[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • Hello, I have a suggestion. I think large turbines' "surplus fuel decreases efficiency" mechanics should be removed.

    Currently, according to the source code, if there's more fuel in the input hatches than the optimal flow consumption per tick, a turbine consumes fuel up to 125% of it and the energy output goes down to 75% of optimal flow, which is only 60% fuel efficiency.

    This means, to achieve 100% efficiency, you must insert the exactly the same amount as optimal flow into the hatches every tick.

    This is a huge problem, especially with large gas or plasma turbines because their fuel production is spiky and there are not many way to transport fluid every tick at an finely adjustable rate (actually I couldn't come up with any).

    Steam turbines are less susceptible to this problem because boilers output steam every tick, but they still require non-gregtech smooth fluid transport method (because they seem to transport every few ticks.)

    Regulating fluid flow is an interesting idea, but in reality, it's too hard or complicated to work around to the point there's no point in choosing large turbines over small ones. So I think the mechanics should be removed.

  • This is a huge problem, especially with large gas or plasma turbines because their fuel production is spiky and there are not many way to transport fluid every tick at an finely adjustable rate (actually I couldn't come up with any).

    Really? What about this block then: http://wiki.industrial-craft.net/index.php?title=Fluid_Regulator
    I may not be the best one to stick up for the multiblock turbines, since I haven't actually built one myself, but iirc, the others who have done so have used that block to deal with the problem you describe.

  • Hello.
    Today i have installed gregtech-5.09.19.jar instead of regtech-5.08.33.jar, and started new world.
    And now vanilla furnace not working any more. I have tried to look around if something changed, but haven't found anything yet...
    I've tried to place redstone furnace - it's not working either... Please help.

  • Hello.
    Today i have installed gregtech-5.09.19.jar instead of regtech-5.08.33.jar, and started new world.
    And now vanilla furnace not working any more. I have tried to look around if something changed, but haven't found anything yet...
    I've tried to place redstone furnace - it's not working either... Please help.

    my guess is your trying to make charcoal in it? that is dissabled. but anything else should work in them fine.

  • This might be interesting (not sure if it really needs to be fixed) , but this 7 macerator recipies throw a error on first load with gregtech (V: 5.09.19) , no other mods than depencies IC2 (V: 2.2.811 ) installed:

    java.lang.RuntimeException: ambiguous recipe: [[1xtile.gravel@0] -> [1xitem.flint@0]]
    Gravel block to flint item
    java.lang.RuntimeException: ambiguous recipe: [[8xitem.reeds@0] -> [1xic2.itemBiochaff@0]]
    Reed items to Biochaff (this could be a IC2 relict)
    java.lang.RuntimeException: ambiguous recipe: [[8xtile.pumpkin@0] -> [1xic2.itemBiochaff@0]]
    Pumkin blocks to biochaff (the same IC2 relict?)
    java.lang.RuntimeException: ambiguous recipe: [[8xitem.melon@0] -> [1xic2.itemBiochaff@0]]
    same for melon slices
    java.lang.RuntimeException: ambiguous recipe: [[1xtile.cloth@0] -> [2xitem.string@0]]
    Wool blocks? to string
    java.lang.RuntimeException: ambiguous recipe: [[8xitem.wheat@0] -> [1xic2.itemBiochaff@0]]
    same as above for wheat items
    finally: java.lang.RuntimeException: ambiguous recipe: [[1xtile.stonebrick@0] -> [1xtile.sand@0]]
    Stone bricks block to Sand Block


    May this help to clean up more code for a clean gregtech.

    Edited once, last by Kupferdrache: fixed messed up format (February 6, 2016 at 8:13 PM).

  • Hello, I tried your newest version of GT5U and even before game starts, game crashed with this error. What can cause it?


    Display Spoiler

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: instance
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:744)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.NoSuchFieldError: instance
    at gregtech.loaders.misc.GT_BranchDefinition.getDefaultTemplate(GT_BranchDefinition.java:75)
    at gregtech.loaders.misc.GT_BranchDefinition.getTemplate(GT_BranchDefinition.java:96)
    at gregtech.loaders.misc.GT_BeeDefinition.init(GT_BeeDefinition.java:710)
    at gregtech.loaders.misc.GT_BeeDefinition.initBees(GT_BeeDefinition.java:690)
    at gregtech.loaders.misc.GT_Bees.<init>(GT_Bees.java:21)
    at gregtech.GT_Mod.onPostLoad(GT_Mod.java:435)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:742)
    ... 10 more

    Thanks for reply
    Toonu

  • Wrong forestry version.

    Update to Forestry 4.2 or disable GT Bees in the config.


    You re amazing! Know by small log what caused it. :D I read it too and see some bees, but really can't connect it to Forestry! And so fast reaction. Thanks man! :thumbup:

    It solve the problem, but now it messed extrabees, because they crash with NoClassDefFoundError with some of their classes...but that's not your problem
    You helped me a lot. Again thx
    Toonu

  • It solve the problem, but now it messed extrabees, because they crash with NoClassDefFoundError with some of their classes...but that's not your problem
    You helped me a lot. Again thx
    Toonu

    Chocohead is working on a patcher for Binnie's Mods (although it doesn't cover Extra Bees yet), since Binnie has been MIA for a while - see the "Random IC2/Forum chat" thread.

  • Chocohead is working on a patcher for Binnie's Mods (although it doesn't cover Extra Bees yet), since Binnie has been MIA for a while - see the "Random IC2/Forum chat" thread.

    Extra Bees should be ready late tonight or tomorrow, a lot less was broken than I'd expected.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • Yeah, that's a know problem, you can't have both forestry 3.6x and binnies mods or GT bees, if you want more bees, gendustry is already forestry 4.2 compatible.

    Else, you have to use the right versions of NEI (and addons if wished) and use the old 3.6.12 forestry build and set GTbees=false.

  • Hey guys,

    Just a two quick questions about Large Plasma turbine math:

    1: Is my math for finding mb of plasma consumed in a second correct: (64,000 * 40 ) / (59,392) = 43.10344828 mb/s
    So that's the optimal flow for an Osmium turbine, * by 40 since it's plasma and / by the fuel value of Nickel Plasma.

    2: If my math is correct, I assume there is rounding being applied to that number? if so, would the real consumed mb/s be?

    Thanks!

  • Some plasma math

    Same math for nickel plasma and large TSteel rotor

    Production speed = 125L / 16t = 7.8125 L/t
    Fuel value = 464 200 / 7.8125 = 59 392 eU/L
    Optimal flow = 30 000 / 59 392 = 0.51 (= 1) L/t
    Energy production = Optimal flow (1 L/t) * Fuel Value (59 392 eU/L) * Rotor efficiency(140%) = 83 149 eU/t

    Single MK3 Fusion reactor can supply 7.8125 turbines, so total energy production = 83 149 * 7.8125 = 649 600 eU/t

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft

    Edited 3 times, last by Sapient (February 8, 2016 at 10:07 PM).

  • Some plasma math

    Same math for nickel plasma and large TSteel rotor

    Production speed = 125L / 16t = 7.8125 L/t
    Fuel value = 464 200 / 7.8125 = 59 392 eU/L
    Optimal flow = 30 000 / 59 392 = 0.51 (= 1) L/t
    Energy production = Optimal flow (1 L/t) * Fuel Value (59 392 eU/L) * Rotor efficiency(140%) = 83 149 eU/t

    Single MK3 Fusion reactor can supply 7.8125 turbines, so total energy production = 83 149 * 7.8125 = 649 600 eU/t

    So I've got two questions. Do you know how the Optimal Flow is rounded? is it simply rounding to the nearest whole number?

    And You seem to be calculating the energy output differently from how the Wiki explains which is Rotor Optimal Flow / 20(To get it into /t) * 40 * Efficiency. Is this the better way to do it, because your method seems to be more accurate since using the Wiki's method gets you 84,000

    Edited once, last by Muramasa (February 10, 2016 at 4:01 AM).

  • is it simply rounding to the nearest whole number?

    Yep. Unfortunately can't find post where BloodAsp confirmed it. But it is.

    Turbine consumes plasma every tick, produces energy every tick, why should i math anything per sec? :)

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft

  • Hm... seems like my math is correct only for GT 5.08
    In 5.09 we have some different numbers in rotor tooltips.
    For TSteel rotor optimal plasma flow (energyvalue per tick) = 24 000 eU/t
    For Osmium rotor = 48 000 eU/t

    So for TSteel rotor
    Optimal flow = 24 000 / 59 392 = 0.40 L/t
    For Osmium rotor
    Optimal flow = 48 000 / 59 392 = 0.81 L/t

    But in both cases its rounded to = 1 L/t :)

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft