I saw some where there was a version 2.0 beta 3 which is compatible with minecraft 1.2.5 if this is true does anyone know where i can get it from please?
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I saw some where there was a version 2.0 beta 3 which is compatible with minecraft 1.2.5 if this is true does anyone know where i can get it from please?
You can find download links for old versions in the first post of this thread, "Old Versions" the last version for 1.2.5 is 2.0.6.1.0 -
Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\mel\Downloads\minecraft\instances\modded server for casey\.minecraft\crash-reports\crash-2012-10-16_11.32.50-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.--- BEGIN ERROR REPORT 8c452d06 --------
Generated 16/10/12 11:32 AM- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 936518112 bytes (893 MB) / 1029046272 bytes (981 MB) up to 1431699456 bytes (1365 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1536m
- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.311 27 mods loaded, 27 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
jfm [JammyFurniture] (1.3.2_Jammy_Furniture_Mod_Universal_BETA_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized
Additional-Buildcraft-Objects [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-0.9.2.31.jar) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.43.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.43.zip) Unloaded->Constructed->Pre-initialized->Initialized
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.1.0.e.109.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_1_0.zip) Unloaded->Constructed->Pre-initialized->Initialized
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized->Initialized
IronChest [Iron Chest] (mod_ironchests-client-4.0.3.46.zip) Unloaded->Constructed->Pre-initialized->Initialized
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_3.zip) Unloaded->Constructed->Pre-initialized->Initialized
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.1.7.0.23.zip) Unloaded->Constructed->Pre-initialized->Errored
Railcraft [Railcraft] (Railcraft_6.4.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
SecretRoomsMod [The SecretRoomsMod] (SecretRooms-Forge-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized
TwilightForest [The Twilight Forest] (twilightforest-1.11.10.zip) Unloaded->Constructed->Pre-initialized->Initialized
UniversalElectricity [Universal Electricity] (UniversalElectricity_v0.9.2.221.zip) Unloaded->Constructed->Pre-initialized->Initialized
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4200 GL version 2.1.8787, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)cpw.mods.fml.common.LoaderException: java.lang.reflect.InvocationTargetException
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:640)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.a(Minecraft.java:461)
at net.minecraft.client.Minecraft.run(Minecraft.java:748)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:437)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:639)
... 4 more
Caused by: java.lang.NoClassDefFoundError: chb/mods/mffs/common/TileEntityExtractorAll
at chb.mods.mffs.common.ModularForceFieldSystem.load(ModularForceFieldSystem.java:253)
... 29 more
Caused by: java.lang.ClassNotFoundException: chb.mods.mffs.common.TileEntityExtractorAll
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NoClassDefFoundError: universalelectricity/implement/IElectricityStorage
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:119)
... 32 more
Caused by: java.lang.ClassNotFoundException: universalelectricity.implement.IElectricityStorage
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
Caused by: java.lang.NullPointerExceptionhi thanks for taking a look at this when you have the time too
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n.v.m.
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when i try to collect any mffs machine with multitool it crashes server
forge 311
mffs 2.1.7.0.30Code
Display More// Hi. I'm Minecraft, and I'm a crashaholic. Time: 10/16/12 7:28 PM Description: Exception in server tick loop java.lang.NoSuchMethodError: aji.o()Laig; at chb.mods.mffs.common.ItemWrench.onItemUseFirst(ItemWrench.java:124) at gv.a(ItemInWorldManager.java:377) at gz.a(NetServerHandler.java:536) at eg.a(SourceFile:58) at bb.b(TcpConnection.java:441) at gz.d(NetServerHandler.java:80) at ha.b(NetworkListenThread.java:55) at fx.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650) at ft.q(DedicatedServer.java:241) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) at ep.run(SourceFile:539) Relevant Details: - Minecraft Version: 1.3.2 - Operating System: Linux (amd64) version 3.2.0-31-generic - Java Version: 1.7.0_07, Oracle Corporation - Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 3240067584 bytes (3089 MB) / 4124704768 bytes (3933 MB) up to 30542004224 bytes (29127 MB) - JVM Flags: 2 total; -Xms4G -Xmx32G - FML: ~ERROR~ NullPointerException: null - Is Modded: Definitely; 'forge,fml' - Profiler Position: N/A (disabled) - Player Count: 4 / 60; [gu['Pacific17'/1515, l='world', x=200.78, y=64.00, z=-2665.70], gu['polkigrob'/1835, l='world', x=166.89, y=84.00, z=231.33], gu['Olarik'/1863, l='world', x=261.51, y=11.00, z=470.62], gu['CaptainGnome'/4194, l='world', x=369.72, y=49.00, z=408.30]] - World world Entities: 0 total; [] - World world Players: 0 total; [] - World world Chunk Stats: ServerChunkCache: 0 Drop: 0 - Type: Dedicated Server
Bug has been around a bit. The author is out of town and suggests using a pick instead to remove the machines with.
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Bug has been around a bit. The author is out of town and suggests using a pick instead to remove the machines with.
I'm really sorry it turns out I was using an old version
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Still happens on my latest 30 world
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What's the new slot in the extractor just to the right of where you place the forcicium? It has an arrow going to it from the middle area.
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am back ...more or less ..a little github processed ..update v.31 upload to github to test
v.31:
change: UE API to Version 0.9.2
fix: Server Version Check
fix: Forcicium Cell -> Extractor unlimited work Cycle
fix: [IC2] WARNING didn't implement demandsEnergy() SPAMTheBard
still placeholderWelcome back. Time to wrench you I mean haha hehe
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I'd wondered if it would be possible to somehow tie the extractor/capacitor into the Nuclear Control mod? The energy sensor part that is... or would you or he have to make a different sort of sensor kit? The Nuclear Control mod will show for example EU stored in a Gregtech energy storage device, but of course MFFS doesn't store EU it stores FE.
I was thinking that it would be brilliant to be able to use the Nuclear Control Information Panel to show FE, WC, WE and whatever other values. I know the values are shown on the units themselves, but with that integration, those units could be buried safely somewhere, or locked into a separate room and all the display information could be shown in a single common location etc.
Thoughts?
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I'd wondered if it would be possible to somehow tie the extractor/capacitor into the Nuclear Control mod? The energy sensor part that is... or would you or he have to make a different sort of sensor kit? The Nuclear Control mod will show for example EU stored in a Gregtech energy storage device, but of course MFFS doesn't store EU it stores FE.
I was thinking that it would be brilliant to be able to use the Nuclear Control Information Panel to show FE, WC, WE and whatever other values. I know the values are shown on the units themselves, but with that integration, those units could be buried safely somewhere, or locked into a separate room and all the display information could be shown in a single common location etc.
Thoughts?
Info Panel Cards API is almost done. Bug hunting in process =) -
Info Panel Cards API is almost done. Bug hunting in process =)
Nice. I ever wanted to make the amount of Stuff in my Quantumchests readable on a large Screen.
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Nice. I ever wanted to make the amount of Stuff in my Quantumchests readable on a large Screen.
I want EVERYTHING to have cool info screen information even the damn centrifuge lol!
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You can find download links for old versions in the first post of this thread, "Old Versions" the last version for 1.2.5 is 2.0.6.1.0Thanks i missed that for some reason LoL
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update v.32 upload to github to test
add: UU-Matter Recipes for Forcecium 4 UU-Matter = 16 Forcecium
change: ForceField no more Kill Player
change: MFFS Wrench can use on IC2 Blocks(only set FAcaing no remove) and IC2 Wrench can use on MFFS Blocks
change: Updated Forcicium icon and GUIs @SandroHc (github pull Request)
rename: monazit to monazit ore
fix: crash on incompatible UE VersionMinecraft seeks the exploit Hunter
looking for all ways to bypass the Forcefield.
if you know a way make a Video ....each successful bypass will mentioned in he Credits.prerequisite: uses the current version for MFFS v.32+ and each other Mod like, BC, RP,.....
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So what does the forcefield do to the player if they're standing on the same square as a forcefield when it is turned on?
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Have the two forcefield mods grown far enough apart so that I can use both?
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32+ Exploits video http://www.youtube.com/watch?v=JVw2fEn08Ps