[IC2 Exp][1.7.10] Nuclear Control 2

    • Official Post

    It is Youtube. I checked the Link myself before deleting your Report about that Post. Your Computer might be infected with other Malware.


    If your Computer is infected with Malware, it can secretly switch out links to other websites than the actual Link, so that you think it is safe to click while it goes to a malware site.


    This is the actual Link he posted:
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ


    Code
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ
    https://youtu.be/ryEyWLPhaOQ


    I pasted the identical Link 5 times into the Code Block and 5 times as actual Link, if you see different Links, then your Computer is infected.

  • MY bad then.
    Thanks for the look out guys.


    Any idea why an nuclear reactor sensor on my Kcauldron 1.7.10 1492 server won't show if it's on or off on an information panel?
    It shows everything else.
    Thanks.
    Still running 2.2.5 cause all other updates give me a FATAL error in server log. So I'm sticking to 2.2.5

  • It doesn't crash, but when i launch my server and nuclear control goes to launch, it gives the error(s) listed in the file below (copied from fml-server-3)


    Mods(server side):
    buildcraft 7.1.8
    forestry 1.7.10-3.6.9.28
    IC2NuclearControl-2.3.1a-Butt
    industrialcraft-2-2.2.783-experimental
    Railcraft_1.7.10-9.7.0.0

  • So IC2 Exp Support is indirectly Dropped. Xbony before you change something drasticly with Reflection search for API classes... If they have one would be greate (i can copy that easy)

  • Use an earlier version of IC2 for now (774 seems to work).

    Help the Official FTB Wiki reach a billion pages! [I had to keep changing it so there ^^]

    Someone should fix the gravel texture in the background. It's been years now, come on people.

  • I have a problem with incorrect display of fill percentage after 21.000.000+ :
    extrautilities-1.2.4c (bedrockium drum)
    gregtech-5.09.10 (Quantum tank III/IV/V)
    simplefluidtanks-1.7.10-1.2.0.5
    All other data is correct.


    IC2NuclearControl-2.3.1a-Butt

  • That result matches what integer limits could cause: that amount multiplied by 100 but clipped to a 32 bit integer would become 1 381 954 804; then dividing by the capacity would give 18.


    Edit: the mentioned threshold of 21.000.000 is also in line with integer limits (considering that it probably gets multiplied by 100 before dividing by the capacity to get a percentage), though to be more precise, I expect the threshold will actually be once it goes over 21.474.836 (since the maximum for a 32-bit signed int is 2147483647)

  • That result matches what integer limits could cause: that amount multiplied by 100 but clipped to a 32 bit integer would become 1 381 954 804; then dividing by the capacity would give 18.


    Edit: the mentioned threshold of 21.000.000 is also in line with integer limits (considering that it probably gets multiplied by 100 before dividing by the capacity to get a percentage), though to be more precise, I expect the threshold will actually be once it goes over 21.474.836 (since the maximum for a 32-bit signed int is 2147483647)


    Well the Integer which is in MC is not limited that much wehn you think... It is still high enough but the way you explained. I already made NC a patch which will do this. The problem is not the Integer, I think the problem is that it require a Double Casting to get the %... ^^

  • Using the current reccommended version of Infinity ftb. (2.0.2) (IC2NuclearControl-2.3.1a-Butt)(forge-1448)


    Some of your blocks use the same block id. (2596) All the blocks using this id 2596:1 -> 2596:10 (remote thermal monitors -> advanced info panel extenders) Turn into thermal monitors(2596) when broken.


    easiest way to replicate is to use the FTB launcher and jump into FTB infinity modpack 2.0.2. Make a new single player world or connect to a server. Give your self an adv info panel and place it in the world. Break it and confirm you get back a thermal monitor.


    Sorry i didn't see an addon specific bug thread.


    This is the only error for NC2 in my log


    http://pastebin.com/9VBHU6Ce

  • The drops bug was fixed and will be in a future version.


    DELETE PLEASE

    Ha! Now your post will be preserved forever!

    Help the Official FTB Wiki reach a billion pages! [I had to keep changing it so there ^^]

    Someone should fix the gravel texture in the background. It's been years now, come on people.

  • when i installed the latest Vesrsion of Nuclear Control (IC2NuclearControl-2.3.2a-Butt) my game loads fine but when i access my world after linking it wiht a 5X5 reactor it crashes, this link is the Crash report http://pastebin.com/Q1GRgpqz
    please help me resolve this

  • Will NC2 be patched soon hopefully to again be compatible with the tanks from bdew's pressure pipes mod? The liquid sensor kit doesn't work on the tanks anymore and therefore can't use the advanced information panels to monitor the tanks easily. I've used the kit on every last piece of tank parts too and it doesn't work regardless.


    I'm using the latest version of java 8 64 bit, minecraft 1.7.10, forge 10.13.4.1558. just updated all my mods yesterday too but NC2 is 2.3.2a and pressure pipes is v1.2.4.124 and bdlib is v1.9.3.107

  • I've been away for a while, sorry for the slightly late response.


    V497 I'll look into it.


    OmniSpecter did you try it on the tank's input block? I think that was the block that worked.

    Help the Official FTB Wiki reach a billion pages! [I had to keep changing it so there ^^]

    Someone should fix the gravel texture in the background. It's been years now, come on people.