Would it be possible to add a silk touch like mode to the Vajra, Where you can switch between modes like the mining laser or electric wrench? For maybe double the EU/hit cost it would drop a redstone ore block instead of redstone dust for example. Probably need tweaking to make it somewhat balanced but you get the idea.
[IC2 Exp][1.7.10] Gravitation Suite v2.0.3!
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Would it be possible to add a silk touch like mode to the Vajra, Where you can switch between modes like the mining laser or electric wrench? For maybe double the EU/hit cost it would drop a redstone ore block instead of redstone dust for example. Probably need tweaking to make it somewhat balanced but you get the idea.
I plan to add different modes, but not silk touch and wrench. The principle of work doesn't mean accurate removal of the block. Silk touch is in the RockCutter at GregoriusT addon. It's work perfectly
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I plan to add different modes, but not silk touch and wrench. The principle of work doesn't mean accurate removal of the block. Silk touch is in the RockCutter at GregoriusT addon. It's work perfectly
I need modes so bad
Imho you still have to carry a drill around even with the vajera simply because it works too well and will break everything. I'd love a 1 block per click mode. -
May I use this mod as well as advanced solars in my modpack?
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I need modes so bad
Imho you still have to carry a drill around even with the vajera simply because it works too well and will break everything. I'd love a 1 block per click mode.You still can one-block-one click with the Vajra, just have to be quick about it :P. Though I will agree it functions much much better as a mass clearance device.
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Very interesting mod (i learned aboot it through ftb). Only ultimate solar helmet is useless since food + underwater supply are missing. i know that this is not bug or glitch but i think that ultimate solar helmer has a brutal recipe and for me it should have atleast one option through the config file to enable that food + underwater supply.
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Very interesting mod (i learned aboot it through ftb). Only ultimate solar helmet is useless since food + underwater supply are missing. i know that this is not bug or glitch but i think that ultimate solar helmer has a brutal recipe and for me it should have atleast one option through the config file to enable that food + underwater supply.
It's not useless, the Grav Suit+Ultimate Solar Helmet is EPIC for long distance travel.. and you can always bring a quantum helmet specifically for underwater activity..
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Addon is updated !
ChangeLog:
+ Updated to Minecraft 1.4.6 and IC 1.112 -
Addon is updated !
ChangeLog:
+ Updated to Minecraft 1.4.6 and IC 1.112Thanks for the quick update! w00t! Now I can fly with the fireworks!
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I've been getting a crash with both Gravity Suite and Advances Solar Panels, can anyone help?
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Hm, very strange, seems to be an internal error in getIC2Tab() method. Most likely ASP loaded before IC2. This is not your problem. Usually after some relogins your game starts.
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Hey SeNtiMeL,
I run a few small Forge servers and we are trying to build a private-server mod pack for our community. We will only distribute the pack to members and it will not be openly public. We would love to include Gravsuit and Adv. Solars. We would also be happy to link back to here on our wiki page to give you full credit but I do not want to do this without your approval.
Thanks and have a great holiday.
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Can you make the Ultimate Solar Helmet craftable with the HV Solar Array from Compact Solars, please? Or at least make it a config option or something?
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Hey SeNtiMeL,
I run a few small Forge servers and we are trying to build a private-server mod pack for our community. We will only distribute the pack to members and it will not be openly public. We would love to include Gravsuit and Adv. Solars. We would also be happy to link back to here on our wiki page to give you full credit but I do not want to do this without your approval.
Thanks and have a great holiday.Shure, you can use my addons Great holidays too
Can you make the Ultimate Solar Helmet craftable with the HV Solar Array from Compact Solars, please? Or at least make it a config option or something?
Maybe in future.
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I'm not sure whether this is intentional, but the advanced chainsaw does not draw power from the batpack to operate.
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I'm not sure whether this is intentional, but the advanced chainsaw does not draw power from the batpack to operate.
I guess it is intentional, as the Adv. Chainsaw should be a tier-2 tool, and the batpack is a tier-1 charger. Try upgrading to the Lappack or the Lapotron-pack.
Request: Have the "display HUD" setting be able to use top centre, middle left, middle right and bottom centre.
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Will you feature an API? How to get access to your Items?
Without API there is a way to interact with addon's stuff, but in this way source is needed.
BeamMeUp has a great simple genious way to load plugins, but source is needed in all ways. -
BeamMeUp has a great simple genious way to load plugins, but source is needed in all ways.
You know, I actually stole that right out of IC2 It's a very elegant piece of reflection, though, and makes integration so much cleaner, doesn't it?
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Hi, Awesome mod! Could I please have permission to use it in my modpack? Thanks so much Keep up the good work!
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I'm trying to make your mod work with the ones i already have but i always get this error:
---- Minecraft Crash Report ----
// Ouch. That hurtTime: 30-12-2012 8:55
Description: Failed to start gamejava.lang.NullPointerException
at gravisuite.GraviSuite.getIC2Tab(GraviSuite.java:124)
at gravisuite.GraviSuite.load(GraviSuite.java:172)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 293431088 bytes (279 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.15.514 Minecraft Forge 6.5.0.482 Optifine OptiFine_1.4.6_HD_U_A2 46 mods loaded, 46 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_InvTweaks [Inventory Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
snyke7_AdvancedMachines [Advanced Machines] (AdvancedMachines Original v1.8a.zip) Unloaded->Constructed->Pre-initialized->Initialized
Subaraki_ModBreeds [ModBreeds] (BB1.4.6 1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
BCIC2Crossover [BC-IC2 Crossover Mod] (BCIC2crossover 2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
ChargePads [Charge Pads] (chargepads-universal-2.3.0.58.zip) Unloaded->Constructed->Pre-initialized->Initialized
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized
craftguide [CraftGuide] (CraftGuide-1.6.5.12.zip) Unloaded->Constructed->Pre-initialized->Initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BinnieCore [Binnie Core] (extrabees-1.4.9.5-prerelease-build.zip) Unloaded->Constructed->Pre-initialized->Initialized
ExtraBees [Extra Bees] (extrabees-1.4.9.5-prerelease-build.zip) Unloaded->Constructed->Pre-initialized->Initialized
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.2(8).jar) Unloaded->Constructed->Pre-initialized->Initialized
GraviSuite [Gravitation Suite] (GraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Errored
HangableMaps [Hangable Maps] (HangableMaps_v1.4.6_1_MC1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.203.zip) Unloaded->Constructed->Pre-initialized->Initialized
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.6-0.6.9.41.jar) Unloaded->Constructed->Pre-initialized->Initialized
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed->Pre-initialized->Initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized
PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 7800 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Sphax PureBDCraft 64x MC14.zip
Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: nullIf you could help me, I would appreciate it
Thanks in advance