Thats not the point, otherwise wax cells would have melted.
This is minecraft we use everything of RL that interests us and ignores what doesnt.
[GT-Suggestions] I still look at this Thread when I got out of Ideas for new things, yes really I do that. Even though I don't edit this Post anymore.
- GregoriusT
- Closed
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which is probably why you can't store lava in wax cells? I think it would be interesting to have a few different types of cells that can store more or less hazardous liquids.
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which is probably why you can't store lava in wax cells? I think it would be interesting to have a few different types of cells that can store more or less hazardous liquids.
Magic wax and Refractory wax.
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also, zinc has a much lower melting point even than tin. it actually could boil when exposed to lava.
Actually, that is a lie.
Zincs melting point is 400ish and Tins is 200ish.Iron is like 1,500 C and Nickel is about 1,400 C
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So Nickel and Iron cells would be best, but, if you look at the Cells texture, it has a big hole in it on the side making it a terrible storage device for all liquids.
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So Nickel and Iron cells would be best, but, if you look at the Cells texture, it has a big hole in it on the side making it a terrible storage device for all liquids.
Are you sure that is a hole, and not just a free place to put a fancy Sticker?
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Are you sure that is a hole, and not just a free place to put a fancy Sticker?
It can be anything we want, it is minecraft.
It can even be a tiny magical wormhole allowing you to store one cubic meter of liquid in a tiny item.Okay, enough about that, greg how about Zinc Cells? (with different name/texture [more whiteish] so it will only be recycled into Zinc)
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Zinc Cells = denied
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Okay, so zinc = nearly useless.
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Greg said it himself. Gregtech needs stickers for cells
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Does that mean we can intentionally mislabel a cell, and what they though was water was actually plasma, once you place it in the world?
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Does that mean we can intentionally mislabel a cell, and what they though was water was actually plasma, once you place it in the world?
Maybe using anvil, renaming the cell?
"Definetely a water cell" -
What about allowing the Magic Energy Converter to absorb burnable aspects from nearby/adjacent jars of essentia? If this would cause additional, unnecessary lag for people who don't use this feature, then perhaps there could be a button to toggle it?
Or, you could make it a functionality for the Magic Energy Absorber, perhaps in adddition to allowing it to burn all essentia, with various burn values?
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Or, you could make it a functionality for the Magic Energy Absorber, perhaps in adddition to allowing it to burn all essentia, with various burn values?
That would allow anything to Energy, like EE, not good.
Although i can agree with allowing it to consume the three burnable essentia from adjacent alembics/jars.
How about adding Lignum (wood) essentia to the burnable list, but for a mere 8000 EU per bottle? -
]That would allow anything to Energy, like EE, not good.
Although i can agree with allowing it to consume the three burnable essentia from adjacent alembics/jars.
How about adding Lignum (wood) essentia to the burnable list, but for a mere 8000 EU per bottle?Fair enough.
Lignum and herba would be nice things to add to the list. I'm tempted to say Fractus as well, but I know that would allow cobblestone to be used for infinite energy, though with craptons of Solum being produced as a byproduct. -
Would you be willing to add a config option to toggle the extraneous/funny tooltips? Personally, I get distracted by something like "2 Milliards, uhhm I mean Billions, Items to store here!" when "Stores 2 billion items" would get to the point more succinctly. Similarly, I'm not sure I understand the point of several obvious tooltips such as "Displays things" for the Computer Monitor or "Just a simple Circuit Plate" for the Basic Circuit Board. In my opinion, they just clutter things up. However, I really DO appreciate tooltips that convey useful information, such as the max EU/p in/out for several blocks. So I guess what I'm asking for is some kind of minimalist mode for tooltips.
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How about adding Lignum (wood) essentia to the burnable list, but for a mere 8000 EU per bottle?
NO! It would be so exploitable xD.
Ignis is already OP since you can make it out of Netherrack or even ... Cobble ... (Furnace. Assuming you can get rid off the Fractus aspect.) -
NO! It would be so exploitable xD.
Ignis is already OP since you can make it out of Netherrack or even ... Cobble ... (Furnace. Assuming you can get rid off the Fractus aspect.)Uh, much less than ignis.
Also only sources of Lignum are wood-like materials, which would provide 750 EU if burnt in a generator.
Like the wooden plank (1 lignum aspect).
1000 EU per aspect is not bad. -
It's impossible to get rid of aspects without either 1. throwing away the bottle of essentia, wasting clay, or 2. releasing it into the atmosphere as flux. Flux is generally bad, so it can be seen a fairly considerable cost. Furnaces make 12 aspects of flux for 2 aspects of ignis, which generate 20,000 EU. That's a lot of flux for 20,000 EU.
Also, as SpawnX said, lignum and, if also added, herba should not be nearly as powerful as ignis. 1000 eu per aspect seems like a good number, really.
Also, perhaps a few other aspects could be added, but at cost to the environment? for example, fractus could cause random explosions in empty spaces around the generator, destroying things that aren't blast protected, including the generator itself. Mutatio could dump flux into the atmosphere, while Corpus could spawn random, hostile mobs?
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Hey greg, considering that you nerfed the scaffold recipe, could you perhaps improve the utility of it? by allowing shift to stop, and making it as fast as a ladder.