I love chargepad, but have the same problem.
Is there a trick to use it, may be with energy-converter mods?
I love chargepad, but have the same problem.
Is there a trick to use it, may be with energy-converter mods?
I'm guessing this hasn't been updated to 1.6.4 yet?
del
Post the source code for this mod so the community can benefit from it? Is that too much to ask? I mean if this is a community effort/mod that does not make money it's reasonable to expect the code to be released when someone gives up so that your effort in the community doesn't die with you. Or am I not logical enough for this.
EDIT: Just because you don't see eye to eye with the changes to IC2 which I'm sure a lot of people are not found of including myself, It would be great if you either gave up and released your source code or handed the project off to someone who will continue it. The community should not have to suffer because you don't like changes to IC2 (That's a selfish IMO, It's not about your glory is it?), you could convert to switch to TE or EnderIO/ExtraUtilities, etc. If you're that unhappy ;D, No? Then you might as well release or pass on and call it quits. I'm sure a decent java developer could easily update your mod to the newest version of ic2 and bug test until it works. I know I could do it, IF I had the code, But, I can't because the source is non-existent. Many people just want this for their own personal use.
I hope this isn't inappropriate to ask, but given that this mod has been inactive for quite a long time...
Does anyone know of a mod that performs a similar function as ChargePads?
The charge pads in vanilla IC2?
lol
The charge pads in vanilla IC2?
Yes and no.
Yes they are chargepads.
No becayse they aren't nearly as powerful as those from the ChargePads mod with all the upgrades. Unless I'm missing something?
No one is going to bother remaking chargepads if the essential feature is already in IC2. Maybe upgrades could be added, but I expect that'd be really low in the dev's priorities.
At the very least you can have 4 MFSU chargepads and stand in the middle of them. 4x recharge boost.
or go crazy and make your entire workshop floor out of them XD
Anyone know a way of automating the loading and unloading of energy crystals in the charge pad for 1.6.4?
I realise the direct hooking up to power doesn't work, but manually putting in batteries does. I'm able to setup an automatic way of charging the energy crystals, but so far haven't found an automated way of loading/unloading them from the pads. I thought AE might do it, but it wont load or extract using the import/export buses
Is there another way to load and eject from the battery slot in the pads?
Perhaps the author might consider making the mod compatible with AE import/export buses?
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Display MoreAnyone know a way of automating the loading and unloading of energy crystals in the charge pad for 1.6.4?
I realise the direct hooking up to power doesn't work, but manually putting in batteries does. I'm able to setup an automatic way of charging the energy crystals, but so far haven't found an automated way of loading/unloading them from the pads. I thought AE might do it, but it wont load or extract using the import/export buses
Is there another way to load and eject from the battery slot in the pads?
Perhaps the author might consider making the mod compatible with AE import/export buses?
I really doubt the mod author will give an update this old addon.
They were waiting for IC2 to stabilise, then abandoned it all together, then charge pads were added to IC2.
They were waiting for IC2 to stabilise, then abandoned it all together, then charge pads were added to IC2.
But the new chargepads are only for 1.7.2+ aren't they? I'm looking for a solution for a 1.6.4 mod pack
I thought I was on to something with using energy crystals, aren't there any mods that can load or unload to the battery slot in the 1.6.2 version of chargepads?
If the normal pipe type methods don't work from the bottom of the pad, then I doubt you can.
You can probably ask Myrathi for permission to make and use a modified version of the mod. Since he isn't maintaining this, I doubt he'd mind.
But the new chargepads are only for 1.7.2+ aren't they? I'm looking for a solution for a 1.6.4 mod pack
I thought I was on to something with using energy crystals, aren't there any mods that can load or unload to the battery slot in the 1.6.2 version of chargepads?
Well for charingbench type there are a couple solutions... Charpads are cool but you have to stay on them and not just throw things on it and let them charge (as far as i know)
For those that are interested chargepads for 162 can be used in 164, but this was the only way I managed to get it working:
Setup some kind of automated IC2 Energy Crystal charging system using whatever (I handled them with AE). i.e. you want an automated system that automatically charges any depleted IC2 Energy Crystals and puts them back in to your item storage system.
Place your charge pad in your base
Attach an Empowered Item Conduit from Ender IO to the bottom of the chargepad and set it to In/Out mode
In the Insertion Filter whitelist put a fully charged IC2 Energy Crystal
In the Extraction Filter put a fully discharged IC2 Energy Crystal and set the redstone mode appropriately to your needs (set active without signal if you want it to default to on)
Link up the Ender IO part of the system to your item storage system
Fully charged IC2 Energy Crystals will go in to your chargepad and fill up the energy buffer. Once the IC2 Energy Crystal is completely depleted they will be extracted and past to your item storage system where they will be recharged (round and round it goes). Not the fastest way to power a chargepad but IT WORKS!
NB: I was using the following mods under 1.6.4
chargepads-1.6.2-universal-3.0.0.94-experimental.jar
EnderIO-1.6.4-1.0.6.376.jar
Forge Mod Loader version 6.4.49.965 for Minecraft 1.6.4
+ a bizzilion other mods (my own private pack - not available online sorry)