Name:3d copier
Description: this is to make it less of a pain to craft non stackables like reactor components the basic idea is you make 1 of an item fill the machine with materials and apply power the machine will then (assuming the right materials and sufficient power are available) make make a copy of that item.
the power requirements would be based on how raw the materials in the copiers inventory are. if the materials need machining they will either not work or need way more power than if you processed them before hand (so feed it sticky resin and it will need like 1000eu for each it need to convert into rubber vs. the 300 it costs in an extractor you would be paying for convenience here)
other possible implementation would be to make the machine tiered so a low tiered machine would carry a raw material through fewer phases of production than a higher tiered machine.(can take resin up to insulated cable but not circuits while it can take rubber up to circuits but not solar panels)
recipe: totally up in the air
"all hands brace for impact and or criticism!"
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partial inspiration by: http://forum.industrial-craft.…16&highlight=UUM-Crafting