[GregTech-6][1.7.10] Moved to Website [Closed]

  • Greetings everyone. i rarely post but i just had an idea for a rather late game generator. it really bugs me to burn cells or similar when burning fuel, so i thought how about a generator that doesnt use the cells and only the fuel? my idea is pretty much an upgrade to the old ic² generator which is pretty much for fuel that is not as crude as fuel and such.
    i imagined the recipe being something like this:
    :Refined Iron: :Electric Furnace: :Refined Iron:
    :Empty Cell: :Advanced Circuit: :Treetap: (electric one would make more sense)
    :Refined Iron: :Generator: :Refined Iron:

    the electric furnace heats up the fuel (liquid and gas-like ones like methane) to then burn it. treetap/electric treetap to extract the fuel from the cells. to power the electric furnace i tought maybe have a battery slot that will get used by the machine, but will also get recharged as the machine is working. not sure if this suggestion belongs here or to the suggestion thread, but hope you like it. have a good day

    Pseudohero

    Centrifuge + empty Fuelcan + Burnable Cell (except Hydrogen) = Filled Fuelcan + empty Cell


    We already have so many Generators, which work on burning Fuel, because almost every Tech-Mod has its own Generator (RC has Steam Boiler for example). The Idea iself is good, but since Fuelcans are not loosing the Cans its already in the Game.

  • yes, tin isnt hard to get to get, but it´s just that i hate to waste resources no matter how much, and it would be more realistic to extract the fuel out of the the cells to reuse them as it is with multiple Gregtech recipes, so why not apply this to liquid fuel in generators? the regular ic² generator is just to low tech for this in my opinion. thats why i kinda suggest it here, cause gregtech is really high tech stuff.

    hm, oh well. scrap my idea and make uu out of it. ( fuelcans not being used up? wow, im not as up-to-date as i thought.)

  • By the way, I managed to find a way without downloading the file to know when GregTech was last updated. This ... somebody may have found it already, and that would show my terrible outdated-ness.

    Do not look at spoilers if you do not wish to find out... Although I think it should be fine to Greg...

    Display Spoiler

    This post has been edited xxx times, last edit by "GregoriusT" (Xxxxxxx, x.xx a.m./p.m.)

    And a suggestion...
    Buildcrash is terrible. Nevertheless, with Railcraft installed, you need Buildcraft for any good automated steam production system...
    So, Steam Gas-Tanks!
    Empty Gas-Tanks (container items), crafted with an unreactive metal (Copper/Silver/Platinum) and Aluminium? Refined Iron? Steel? can carry gaseous substances! They can contain 1 (or 2) bucket(s) of substance! Since they are made for gas, not liquid, they would be less efficient at storing liquids. They can be used to replace cells, capsules and buckets. As usual, the almighty Config File is here.
    My chemistry is not very good, correct me if I'm wrong. Heck, with this chemistry, maybe it's better to add a chemistry table and perform all reactions there instead.
    Variants include:

    Display Spoiler
    • Hydrogen Gas Tanks. Also available as Deuterium and Tritium versions. Can be crafted with an Empty Cell into Helium cells (or Helium-4 cells).
    • Helium Gas Tanks . Also available as Helium-3 versions. Can be crafted with an Empty Cell into Helium cells (or Helium-4 cells).
    • Air Gas Tanks. Can with Compressed Air Cells, or just compress standard Gas-Tanks. Substitutes 1 Compressed Air Cell for Scuba Diving. Can be crafted into an Empty Cell.
    • Water Tank.
    • Methane Gas Tanks. Also can be used as fuel.
    • Steam Gas Tank. Either bottle Steam or smelt a Boiling Water Tank (smelt Hot Water Tank (smelt Warm Water Tank (smelt Water Tank))). Used to carry steam.
    • Oxygen Gas Tank. Extract a Purified Air Gas Tank (extract an Air Gas Tank for that). Substitutes 5 Compressed Air Cells for Scuba Diving. Can be crafted into an Air Tank. Craft with 2 Hydrogen Gas Tanks to yield 1 Steam Gas Tank.
    • Chlorine Gas Tanks. Used to craft into Cl-Gas Dynamite,throw-able, it's an industrialized Splash Potion of Poison II or Poison III.
    • Mercury Gas Tanks. First, there is a Mercury Tank. Smelt in Blast Furnace to yield Mercury Gas Tank. Can be crafted into Hg-Gas Dynamite, same as Chlorine Gas Dynamite, thrown and gives Nausea, Blindness and Slowness II.
    • Carbon Dioxide Gas Tanks. Waste result when Oxygen Gas Tanks are used. Craft with 1 O-Tank and 1 Ca-cell to yield Calcium Carbonate Cells. Also possible to get by crafting 1 Carbon Cells with Oxygen Gas Tanks.
    • Carbon Monoxide Gas Tank. Craft in same way as Carbon Dioxide Gas Tanks, but half oxygen supply. Craftable into CO-Gas Dynamite, throw for enemy to suffer Poison and Instant Damage.
    • Sulphur Dioxide Gas Tank. Smelt Sulphur Dust and Oxygen in blast furnace. Can be thrown as SO2-Gas Dynamite, throw and immediate area of impact is lit on fire. Kind of like an incendiary bomb.
    • Sulphur Trioxide Gas Tank. Smelt SO2 and O again in blast furnace. Can be thrown as SO3-Gas Dynamite, similar to SO2, but improved range, and longer lasting fires.
    • Sulphuric Acid. The process to obtain it is configurable. For easy mode, simply craft SO3 and H2O together. For hard mode, first, you need to obtain drops of Sulphuric Acid. (Implosion compressor, 64 ITNT + SO3 = 1 drop of Sulphuric Acid. You can can 16 drops together into a can (cells won't work, too concentrated) for one H2SO4-cell though. Reversible by extracting one cell into 15 drops.) Add Drop of Sulphuric Acid and SO3 together to yield Fuming Sulphuric Acid (H2S2O7). Finally, add 1 H2O-cell and 1 H2S2O7-cell to get 2 H2SO4 cells.
  • By the way, I managed to find a way without downloading the file to know when GregTech was last updated. This ... somebody may have found it already, and that would show my terrible outdated-ness.

    Do not look at spoilers if you do not wish to find out... Although I think it should be fine to Greg...
    This post has been edited xxx times, last edit by "GregoriusT" (Xxxxxxx, x.xx a.m./p.m.)

    That was possible before my File got larger than 450kB. And its now 810kB. I only edit the Main Post, when I have to add things to the Q/A and such.

    mistaqur: Accepted both.

  • That was possible before my File got larger than 450kB. And its now 810kB. I only edit the Main Post, when I have to add things to the Q/A and such.

    mistaqur: Accepted both.


    Oh I see. What about the Phosphorus content? Is it wasted? Or maybe a placeholder, in case of future uses? And also I edited my previous post, to add a suggestion. It was about steam containers at first, but I think I got carried away a little.


  • Small problem: The fusion reactor is one block (since the coils do not produce steam) so it has 6 sides. One gold waterproof pipe can carry 40 steam units/tick, so you can output 240 steam/tick.
    The Railcraft steam turbine uses 160 steam/tick and produce 50 eu/t.
    So your hypothetical steam fusion reactor can't produce more than 75 eu/t.

    Edit: Manganese dust is mislabelled as "Mercury dust". It can be converted into "tiny piles of manganese dust" and has the symbol Mn.

    that is why one of my ideas was a higher capacity pipe that only allows steam.

  • that is why one of my ideas was a higher capacity pipe that only allows steam.

    Actually you can use an add-on of buildcraft by denoflions called Valve pipes for the high capacity pipe; It has the Industrial waterproof pipe that have I don't remember 2 or 4 times capacity of normal gold waterproof pipe.. so 2 industrial pipes can provide steam for 100% power of steam turbine.. but that is still too much because fusion reactor only have 2 outputs IIRC...

    Edited once, last by noskk (December 7, 2012 at 4:36 PM).

  • Silicon cell has pure Si in it right? So how about make silicon cells usable on crafting of electric circuits (as refined iron replacement) and other stuff that needs some good conductors?

    matix : splitter cable

  • Silicon cell has pure Si in it right? So how about make silicon cells usable on crafting of electric circuits (as refined iron replacement) and other stuff that needs some good conductors?

    matix : splitter cable

    I know about this, but this only cut off power.
    What about my problem ?

  • I know about this, but this only cut off power.
    What about my problem ?

    Bug GregoriusT about it. I never used his industrial grinder as FTB uses a (very) old version of GT (due greg insane coding speed)

  • Actually you can use an add-on of buildcraft by denoflions called Valve pipes for the high capacity pipe; It has the Industrial waterproof pipe that have I don't remember 2 or 4 times capacity of normal gold waterproof pipe.. so 2 industrial pipes can provide steam for 100% power of steam turbine.. but that is still too much because fusion reactor only have 2 outputs IIRC...

    I do use that addon, and it still isn't enough steam capacity to properly use a nuclear reactor. what is needed is a pipe of about 40 or so times the capacity of a gold pipe. Also, my proposed change to the fusion reactor would make the ring shaped construction be what outputs the steam (the interior walls would get hot, and water is piped into them to make the steam), so you would have many many more places to stick pipes

  • Actually you can use an add-on of buildcraft by denoflions called Valve pipes for the high capacity pipe; It has the Industrial waterproof pipe that have I don't remember 2 or 4 times capacity of normal gold waterproof pipe.. so 2 industrial pipes can provide steam for 100% power of steam turbine.. but that is still too much because fusion reactor only have 2 outputs IIRC...

    Denoflions has balanced the industrial pipes so it does require two pipes per turbine to get to 100%. In other words, as far as steam is conc3rned, they have twice the capacity. Not sure about other liquids, but steam is 2x.

  • Centrifuge + empty Fuelcan + Burnable Cell (except Hydrogen) = Filled Fuelcan + empty Cell


    We already have so many Generators, which work on burning Fuel, because almost every Tech-Mod has its own Generator (RC has Steam Boiler for example). The Idea iself is good, but since Fuelcans are not loosing the Cans its already in the Game.

    As long as we're throwing generator ideas in the pen, how about magnetohydrodynamic power generation? ( http://en.wikipedia.org/wiki/MHD_generator )
    Could be used to create large amounts of power or steam based on config setting (like the IC2 reactor's config setting.)

  • I put tungsten dust in an industrial blast furnace (that works, I created steel with it before) that is connected to 128EU but nothing happens.
    What I notice is that in the recipe it mentions 2500k heat capacity, but the blast furnace only displays 1020k.

    What am I doing wrong? I need tunsten ingots.

  • I put tungsten dust in an industrial blast furnace (that works, I created steel with it before) that is connected to 128EU but nothing happens.
    What I notice is that in the recipe it mentions 2500k heat capacity, but the blast furnace only displays 1020k.

    What am I doing wrong? I need tunsten ingots.

    you need to use better machine casings, check the wiki for how much heat capacity you get for each type.

    on the steam topic:

    the main problem is that currently a nuclear reactor can be made to sustain some very high power outputs, with the steam turbines, and with valve pipes, the most you can get out of a nuclear reactor is about 300 EU/t. This output can be achieved with only 4 uranium cells, as it utilizes the bug where each reactor chamber outputs the full amount. The same exact reactor with glass fibre cables, utilizing the same bug, gets 360EU/t. To use a nuclear reactor in steam mode, would require it to output more than the non steam mode version, as it consumes steel in the form of turbines, as well as consuming fuel.

    question for Greg:

    are there any planned uses for manganese? or should i turn it all into steel via the metallurgy recipe?

    also, is there any planned support for metallurgy utility ores, or are they not registered with FOD?