[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • Multiple ideas: At the point where you are you should already know about it, but do not point the output side(square on side) towards the input.

    Another idea: Do you have changed the mods in the modpack after creating the map? If you added/removed a mod that adds oil too, that might result in unwanted rehavior.

    Yep i know where input side is, i even tried input from bottom with no luck.

    Maybe its because i added buildcraft after creating map, BC is useful for me only on very start.

    Anyway I am processing GT oil from oilsands ore. Its weird that any fluid can go in except oil from oilsand.

    Weird behaviour, any help is appreciated.

    Edited once, last by SkebloW (May 13, 2017 at 9:17 PM).

  • I'm close to having a machine line for making circuits set up


    gonna be real mad if it doesn't work like I think it will

    I'm powering the batteries and machines, at least, so I just have to prep everything to run four times and see how it turns out

    (power is delivered via 4x Advanced Steam Turbines)


  • I'm starting to see some odd lag in my singleplayer world, and wondering if anybody else has run into it (and if so, what y'all did to resolve it). Every so often various inventories (Gregtech machines, chests, etc) will just...not open for several seconds. They do eventually open. Player inventory is unaffected, and I can walk around normally until things catch up (at which point i'm sometimes a long ways away from the thing i was trying to look at).

    I don't know whether it's related or not, but it started happening about the same time I installed my (very modest) bank of solar panels on the roof. Everything else is more or less the same in my base.

    Gregtech 5.09.29, only about 30 mods in the pack, and it's not maxing out CPU usage. RAM is hovering right around 4GB used, even after I tweaked the instance to allow up to 6.

  • I've gotten that since GT4, check your log for messages such as:

    Code
    [16:38:41] [Server thread/INFO]: [gregtech.api.metatileentity.BaseMetaTileEntity:func_145845_h:560]: WARNING: Possible Lag Source at [4852, 4, -8223] in Dimension 0 with 142ms caused by an instance of class gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicBatteryBuffer

    even just a few machines add up those milliseconds real fast

  • I've gotten that since GT4, check your log for messages such as:

    Code
    [16:38:41] [Server thread/INFO]: [gregtech.api.metatileentity.BaseMetaTileEntity:func_145845_h:560]: WARNING: Possible Lag Source at [4852, 4, -8223] in Dimension 0 with 142ms caused by an instance of class gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicBatteryBuffer

    even just a few machines add up those milliseconds real fast

    There are absolutely no messages in the error log of any kind, not even the "server can't keep up!" ones I'd expect from what *looks* like serverside lag.

    EDIT: I mean, nothing other than the expected stuff - the log's not empty or anything. XD

    Another Edit: So, I know it's hard to prove a negative, but I went and tore out the solar panels and the lag seems to have gone away. The wiring and batteries and such are still there, but the panel covers are sitting in a chest. It was only eight of them, too, not Endless Fields. :(

    Third Edit: It's back. I'm out of ideas. As-is it's frustratingly unplayable.

    Edited 3 times, last by woggy (May 16, 2017 at 3:14 PM).

  • I have come across an issue that has halted my progress with the new circuits. I am unable to craft the Basic Circuit Assembler due to it needing an emitter (lv) which requires a Quartzite Crystal. I so far have been unable to locate a Quartz vein. I have over 70 locations that I have dug and found 6 sapphire, 5 restone, 2 monazite, and even 2 diamond. So far I have not found Nickel or Quartz eventhough most of my area is extreme hills so lignite, coal and bauzite is abundant. Gregtech has a history of having multiple ways to get gate keeping items. Need diamonds you can either get one with luck from small diamond ores, make a cobalt pick and mine diamond vein, or find it from chests in dungeons. My issue is there is no other way to get Quartzite. Nether only has Nether Quarts. There are no small Quartzite ore. Quartzite is also not available as dungeon loot. Unfortunately the RNG Gods have not granted me any luck in finding Quartz. So I am left making manual circuits and limited making mv machines until I can find Quartz.

    My suggestion is to add small quartz ore that gives a chance for quartzite cristals, quartzite dust, certus quartz dust or certus quartz dust. When playing as single player this gets extremely grindly real fast trying to find quartz.

  • I have come across an issue that has halted my progress with the new circuits. I am unable to craft the Basic Circuit Assembler due to it needing an emitter (lv) which requires a Quartzite Crystal.

    you can combine quartzite dust and sodium in a chemical reactor, I believe, to make the crystals?


    So woggy, I'd like you to check your logs folder for GregTech.log and upload it somewhere, so that your log can be looked at by BloodAsp

    I'm testing something, but preliminary findings indicate that 5.09.29 and FastCraft (I should update that, really) don't like to play together when I attempt to go to the nether.

    EDIT: It was not fastcraft causing my issues.

    Code
    MMC log: https://paste.ee/p/vylIT
    
    GT log: https://mega.nz/#!jRcSEKZC!ugQsdeiNIsdHImZtyVm5W1E2ZUZcskWXscsWSO1PsiI

    as you can see, the gt log is large - 72MiB - and I had issues in my TFC+GT world with generating new chunks after updating to .29, I'm going to try reverting to the slightly older version I was using before (5.09.21, and if that still fails, keep reverting to older versions) and see how that turns out

    I especially liked this one from my MMC log

    Quote


    [19:47:06] [Server thread/INFO]: [net.minecraft.crash.CrashReport:func_85057_a:320]: Negative index in crash report handler (32/1020)


    19:33 (mapping started in DIM1) is roughly when I entered the nether, the log continued on for 20 minutes with unhelpful errors before I had to kill the game

    and the GT log doesn't give any timestamps at all

    that may be useful to have in the future, maybe implement it?

    EDIT: At the very least, the last non-dev version of 5.08 loads the nether - I'm not wasting more time testing every version of 5.09, this is fine for now

    Edited 2 times, last by iamamitten: clarification again (May 18, 2017 at 4:40 AM).

  • iamamitten : I certainly can upload my Gregtech log, but it's got nothing past the end of the Unification that gets done during init, and is only 168KB in size.

    I've got Fastcraft 1.23 in this pack, and it was working just fine up until a couple days ago (and while new chunkgen is annoyingly slow, it goes away once chunks exist, and my base isn't anywhere near the border of "where things need to be thought about.") Also, I've hopped into and out of the nether several times before this all started - and am seeing the weird lag in the overworld. (I'll be honest, i haven't gone to the Nether since i started noticing the lag, on account of sometimes it takes a couple minutes to "catch up" and that's a good way to end up dead by Ghasts.)

  • Well, I backdated to 5.08.xx and it's fixed MY problem, but I don't want to tell you to do that

    I hadn't gotten into this world really, it was a new instance, all I'd gotten set up was a basic tcon smeltery so there was nothing machine-wise to lose

  • Thanks for the reply to my quartzite issue. So far 10 more veins and still no quartzite. I was just posting a suggestion to BloodAsp to let him know that quartzite now can gate progress. I was unsure if my issue was big enough to post on Github as its not really a bug but intended gameply with the original Gregtech. Now with the emitter needed for the basic circuit assembler, quartzite has become extremely important when entering MV age. I don't think that it was intended and unfortunately the RNG Gods in my world are not generous with quartzite.

  • Thanks for the reply to my quartzite issue. So far 10 more veins and still no quartzite. I was just posting a suggestion to BloodAsp to let him know that quartzite now can gate progress. I was unsure if my issue was big enough to post on Github as its not really a bug but intended gameply with the original Gregtech. Now with the emitter needed for the basic circuit assembler, quartzite has become extremely important when entering MV age. I don't think that it was intended and unfortunately the RNG Gods in my world are not generous with quartzite.

    I have very similar struggle, but with graphite. It is needed for arc furnace for anneated copper. There are 2 ways of obtaining graphite. First is diamond vein (didnot find any), second is small diamond ore - you need 5 crushed ores but i had no luck, only diamond gems dropped.

  • Wanted to check back in and note that my issues with world lag were not directly due to Minecraft at all, but more about the fact that the hard drive I had the world saved on was having some issues with a clogged disk queue.

    Everything's back to normal, now, and I'm expanding my base out to give some room for oil processing and eventually some HV machinery.