QuoteWhat's wrong with solars is that basically you make a generator -> batbox -> solar panels -> win.
It's too easy.
That's the same with all Green energy, only a few comes with different conditions/limitations... Only reason why Solar energy is so easy to 'pick on' is because you can gimmick the uptime of the generators by using a bed...
I did post a suggestion where solars could use a mechanic where their max output was dependent on the specific time of day it was (intervals with dusk, dawn, and noon), but unfortunately it was ignored. However, it was the ONLY reasonable change that I could see with such technology that wouldn't break it to the point of pure uselessness...
When I finish the first part of my Let's Play, you'll complain about how broken the |Wind - Electric E. - Fermenter - Bio Gen.|combo is...