[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • The multiblock scanns in a certain pattern. Collums down ->up, rows east->west and these south->north. So with the changed casings you can see how far it got before it failed. From the patters i would say once hitting the center with the scan, it failed somehow. So there it must hit a not accepted block somewere.

    In case you can somehow understand code: https://github.com/Blood-Asp/greg…seOven.java#L84

  • Everyone can add infos to the wikipages. There is not even programming knowlage needed... I do not have the time to do everything.

    While we are missing wiki article, could some make small description of building Pyrolyse Oven?


    By all means feel free to fill in all the missing information on the wiki. Don't worry too much about getting the formatting wrong, I'll help you fix it and learn how to use mediawiki properly.

  • Yes, but only output or input at the same time.


    GT item pipes with a Conveyor Module (set to 'Import Allow Export') would allow you to automatically input and output.


    Not dumping. Later you can take all materials back with Arc Furnace.


    In the short run, it is a massive bronze dump. You can get the bronze back later with the Arc Furnace, but it's a bit of a moot point by the because by the time you have an Arc Furnace you're not spending thousands of Bronze on anything in particular.

  • In the short run, it is a massive bronze dump. You can get the bronze back later with the Arc Furnace, but it's a bit of a moot point by the because by the time you have an Arc Furnace you're not spending thousands of Bronze on anything in particular.

    You will spend 2 bronze ingots per Superconductor wire, 32 bronze ingots per superconductiong coil block, 1024 bronze ingots for fusion coils...
    In the end, bronze is following you all the way upper tiers Gregtech.

    And Thank @all for reminder of Tiered Fusions.
    Anyway I don't regret my heavy investment in hasslefree Naquadah Reactor MarkIII even if it rely on Gendustry Naquadah beess (40 Alvearies full of best traits Nq Bees). Was a tedious costly setup but it is now 100% no maintenance cost. It is the way I like it. When I spend time on a high tierred energy source. I don't want to bother with maintenance or rotor replacement. Have it handy and forget it. Work on interesting new stuffs, actually buid things and don't wast time enslaved in routine requirements.

  • You will spend 2 bronze ingots per Superconductor wire, 32 bronze ingots per superconductiong coil block, 1024 bronze ingots for fusion coils...
    In the end, bronze is following you all the way upper tiers Gregtech.

    And Thank @all for reminder of Tiered Fusions.
    Anyway I don't regret my heavy investment in hasslefree Naquadah Reactor MarkIII even if it rely on Gendustry Naquadah beess (40 Alvearies full of best traits Nq Bees). Was a tedious costly setup but it is now 100% no maintenance cost. It is the way I like it. When I spend time on a high tierred energy source. I don't want to bother with maintenance or rotor replacement. Have it handy and forget it. Work on interesting new stuffs, actually buid things and don't wast time enslaved in routine requirements.


    I'm having a pretty fun time working on controllers for the turbine and reactor. Only run the turbine when the grid needs it (use a latch). But wait the reactor needs EU too. Should the reactor be entirely fed off the grid? There's a tradeoff there in terms of max EV grid output that isn't going to fusion. Aside from fusion control do a similar latch thing with the fusion reactor's D+T fuel input and a plasma buffer. That way when the plasma buffer is full the reactor is open for breeding. When it's halfway turn it back on. It's an interesting problem to solve.

    Though there's no getting away from the fact that the blades get torn through at a blistering pace. Even with good controllers tsteel turbines will need to be swapped daily. Hopefully incoming balances helps a little...


    Is there a config for things like rotor durability and damage rate?

  • I think the new iridium neutron reflector recipe is a little off. It wants 8x reflectors with 9999/10000 durability which isn't the durability present when they're crafted. It's also kind of hard to remove exact 1 durability from a reflector.

  • It's also kind of hard to remove exact 1 durability from a reflector.


    I'm not so sure about that. A stone button will work to run a single reactor tick at a time, right?

    It wants 8x reflectors with 9999/10000 durability which isn't the durability present when they're crafted.


    What build of IC2 are you running? I think a recent IC2 build changed them to be down by 1 durability when initially crafted, which broke the old recipe.

  • ic2 2.2-751

    I'm going to update to 785.

    Issue still exists on 785.

    Hmm. It isn't present for me in SP but is for my partner's SP and on the server. We have MT running but the scripts related to reflectors are bit for bit the same.

  • Be sure to report bugs on Github!

    Quote

    Quoted from "zorn":
    People can't handle losing. Lots of new games are like this. My son's Lego games? You die and respawn on the spot, just lose a bit of money. It's made so that anyone can win, even the worst players. Like TE, or EU. They say that IC2 is 'keeping them from moving on' but can never say what that is. In reality they just failed, blew up a bunch of stuff, and their fragile egos couldn't take it so they gravitate towards mods designed to guarantee that you succeed.

  • Be sure to report bugs on Github!


    I've been doing this a lot lately but I'm starting to post bugs in the thread more so I can get independent verification that it is actually a bug and not me being dumb before making an issue on the tracker.


    Also if I did my math right it would take 14,000 ender lilies to keep a Be+D reactor fed.
    168 minutes to grow a single ender pearl
    one Be ingot is needed every 7.2 seconds (16 mB per 16 tick cycle means 144 mB in 7.2 seconds)
    ender pearl to Be is 10:1
    168 * 10 * 60 (seconds per minute) / 7.2 = 14,000

    One way or another you need 10 ender pearls every 7.2 seconds.

  • If you have Thaumcraft installed Aluminium+Lithium is very easy. You can get both from clay, which you can duplicate using only water and cobblestone. The only "hard" thing is that you need 8 EBFs to melt the aluminium, but that shouldnt be an issue when you can build a MK2 reactor.

    My current plans for our base use a dual MK3 setup, fueled by LI/Al. I will use 16 HV EBFs, the setup will produce over 512k eu/t. Most of that will be used to power a large UU-M plant, consisting of 25 HV Amplifabricators, 25 IV Massfabricators and 16 IV Replicators. Sadly those need so damn much Osmium that im building the same setup 2 voltage steps down just to produce it...

  • Beryllium is very easy to find in an emerald/beryllium vein in large quantities too. Alternatively an ender-farm is an option to enhance your enderpearl supply in addition to ender-lillies. lastly, beryllium is a pretty cheap material to replicate with UUM, so a solar or RTG powered replicator array may be an option.

    Quote

    Quoted from "zorn":
    People can't handle losing. Lots of new games are like this. My son's Lego games? You die and respawn on the spot, just lose a bit of money. It's made so that anyone can win, even the worst players. Like TE, or EU. They say that IC2 is 'keeping them from moving on' but can never say what that is. In reality they just failed, blew up a bunch of stuff, and their fragile egos couldn't take it so they gravitate towards mods designed to guarantee that you succeed.

  • to keep a Be+D reactor fed

    Why do you want to make it working constantly?
    How much eU can you produce from 2000 of Be Ingots?
    Isn't that enough for everything?

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft