Besides the fact that you (a) didn't put that mess in a spoiler tag and (b) you didn't post on the issues tracker -- that's either a CraftGuide or a Buildcraft issue. I don't do anything with BC pipes.
[IC² 1.118][Universal] ChargePads v2.8.0 (build 93)
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New version of GregTech addon change electric wrench to the own version of item and it not compatible with recipe from this mod.
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Wait. Someone actually uses the vanilla IC² E-Wrench in a crafting Recipe? Well, I didnt expect that one.
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And the vanilla bronze wrench.
Can think of a few mods that use the BC wrench as well just off the top of my head.
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I know the Bronze Wrench was used to craft the electric one but I changed the Recipe to look more like the other counterparts
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In this mod the bronze wrench is used for T2 upgrades (Perhaps T3 cant quite remember)
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Thanks for the heads-up, Elko and Quin, but this isn't an issue caused by ChP, so it won't be "fixed" on my end.
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Yeah. I will make the old ones craftable by using the newer ones.
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Build #89 is the update for Forge 705+ and IC² v1.115 build 325+. It has fixes for the GUI and ISidedInventory.
And uhh... yeah. I should've posted this update ages ago but err... I managed to forget. Ahem!! ¬_¬
That said, builds for 1.116 or 1.117 are unlikely to happen (nor have I been asked for them ;)).
Next updates are more likely to be for 1.6.1 and 1.118.Enjoy!
P.S. Remember: please report problems or make suggestions via the issue tracker on github. See the first post in the thread for a link. Thanks!
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For those that may have noticed the vanishing file attachments... links to the latest (and older) version(s) can be found via the first "Downloads & Installation" spoiler tag (they're all on Curse, now).
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Hey, You will go update this addon for 1.6.2? (IC2-1.118 ) Thanks!!
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In short: yes. ;]
There's almost assuredly a major graphical update coming with the shift to 1.6.2 but I'm still working on the texturing. I -could- throw out a quick update but I don't wanna. I'd really, really like the first 1.6.2 release to have the new shinies. :]
Also kinda waiting on BC being stable for 1.6.2 - but I'm not giving away any more than that teaser. ;]
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take your time, only 30 of my 100 mods are updated so
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I would prefer a quick release, but, of course, this is your mod, not mine. I can't wait to see the shiny new things you introduce come 1.6.2, then!
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In short: yes. ;]
There's almost assuredly a major graphical update coming with the shift to 1.6.2 but I'm still working on the texturing. I -could- throw out a quick update but I don't wanna. I'd really, really like the first 1.6.2 release to have the new shinies. :]
Also kinda waiting on BC being stable for 1.6.2 - but I'm not giving away any more than that teaser. ;]
I personally would vote for a 1.6.2 release, just because it lets people at least look at starting a world and update later, but I am just one vote
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Pretty sure Myrathi hates IC.. He might not admit it but this mod gets slower and slower each update and his other ones get quicker
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Build #93 is the update for Forge 789+ and IC² v1.118 build 401+.
People interested in translating the mod can look inside the .jar for the assets/chargepads/lang/en_US.lang file and submit translations via the issue tracker.
There's already a German translation thanks to Vexatos!
Enjoy!
P.S. Remember: please report problems or make suggestions via the issue tracker on github. See the first post in the thread for a link. Thanks!
P.P.S. Beware! Fission pads can go boom in a more spectacular fashion now. *snicker*
P.P.P.S. Kane - shush! ;P
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Thx Myrathi
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Already is. Just gotta wait on the curse file upload being approved.
A direct link, for the moment, is here: v3.0.0.94-experimental
Requires IC2-2.0.113-experimental and Forge 844+.