Shure.
[IC2 Exp][1.7.10] Gravitation Suite v2.0.3!
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Thanks guys for your patience. Now new version of Gravitation suite is ready !
What is new:
+ Porting to Minecraft 1.3.2 and IC 1.106 / 1.107
+ Now addon is Universal (same file for Server and Client)
+ Added Ultimate Solar Helmet (only available with addon "Advanced Solar Panels")
+ Added disable recipe options in config flie for all items in addon
+ Added disable option for hud display (if you use other HUD addons).
+ Changed recipe for "Cooling core"
+ Optimized source code -
thanks for updating how did you come up with the idea for this addon man
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Thanks guys for your patience. Now new version of Gravitation suite is ready !
What is new:
+ Porting to Minecraft 1.3.2 and IC 1.106 / 1.107
+ Now addon is Universal (same file for Server and Client)
+ Added Ultimate Solar Helmet (only available with addon "Advanced Solar Panels")
+ Added disable recipe options in config flie for all items in addon
+ Added disable option for hud display (if you use other HUD addons).
+ Changed recipe for "Cooling core"
+ Optimized source codeOh... Thats COOL ! But it is OP ,becouse chestplate with new solar helmet at daytime = unlimited flyght ,so you need to tweak it ,but it is cool) Didnt expect that)
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HEhe Zgravi and advanced solar panels Epic mods, thank you friend, i want add advanced solar panels and gravi suite for my modpack if you permission. My suggestion maybe you change color items , white is no fine
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Quote from BlaskSun
Oh... Thats COOL ! But it is OP ,becouse chestplate with new solar helmet at daytime = unlimited flyght ,so you need to tweak it ,but it is cool) Didnt expect that)
You can change output values of Ultimate Solar Helmet in config file, also you can disable crafting recipe.Quote from Kris
HEhe Zgravi and advanced solar panels Epic mods, thank you friend, i want add advanced solar panels and gravi suite for my modpack if you permission. My suggestion maybe you change color items , white is no fine
Shure, you can use it. If you want you can change texture independently. -
I've been waiting for this addon for 1.3.2, then I get THIS,
Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\Mortvana\Desktop\instances\test\.minecraft\crash-reports\crash-2012-10-14_17.29.17-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.--- BEGIN ERROR REPORT 65984a15 --------
Generated 10/14/12 5:29 PM- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 441375376 bytes (420 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xmx1024m -Xms512m
- FML: FML v3.1.15.378 Minecraft Forge 4.1.2.269 26 mods loaded, 26 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
Mystcraft [Mystcraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized
snyke7_AdvancedMachines [Advanced Machinse] (AdvancedMachines v1.6 Universal.zip) Unloaded->Constructed->Pre-initialized
mod_BackTools [mod_BackTools] (BackTools1.3.2v1.zip) Unloaded->Constructed->Pre-initialized
mod_bookRecipe [mod_bookRecipe] (BookRecipe 1_3_2.zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.42.zip) Unloaded->Constructed->Pre-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.42.zip) Unloaded->Constructed->Pre-initialized
Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.43b-1.3.2.zip) Unloaded->Constructed->Pre-initialized
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_1_0.zip) Unloaded->Constructed->Pre-initialized
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized
IronChest [Iron Chest] (mod_ironchests-client-4.0.2.44.zip) Unloaded->Constructed->Pre-initialized
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_3.zip) Unloaded->Constructed->Errored
Railcraft [Railcraft] (Railcraft_6.2.0.0.zip) Unloaded->Constructed->Pre-initialized
TreeCapitator [TreeCapitator] (Treecapitator.FML.1.3.2.r07.Universal.zip) Unloaded->Constructed->Pre-initialized
- LWJGL: 2.4.2
- OpenGL: ATI Radeon HD 4200 GL version 3.3.9836 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)cpw.mods.fml.common.LoaderException: java.lang.reflect.InvocationTargetException
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:461)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:143)
at net.minecraft.client.Minecraft.a(Minecraft.java:414)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:424)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:460)
... 4 more
Caused by: java.lang.NoSuchMethodError: net.minecraftforge.common.Configuration.get(Ljava/lang/String;Ljava/lang/String;I)Lnet/minecraftforge/common/Property;
at gravisuite.GraviSuite.preInit(GraviSuite.java:129)
... 29 more
--- END ERROR REPORT dbaa903c ----------Little Help?
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you should add a thing that's better than a nano saber and it would be called something like a quantum saber
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you should add a thing that's better than a nano saber and it would be called something like a quantum saber
GregTech has the TeslaStaff which is pretty much that -
I've been waiting for this addon for 1.3.2, then I get THIS
Use latest Forge version !
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Yay the wait is over! I love the grav suit, and sweet a new helmet!
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No, just NO. Ultimate Solar helmet? That is so OP. But hell, I love that idea. Really love that.
And really thx for config for disabling HUD indications for gravi chestplate.
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Found a bug NOT game breaking! Using NEI and viewing a recipe on any item the grav suit gets put in one of the slots if I am wearing it.
Sorry for the big image -
lol crafting gravi chest plate is crazy, and expensive , nice hehe
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Found a bug NOT game breaking! Using NEI and viewing a recipe on any item the grav suit gets put in one of the slots if I am wearing it.
Sorry for the big image
NEI-Bug. Happens with every Armor.
Edit: SeNtiMeL please dont leave your Items Unnamed. I'm referring to your Gravisuitcomponents, which have no Itemname (a nullpointer) in the Code. See this Debug-Log.
2012-10-15 16:47:59 [INFO] [STDOUT] item.itemDustCopper
2012-10-15 16:47:59 [INFO] [STDOUT] item.itemDustGold
2012-10-15 16:47:59 [INFO] [STDOUT] item.itemDustIron
2012-10-15 16:47:59 [INFO] [STDOUT] item.itemDustCoal
2012-10-15 16:47:59 [INFO] [STDOUT] item.GraviChestPlate
2012-10-15 16:47:59 [INFO] [STDOUT] item.UltimateLappack
2012-10-15 16:47:59 [INFO] [STDOUT] null
2012-10-15 16:47:59 [INFO] [STDOUT] item.UltimateSolarHelmet
2012-10-15 16:47:59 [INFO] [STDOUT] item.ItemToolThermometer
2012-10-15 16:47:59 [INFO] [STDOUT] item.ItemToolDigitalThermometer
2012-10-15 16:47:59 [INFO] [STDOUT] item.ItemRemoteSensorKitI wanted to add support for your Superconductoritem (without reading probably unstable Configs) but now i cant do so. Just give it a simple Name via "setItemName" like "Gravisuitecomponents".
Double-Edit: Would you register some Items at the Oredictionary and then use the IC²-Crafting-Recipe-Integrated Oredicthandler to use it? I'm speaking of the following two Items: "itemSuperconductor" and "10kkEUPack" (as Oredictnames). The Superconductor and the Ultimate Lappack to be more precicly.
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I've got the some Problem and I can extend it.
When wearing gravity-chestplate and ultimate-solarhelmet and looking for reciepts in NEI for about 6-10 (didn't measured it exactly) times the games crashes with following error:
---- Minecraft Crash Report ----
// Oops.Time: 15.10.12 22:19
Description: Unexpected errorjava.lang.IndexOutOfBoundsException: Index: 6, Size: 6
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.set(Unknown Source)
at codechicken.nei.recipe.ContainerRecipe.a(ContainerRecipe.java:88)
at asv.a(NetClientHandler.java:955)
at cd.a(SourceFile:27)
at ba.b(MemoryConnection.java:78)
at asv.d(NetClientHandler.java:104)
at atd.b(WorldClient.java:71)
at net.minecraft.client.Minecraft.l(Minecraft.java:1790)
at net.minecraft.client.Minecraft.J(Minecraft.java:845)
at net.minecraft.client.Minecraft.run(Minecraft.java:775)
at java.lang.Thread.run(Unknown Source)Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 129279208 bytes (123 MB) / 287637504 bytes (274 MB) up to 3817799680 bytes (3640 MB)
- JVM Flags: 2 total; -Xms256m -Xmx4096m
- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.303 7 mods loaded, 7 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.107.35-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_1_0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: GeForce GTX 460/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 71 total; ~Entities removed due to too long message in this forum~With looking for a reciept I mean pressing R-Key (Looking up crafting reciept by default)
I have tested it multiple times
1. Putting empty G.Chestplate and U.Solarhelmet in character so U.Solarhelmet is not full while loading G.Chestplate.
2. Some as above but solarhelmet is filled up first
3. Just a single U.Solarhelmet loading itsself
4. Just a single G.Chestplate loaded a bit and using fly mode
I hope you can fix it quickly.Edit: I read GregoriusT's thread aber posting mine and I tried the some pattern while wearing Quantum Suit and Nano Suit. This Error does not occure with those Armor.
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Double-Edit: Would you register some Items at the Oredictionary and then use the IC²-Crafting-Recipe-Integrated Oredicthandler to use it? I'm speaking of the following two Items: "itemSuperconductor" and "10kkEUPack" (as Oredictnames). The Superconductor and the Ultimate Lappack to be more precicly.I will fix it in next update.
But now you can use this code for work with my items:
private static Class graviClass;
public static ItemStack superConductor;
public static ItemStack ultimateLappack;try {
graviClass = Class.forName("gravisuite.GraviSuite");
Object ret = graviClass.getField("superConductor").get(null);
superConductor = (ItemStack)ret;
ret = graviClass.getField("ultimateLappack").get(null);
ultimateLappack = (ItemStack)ret;if (superConductor != null) {
Ic2Recipes.addCraftingRecipe(............ });
}
if (ultimateLappack != null) {
Ic2Recipes.addCraftingRecipe(............ });
}
} catch (Exception e) {
System.out.println("Can't find GraviSuite items....");
}In next update i will try to add items in Oredicthandler.
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I've got the some Problem and I can extend it.
When wearing gravity-chestplate and ultimate-solarhelmet and looking for reciepts in NEI for about 6-10 (didn't measured it exactly) times the games crashes with following error:Sorry, this is NEI bug. NEI not correctly display active update items. I will try to fix it with stop active update while NEI window is open.
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Thats for your great commitment!
The other option to fix it is telling ChickenBone and asking about a fix.
Maybe you could decide which option is the better one.
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There is a bug with the ultimate solar helment it doesnt cure poison