After having read everything, do you want this on Hardcore Kirara 3.0 ? 13
Yes ! (10) 77%
Yes, but it needs some tweaks. (+ comment) (2) 15%
No ! (1) 8%
Hello there. Kirara's new admin, Arch-Nihil, liked my idea of a Custom NPC village in order to help starting players, provide some quests and other cool stuff, so let's get started.
People are quite divided on that one, and since I'm the one in charge of it, I'm making this thread to explain everything that will be done, with screenshots and stuff.
Keep in mind that this feature will be on "Hardcore Kirara 3.0" (K3) ONLY.
There will be a Kirara server with GT6, without hardcore survival mods and this (K2 I believe), so please only vote if you are interested in K3.
Also, please read everything before voting.
Currently, we use Custom NPC's Bronze Coins, Iron Coins and Golden Coins as currency. They will only be obtainable through quests, lottery and selling some useless mob loot.
GregTech might implement its coins back soon, and we might use them instead, without changes in mechanics.
Values : 64 Bronze Coins = 8 Iron Coins = 1 Golden Coin
Small, daily quests will be available for players to take and complete.
They will vary between "Kill X type of mobs" and "Get X artifacts", and give between 1 and 4 Iron Coins depending of the difficulty.
Also, a main quest will be provided to guide you through the village and all the NPCs, and give you 2 Golden Coins as a reward.
Once every day, if you are at least level 10, you'll be able to get more coins from L0TT3RY-B0T.
It has a high probability of giving you 2 Bronze Coins (a free meal, basically), but a small probability of giving you more, up to 4 Iron Coins.
(I know, I forgot to add some logs for some crates)
Merchants allow you to buy some items with coins.
They won't sell anything higher-tech than bronze components, as you can see on the screenshot, in order to encourage trading between players.
They are here to help in case you need that one extra ore to get your last bronze ingot, or some starting items, but do not expect them to outclass mining. Mining is still far superior.
Planned merchants :
- Bartender (food, drinks)
- Enderman (early game ores)
- Blacksmith (early game tool heads)
- Woodworker (Custom NPC's storage blocks)
V- Real time adjustments
Things will change according to the community's wish.
A quest is way too hard, according to the player base ? I'll increase the rewards or make it slightly easier.
We've gone through all the PvE content and people are bored ? Custom bosses.
And that's it. I need your feedback now.
Please note that the village is not mandatory, you could choose to ignore it and explore the world directly.
Though, if you're not familiar with EnviroMine, Special Mobs, and other mods like that, you should head to the village.
NPCs will explain everything you need to know.