I just LOVE that GUI : 3 That looks soooooooo sweet
Through all....
Sentimel ! Thank you for reviving and customizing "Power Converters" to new way, which makes me happy, because skyboy stop to develop it and even was too OP : )
Thanks a lot : )
I just LOVE that GUI : 3 That looks soooooooo sweet
Through all....
Sentimel ! Thank you for reviving and customizing "Power Converters" to new way, which makes me happy, because skyboy stop to develop it and even was too OP : )
Thanks a lot : )
I just LOVE that GUI : 3 That looks soooooooo sweet
Through all....
Sentimel ! Thank you for reviving and customizing "Power Converters" to new way, which makes me happy, because skyboy stop to develop it and even was too OP : )
Thanks a lot : )
You are welcome
This is a nice little add-on. Looks good and I agree that the UI is sharp. Thank you for making this, it's allowed me to use my existing robust RF network to run my replicator. I didn't want to deal with the hassle of making a nuclear reactor when I already have loads of other power. You've helped me to begin building my quantum armor!
Any plans to update this to 1.7.10? I was really enjoying it in my 1.6.4 build, but when I tried to make a second profile to try out some of the new stuff, I accidentally hosed my existing build. Since it seems I have to start over, I wondered if I'd be able to avail myself of this excellent add-on in my new world.
Any plans to update this to 1.7.10? I was really enjoying it in my 1.6.4 build, but when I tried to make a second profile to try out some of the new stuff, I accidentally hosed my existing build. Since it seems I have to start over, I wondered if I'd be able to avail myself of this excellent add-on in my new world.
Try this [WIP|1.7.10] EnetBridge 1.2
This is the best mod for energy conversion in different types , please update it to version 1.7.10
Addon updated !
ChangeLog of Power Utilites 1.0.4
+ Ported to Minecraft 1.7.10 and IC EXP 2-2.*
+ Rebalanced crafting recipe
+ Fixed bugs with IC energy net
+ Transformer upgrade now set only output EU per tick. No limit for input EU (IC)
Waaaaaaaaaaa, I thought you'd disappeared! Good to see you back, and this updated
Apparently, you can also add Thermal Expansion's machines to the EnergyNet with multiple instances of a single ThermalExpansionDelegator, see ic2.api.energy.usage.txt. This means your addon can do the same thing without the middleman block. I haven't looked at Thermal Expansion's API but I'm sure each machine at least shares an interface for dealing with Redstone Flux, and you could have a config switch where each delegator fetches the machine-specific ratio from a text file or something crazy like that.
You will also need a delegator for Thermal Dynamics, but this one must be conductor-type.
It's a magic E-net bridge style mod without paying to craft the middleman block though.
Doh. Didn't even read that Player had already made a bridge addon.
Doh. Didn't even read that Player had already made a bridge addon.
I don't like idea e-net bridge and created this addon for my server I think it is more balanced.
Does this support GregTech5, too?
Would be really cool...
Could you add a recipe for Immersive Engineering too?
Plaese, Add support for GT5 EU. It's too silly to build transformer chains....
I really, really like your addon, and the GUI ist so well done! But a 1.8.9 Version for IC2 2.3.X is needed so much, because of the lack of converting methods here. RF API for 1.8.9 has been released several months ago, and I don't expect the EU API to change in incompatible ways soon, so.... Can you please do it? (<- Old UU-Matter to convince you)
Thank you so much! Although this thread is very old and desolated this mod is just perfect for my 1.7.10 tekkit mods. It took me ages to find a proper BC and IC converter and made an account just to say this.