[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • I gotta imagine the tank of a pipe is twice the size as its listed throughput. Greg's not stupid :p


    I would think that too, but the Scanner also shows exactly as it's listed. I am inclined to think that this was a mistake, or something that he really intended, and might have explained long ago, and, I at least I didn't saw or remember.
    He might had hidden that from the scanner as well, but wouldn't explain why my scanner sometimes reads a Huge stainless pipe at 28800/14400 capacity.


  • I'll look into this. Just to clarify, you're actually trying to transform around 600 L/s lava into 20 L/s SHS correct?


    Yes except I designed my system to consume 40 B/s of SHS and that's what the LHE produces when fed 610 mB/s of lava with a config 13 IC. I realized that this wasn't right while looking into making a fluid reactor LHE.

    Also the IC efficiency change calculations, superheated steam threshold, and max allowed input of the LHE has a ratio of 4:1 between lava and hot coolant. It would seem than 8:1 would be a more appropriate ratio if lava produces that much.

  • If I start filling an Ultimate Battery just right now: Wed, 16 Sep 2015 23:24:45 +0200
    ; At full UV Rate, I will win Minecraft exactly on: Sun, 02 Jun 29889 04:41:45 +0200


    You're thinking too small. As far as I'm aware there isn't a limit on the input current of battery buffers. If there isn't then you should be programming robots to mass produce fusion reactors.

  • There is a limit rate which is 1A per battery and batteries (dis)charge at a rate of 1A aswell.

    Maybe add some upgrade to change that later in the game hm?
    (double in/output current for example)


    Ah you're right. Though I've noticed battery buffers can accept up to 1A more than the number of batteries they have. Maybe to charge the internal EU buffer idk. I've burned wires and drained sources faster then expected before I knew that.

    Also anime conventions usually have a rave of some sort that is usually a lot of fun. You meet interesting fellow introverts afterwards and there's a core group of people that stay up all night. You should try it.

  • does anyone now what or why I am getting these spaming my log multiple times a second? and BTW I don't have TC in my pacj and as far ass I know GT is the only mod that calls it.

    [20:47:48] [Client thread/WARN] [FML]: [Thaumcraft API] Could not invoke thaumcraft.common.lib.crafting.ThaumcraftCraftingManager method getObjectTags

    [20:51:47] [Thread-19/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: java.lang.NullPointerException

  • One thing I've wondered about for a while but have never tested:

    let's say a recipe uses 4 EU/t. This is technically ULV. When running it on LV does it pull 16 EU/t and run twice as fast or does it do something more weird and pull 32 EU/t? That is to say: does overclocking always double the original recipe's EU/t requirement and not round to the voltage tier?

  • That would explain why sometimes I scan pipes and they show half tank.
    Would be a way to avoid exactly what I described? Instead having a hidden buffer, they work at half listed efficiency capacity?
    If so, I will have to double my pipes. At least, would explain why my turbine seems to have such a low output...

    Also, if what Spwnx said it true, Blood could consider to double the actual pipes capacity.
    A Large Steel Boiler produces 1200L/T steam, while a Huge steel pipe only can transport 480l/t ( (19200/20 ) /2).
    It would be needed 2 Steel Huge pipes and 1 Normal Steel Pipe one to keep with it, without loses. That's pretty expensive...


    It's not meant to be cheap :D

    I think the pipe flows are relatively balanced as they are now but my only qualm is that for really high end designs the upper limit per pipe is somewhat... limiting.

    Maxing the output hatches on an LHE (5 I believe) and using all huge tungstensteel pipes (48 B/s) results in a max throughput of 240 B/s (wowzers). A 2 B/s lava LHE as it behaves now (which may be wrong) outputs 160 B/s of SHS. It's still possible to get all of the steam out but it requires 5 of the highest tier pipes. This isn't really an issue and requires high builds to have high end costs (and induce pipe routing nightmares).

  • One thing I've wondered about for a while but have never tested:

    let's say a recipe uses 4 EU/t. This is technically ULV. When running it on LV does it pull 16 EU/t and run twice as fast or does it do something more weird and pull 32 EU/t? That is to say: does overclocking always double the original recipe's EU/t requirement and not round to the voltage tier?

    ULV isn't counted for recipes. I ran into that a few months ago when asking about centrifuging impure redstone, which takes the listed 34 seconds per operation in an LV centrifuge, despite being 5 EU/t. Also, several of the machines that are direct substitutes for IC2 machines use less than 8 EU/t at LV (e.g. compressor, extractor, electric furnace - listed here since NEI doesn't show voltages and timings for them) but aren't overclocked in an LV machine.


  • It's not meant to be cheap :D

    I think the pipe flows are relatively balanced as they are now but my only qualm is that for really high end designs the upper limit per pipe is somewhat... limiting.

    Maxing the output hatches on an LHE (5 I believe) and using all huge tungstensteel pipes (48 B/s) results in a max throughput of 240 B/s (wowzers). A 2 B/s lava LHE as it behaves now (which may be wrong) outputs 160 B/s of SHS. It's still possible to get all of the steam out but it requires 5 of the highest tier pipes. This isn't really an issue and requires high builds to have high end costs (and induce pipe routing nightmares).


    Did you confirm that? Tungstensteel pipes have 48 B/s capacity, but, as Spwnx said, they empty only half of their capacity to next container, what means that they actually transport 24B/S.
    If that's really true, you would need 10 of those pipes. That's why I think they are way too expensives...

  • ?(
    ...

    Pyureeeeeee!


    At least I'm pretty sure that's the case....

    It's so close to half the rated input that a few percentage may be in the wash. My case really isn't a good test.


    I just tried swapping between a fluid regulator set to 1 B/t and a huge titanium pipe and within my ability to do stopwatch numbers they have the same output (500kEU in 12 seconds).

    They both took 49 seconds to fill 2 MEU. I'm fairly confident in these results considering there's a 4% difference between (38400 mB/s) / 2 and 20 B/s and if I had a one second error that would still only be 2%.

    https://imgur.com/a/TJy0R

    Also these are the excess numbers. In all cases I'm running 16 MV centrifuges for the pahoehoe lava with 100% duty cycle (there's a buffer built up, typically only about 10 run on average) as well as the fluid regulators (which is under the noise floor here). Don't worry 40 B/s of SHS produces more than 2040 EU/t. Two sets of turbines are running: one has a single fluid regulator between the LHE and the turbine and the second one has a fluid regulator and the variable block tested here. All four turbines are using tungstensteel rotors (20000 mB/s optimal flow, 115% efficiency).


    New test with the excess lava completely drained and the entire system at a nominal steady state. In all cases I verified that the rate that SHS was being pulled from the LHE matched how much was produced. A webpage stopwatch with alt+tab (gonna say about half second percision) was used to measure the time to charge a 10 MEU lap xtal.
    fluid regulator run 1: 243.883 s, 2050 EU/t
    fluid regulator run 2: 244.101 s, 2048 EU/t
    huge titanium pipe run 1: 272.564 s, 1834 EU/t
    huge titanium pipe run 2: 271.721 s, 1840 EU/t
    huge tungstensteel pipe run 1: 274.074 s, 1824 EU/t
    huge titanium pipe run 3: 271.170 s, 1844 EU/t
    huge tungstensteel pipe run 2: 271.637 s, 1841 EU/t


    That's a roughly 10% difference. A bit more than the expected 4% but maybe I messed up in an assumption of how much was lost or in the testing methodology (I tried to pay pretty close attention to the details here though).


    In conclusion: I think you're right lol.

    After trying with a huge tungstensteel pipe: if my only issue was the half throughput due to internal tank size then I wouldn't be losing 10% on the huge tungstensteel... I'm thinking some is lost due to sloshing between the input hatch and the pipe. I wouldn't think this is possible since typically machines are one way valves for fluids. I guess hatches are an exception. Huge titanium run 3 uses a shutter set to output only on the pipe side facing the input hatch.

    Nevermind that was wrong too. huge tungstensteel pipe run 2 uses a shutter input only facing the fluid regulator and a shutter output only facing the input hatch. If this doesn't work I can only assume GT pipes suck.


    It gets weirder. At this point I'm no longer thinking any fluid is getting lost since I've looked at the return distilled water pipe and it's still full (I made every pipe segment's tank be full). If steam were being lost then this should not be full. Perhaps there's some issue with when the flow rate of the turbine is calculated relative to when the GT pipe moves liquid (and how much liquid is moved since it has this fill up/empty mechanic).

    Edited 12 times, last by willis936 (September 18, 2015 at 12:03 AM).

  • BloodAsp

    All tiers of Input/Output hatches/buses has same tooltip. Could you please make them different by tiers?

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft

  • I got a NOT MY FAULT EXCEPTION from gregtech, saying that I have a mod which adds a recipe with null output, but I don't know what mod it is.
    How can I find it out?
    Since it isn't outputting mod name.
    Besides removing mods one by one.