[Addon v1.112]AdvGenerators²v3.3.0-New Toys!!!

  • RickyTheHedgehog
    About the IV-Transformer: I think it's called like this, because Gregtech already has an EV Transformer as far as I know, and as a way of avoiding swapping them, it's called like this.
    The PESU turning into an IV trasformer happens for me too, but with a difference: th crafted one turns into an IV-Transformer on placement.
    There is another one that works, but it's not craftable as I've written before.
    Has that changed with an Update I don't know of or have you got an older version where this didn't happen?
    chaoschamp already said something about a great future update, let's have a look when it's released, if It still has got those errors in it.
    Greets, Shadow

    BTW, sadly your website is suspended, so I can't have a look at the changelog. Could you try to get it running again or make a new one please?

    Iff yu find misstaks, you may keep them! (Or tell me if neccessary...)

  • Has that changed with an Update I don't know of or have you got an older version where this didn't happen?

    I didn't mention it, since you did, already.

    On the topic of IV and EV transformers, with Gregtech, would it be possible to be able to edit the name for the really picky people like me, or would that be a massive waste of time? Or make it recognize if an EV transformer is already there, and if it isn't, name it as such? I don't know, I know very little about coding, and nothing about modding, so if I'm stupid, don't worry about it. I know it shouldn't annoy me as much as it does, but that's me, I guess. Like the Vajra and Varja Core thing was/is in Gravitation Suite.

    And that is why you should never feed a walrus marshmallows.

  • Oww... I just found out his hasn't got extabiomesXL support :(
    Maybe you could add it, so I can use the extrabiomesXL wood in the gassifiers too? :D
    You could add an entry in the config for additional wood ids, that would even make it work with other mods
    Greets, Shadow

    Iff yu find misstaks, you may keep them! (Or tell me if neccessary...)

  • Oww... I just found out his hasn't got extabiomesXL support :(
    Maybe you could add it, so I can use the extrabiomesXL wood in the gassifiers too? :D
    You could add an entry in the config for additional wood ids, that would even make it work with other mods
    Greets, Shadow

    There is an ore Dictionary check (i think) for Logs, he could use that.

  • [spoiler]Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game


    --- BEGIN ERROR REPORT cce24248 --------
    Full report at:
    /Users/hgoodboy/Desktop/ftb launcher/MindCrack/minecraft/crash-reports/crash-2013-03-10_10.56.08-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 3/10/13 10:56 AM

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Mac OS X (x86_64) version 10.7.5
    Java Version: 1.6.0_37, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 192262008 bytes (183 MB) / 266272768 bytes (253 MB) up to 4286251008 bytes (4087 MB)
    JVM Flags: 5 total; -Xms256M -Xmx4096M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Feed The Beast Mod Pack 59 mods loaded, 59 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed
    CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed
    DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.3.9.zip) Unloaded->Constructed
    mod_EllianDetector [mod_EllianDetector] (EllianDetector (1).jar) Unloaded->Constructed
    BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed
    ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed
    CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed
    ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed
    OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed
    IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed
    AGCore [AdvGenerators] (IC2AdvGenerators²_Universal-3.3.0.zip) Unloaded->Errored
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed
    IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.0-178.jar) Unloaded->Constructed
    PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed
    StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed
    BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed
    ExtrabiomesXL [ExtrabiomesXL] (extrabiomes.jar) Unloaded->Constructed
    Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed
    Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed
    TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed
    AdvancedMachines [IC2 Advanced Machines Addon] (advancedmachines.zip) Unloaded->Constructed
    AdvancedSolarPanel [Advanced Solar Panels] (advancedsolarpanel.zip) Unloaded->Constructed
    BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed
    BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed
    BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed
    BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed
    ChickenChunks [ChickenChunks] (chickenchunks.jar) Unloaded->Constructed
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed
    EnderStorage [EnderStorage] (enderstorage.jar) Unloaded->Constructed
    BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed
    ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed
    factorization [Factorization] (factorization.jar) Unloaded->Constructed
    Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed
    RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed
    RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed
    RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed
    RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed
    RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed
    RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed
    RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed
    RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed
    RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed
    ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed
    ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed
    ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed
    GregTech_Addon [GregTech-Addon] (gregtechmod (2).zip) Unloaded->Constructed
    IC2CA [IndustrialCraft 2 Combo Armors] (industrialcraft2comboarmors-1.13 and a half.zip) Unloaded->Constructed
    GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_7.zip) Unloaded->Constructed
    ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed
    NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed
    drceph.petrogen [Petroleum Generator] (petrogen.zip) Unloaded->Constructed
    mod_ReiMinimap [mod_ReiMinimap] (reiminimap.zip) Unloaded->Constructed
    SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed
    LWJGL: 2.4.2
    OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: f4113n.AdvGenerators.AGCore
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:504)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
    at net.minecraft.client.Minecraft.a(Minecraft.java:412)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:746)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: f4113n.AdvGenerators.AGCore
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:247)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:418)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:494)
    ... 5 more
    Caused by: java.lang.RuntimeException: java.lang.RuntimeException: java.lang.ClassNotFoundException: f4113n.core.FBase
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:158)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
    ... 32 more
    Caused by: java.lang.RuntimeException: java.lang.ClassNotFoundException: f4113n.core.FBase
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:65)
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:71)
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:29)
    at codechicken.nei.asm.NEITransformer.transformer001(NEITransformer.java:34)
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:150)
    ... 34 more

    --- END ERROR REPORT b09ded87 ----------


    /spoiler]


    i had to cut some off as it was too long, it only happons when i add this addon to FTB mindcrack pack with a few extra mods.

  • [spoiler]Minecraft has crashed!
    A full error report has been saved to /Users/hgoodboy/Desktop/ftb launcher/MindCrack/minecraft/crash-reports/crash-2013-03-10_10.56.08-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(


    Is there No person that is capabl e of seeing this?

  • I want to use this in minecraft 1.2.5 so can you tell me which version of the core and this addon I need?

    tekkit/technic ?

    @fallenbeast : Your "changelog" link is redirecting to a malicious website, thats what my avast internet security says.
    Also it says your website has been suspended or something like.


  • tekkit/technic ?

    @fallenbeast : Your "changelog" link is redirecting to a malicious website, thats what my avast internet security says.
    Also it says your website has been suspended or something like.

    No I am making my own installation, but I don't like 1.4.7 because one mod that I like was never updated to that version.

    Just rel@x, everything will be ok.

  • No I am making my own installation, but I don't like 1.4.7 because one mod that I like was never updated to that version.


    I don't know which version, sorry. Oh well, you could ask the creator to update it?

  • I've got two turbine solars, same block from your mod both taking up two different block ids with the same meta data tag '2'.

    Can anybody else confirm this happens to them as well?
    Some reason it seems the block is somehow being registered twice.

    Also this is my config file.

    Display Spoiler


    # Configuration file

    ####################
    # block
    ####################

    block {
    I:blockAdvGenerators=805
    I:"blockAdvanced Tier"=818
    I:blockCables=819
    I:"blockIron Tier"=820
    I:"blockPlasma Tier"=821
    I:"blockStone Tier"=822
    }


    ####################
    # blockadvgenerators
    ####################

    blockadvgenerators {
    I:block=805
    }


    ####################
    # general
    ####################

    general {
    # Amount the box the Ocean Current Generator checks for determining output extends in each direction from the gen.
    # Increasing makes it require wider spots, decreasing vice versa.
    # Warning: setting to really large quantities will increase lag!
    S:"Ocean Current Gen Area"=15

    # Height of the box the Ocean Current Generator checks for determining output.
    # Increasing makes it require deeper spots, decreasing vice versa.
    # Warning: setting to really large quantities will increase lag!
    S:"Ocean Current Gen Depth"=15

    # Multiplier for the Ocean Current Generator's Output
    S:"Ocean Current Gen Output"=1.0

    # Maximum Energy for the PESU
    S:"PESU Max Storage"=1000000000

    # Loss per block for Plasma Cables.
    S:"Plasma Cable Loss"=3.0

    # The amount of plasma cables you get from the crafting recipe.
    S:"Plasma Cable per Craft"=4

    # The amount of eu consumed per tick in the plasmafier.
    S:"Plasmafier Eu Per Tick"=512

    # The amount of uum consumed in a plasmafier per plasma produced.
    S:"Plasmafier UU Per Plasma"=10.0

    # Amount of rare earth you get from items.
    # A piece of rare earth requires 1000
    # Format is *ID*:*AMOUNT*-
    # Item ids are the id + 256!
    S:"Rare Earth Amounts"=4:3.125-49:100-87:7.8125-88:100-337:20.84-

    # Slag Generator's Output in Eu per tick
    S:"Slag Gen Output"=8

    # Average time between scrap in a Slag Generator
    S:"Slag Gen Scrap Chance"=160

    # Multiplier for the EU consume rate of the Slow Grinder
    S:"Slow Grinder Eu"=1.0

    # Multiplier for the scrap chance of the Slow Grinder
    S:"Slow Grinder Recycle Chance"=1.0

    # Multiplier for the speed of the Slow Grinder
    S:"Slow Grinder Speed"=1.0

    # Multiplier for the active output of the Thermal Gen
    S:"Thermal Gen Output"=0.9

    # Multiplier for the passive output of the Thermal Gen
    S:"Thermal Gen Passive Output"=0.7

    # Multiplier for the output of the Turbine Solar
    S:"Turbine Solar Output"=0.8

    # Number of blocks the Wave Generator counts for determining output.
    # Increasing makes it require longer spots, decreasing vice versa.
    # Warning: setting to really large quantities will increase lag!
    S:"Wave Generator Max Dis"=200

    # Multiplier for the output of the Wave Generator
    S:"Wave Generator Output"=1.0

    # Multiplier for the Eu consume of the Electric Wood Gasser
    S:"Wood Gasser Elec Eu"=1.0
    }


    ####################
    # item
    ####################

    item {
    I:"dead Magnet"=25748
    I:magnet=25747
    I:pESD=25746
    I:"plasma Cell"=25745
    I:"plasma Core"=25744
    I:"rare Earth Chuck"=25743
    I:"rare Earth Dust"=25742
    I:turbine=25741
    I:"wood Gas Cell"=25740
    }


    ####################
    # slag generator output
    ####################

    "slag generator output" {
    S:general=0.7
    }


    ####################
    # thermal generator output
    ####################

    "thermal generator output" {
    S:general=0.6
    }


    ####################
    # turbine
    ####################

    turbine {
    I:item=25741
    }


    ####################
    # turbine solar output
    ####################

    "turbine solar output" {
    S:general=0.8
    }


    ####################
    # wood gas cell
    ####################

    "wood gas cell" {
    I:item=25740
    }

  • I'm pretty sure it's something to do with an ID change a while ago, and the old IDs still showing up.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.