Is that some kind of crazy bug?
Apparently, the Matter Fabricator now outputs 1 milibucket of UU matter per cycle. That's right - 1 MILIBUCKET. So... 1000 cycles per 1 bucket of UUM.
What is this? Am I missing something?
Is that some kind of crazy bug?
Apparently, the Matter Fabricator now outputs 1 milibucket of UU matter per cycle. That's right - 1 MILIBUCKET. So... 1000 cycles per 1 bucket of UUM.
What is this? Am I missing something?
Everything scaled down. Get something scanned and you will see.
Everything scaled down. Get something scanned and you will see.
So you mean replication uses much less UUM aswell? Makes sense. After the initial shock I considered something like this, but x000.1 ratio seemed just too crazy to be intended.
Putting a diamond through a scanner right now to see how it scales...
@EDIT:
...and the diamond costs ~35 mb of UUM. Fair enough. Seems actually better than the previous system. Still, gathering enough UUM to place it in a world in order to enjoy Regeneration 2 effect for standing in it is going to be a pain.
Yeah, UUM pools are now even more a sign of "i'm rich and powerful!"
But thats good. IC needs expensive things
I still say UUM is too damn expensive. I find myself just letting the game run while I'm afk for hours just to make something with UUM. I suppose the amount of energy it takes without any amplifier is ok, but it takes 8 stacks of recycled coblestone to get one stack of scraps and that gets chewed up in seconds and generates only 1 or 2 mb of UUM. I think the recycler should return 1 scrap for every item recycled rather than 1/8 chance. If it's common enough then it might actually be worth using as fertilizer and might make getting enough UUM something that can be done in a reasonable amount of time.
There is a config option to change how much EU 1mb of UU takes to make, lowering that would make the scrap last longer
There is a config option to change how much EU 1mb of UU takes to make, lowering that would make the scrap last longer
Any time I think something takes too long, I just remind myself I can make multiple of that machine. Factories for the win!
(Yes, I realize this drastically increases your power consumption)
I don't think multiple mass fabricators will actually get you UU faster, because the mass fabricator takes as much power as it can get, and makes 1 mB of UU matter per 1 million EU (by default; presumably feeding it scrap or scrap boxes will reduce that, but idk if the wiki is still up to date as to by how much). I tried setting up a huge array of MFSUs connected to one mass fabricator in creative mode once, and the mass fabricator went a lot faster. I also tried briefly installing Mystcraft and the NEI plugin for it, and noticed there was a page for the UU-matter block, so it should theoretically be possible to make a Mystcraft age with oceans of UU-matter, and just pump it out (might be OP even with numerous instabilities generated for the age, though)
Actually, if I'm not mistaken, it's ~16M EU per mb of uu ^-^'
It was (and I presume still is) 10 million EU per 1mb of UU, and yes, you can get mystcraft UU ages.
i got it running on my servers for over a3 months now on single fabricator and 5 cobble generator units - so apart of making some nanosiot armors sets x2 + some iridium and drills and so on i managed to get 24k milibuckets - if you make this fully automated it does not cause any problems - see my reactor setup