Hey,
The Thermal Washer doesn't seem to follow the max EU packet config option, only allowing 128EU even when the config is set to 2048EU or 512EU.
EDIT: Correct that, it didn't accept 128EU either. Just went kaboom for everything.
Hey,
The Thermal Washer doesn't seem to follow the max EU packet config option, only allowing 128EU even when the config is set to 2048EU or 512EU.
EDIT: Correct that, it didn't accept 128EU either. Just went kaboom for everything.
Same for me too, version 59.0.1
I'm tempted to fork this mod, Immibis doesn't like IC2 and doesn't come here often.
Edit: Actually, better idea, it would be nice to just implement this into IC2 itself.
I'm tempted to fork this mod, Immibis doesn't like IC2 and doesn't come here often.
Edit: Actually, better idea, it would be nice to just implement this into IC2 itself.
I'd prefer fork. I'm pretty sure they didn't implement it originally because they thought it was OP
Please fork, they won't put it into IC2 because as stated, they thought it was OP and only originally intended for an "advanced" furnace, with everything else using overclockers. I'd say there's still a good demand for it it's just sad to see Immibis go. I can't say I blame him too much, IC2 is starting to get pretty much left behind sadly and I'm not sure the changes that are being made are really helping to make it stand out overly. I pretty much only bother with it for advanced machines and Gravipack as it is.
I'm going to see if I can to talk to Immibis.
If Immibis wants to keep updating that'd be great. I did however encounter yet another bug with AM today:
java.lang.NoSuchFieldError: defaultVolume
at mods.immibis.am2.TileAM2Base.updateSound(TileAM2Base.java:98)
at mods.immibis.am2.TileAM2Base.onDataPacket(TileAM2Base.java:89)
at mods.immibis.core.api.porting.PortableTileEntity.onDataPacket(PortableTileEntity.java:12)
at net.minecraft.client.network.NetHandlerPlayClient.func_147273_a(NetHandlerPlayClient.java:1138)
at net.minecraft.network.play.server.S35PacketUpdateTileEntity.func_148833_a(SourceFile:55)
at net.minecraft.network.play.server.S35PacketUpdateTileEntity.func_148833_a(SourceFile:10)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1591)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Using latest Advanced Machines and Immibis core as per the download page. Might just have been something in a more recent IC2 version that AM is having issues with? Still crashes if IC2 sound system is disabled as well. Tested and occurs on all Advanced Machines, even ones that don't make sound (no idea how that happened?).
Yeah, an update with fixes would be cool. Also, could you maybe add compatibility for advanced solar panels, compact windmills, compact solars (if you find an up to date version)?
And anything else that uses renewable power generation? (THe other three are most important I think.
- Shadow
Hmm.. Immibis left? You seem to fork a lot of addons xbony.
This is fixed version of AM (while immibis not updated yourself)
Great, thanks for the fix(es)
Thanks, I'd fork this but I have a lot to do already. They'll probably be a Bony Edition sooner or later though.
Advanced Machines - Bony Edition: Now with 94% more Calcium!
Ou yeah, you should use this:
Bony Edition: Now with 94% more Calcium!
for your official slogan.
I like it!
This is fixed version of AM (while immibis not updated yourself)
Hey., thanks for the update, just a bug with Thermal Washers still pretty much exploding on any amount of EU going in when active if water and something to process is present. As soon as it starts to do actual work, kaboom!
Immibis is not a neat coder. Just putting that out there.
Immibis is not a neat coder. Just putting that out there.
I could have told you that, it's kinda his style
Ok, so I forked this (from Sentimel's version). I don't have any big plans, just probably some texture changes and more stability. Github here .
For better textures I think you should talk to CyanideEX about integrating the Unity textures in. They look a lot like Sirus' style