some bugs there is nothing regarding adding new stuff or this fork author plans.


    Its called "unofficial" but its pretty damn official. The only thing it doesn't have is Greg himself. And even then, implementation is done with an eye on greg's philosophies for the most part. So you won't find, say, chrome Ore.
    There's actually a very large amount of "new" content. New in quotes because much of it is oldschool GT stuff from previous versions, such as fusion power, distillery towers, quantum tanks, etc.

  • Display Spoiler


    That 125% flow thing really hurts your efficiency, so keep an eye on it. Consumption does happen per tick on the turbine (although its per second on the LHE).

    Adding operational info to the GUI is something I definitely want to do. I haven't looked into feasibility yet.

    Thanks for the Technical info Pyure!
    Thinking again, the pipes should fill the hatches by ticks too, I assume, despite the info on the tooltip being in l/sec. So, It's safe to use pipes capacity to regulate flow, right?
    My previous setup, with large and normal steel pipes on two hatches should work fine then...

    Also, forgot to mention, nice base Willis.
    Mine is a mess. Almost like my rl room. Being on SSP, I dont expect visits, so I'm not caring for aesthetics.
    My machines are attached to all 4 sides of a wire to avoid distance losses (yes, I'm that paranoid).
    But I'm reaching HV and above now, so I'm starting to relax a bit, (less significant losses), and I'm planning an overhaul soon. Being next to a desert, I'm using a lot of Smooth sandstone too, they look really nice, and they're easy to get.
    Will not be nice as yours, but will not be a giant block of cobblestone anymore, either :D

  • Thanks for the Technical info Pyure!
    Thinking again, the pipes should fill the hatches by ticks too, I assume, despite the info on the tooltip being in l/sec. So, It's safe to use pipes capacity to regulate flow, right?
    My previous setup, with large and normal steel pipes on two hatches should work fine then...

    I never really trust GT pipes for "specific" quantities of throughput, due to its sloshing behaviour. I probably should have done at least a bit of testing with them but didn't. I just cheat and use something with a known-and-steady throughput, like enderIO pipes or some such.