Hey guys I am curious, What do you guys use to power your bases from early to end game?
obviously it should be "Generator-> ??? -> Fusion reactor" but what do you use in between?
[ic2 and gregtech] What generators do you use?
- Fallen_dead
- Closed
-
-
Hi,
I usually tend to use generators for quite a while once I start a new world, at least
till I can afford a pump and two to three thermal generators and some windmills. I don't
really like being depend on one energy source for longer then neccesary, hence building
two.Once I gathered enough resources, I build usually an electrolyzer, a few centrifuges and
a few diesel generators and gas turbines and supply both with whatever excess I have.Once I get around having a magic energy converter, I try to rid myself on all the mercury
having gathered up in the mean time, making a nice energy boost.One chamber reactors are also a favorite as soon as I can afford them, 100 eu/tick extra
for a few uranium do not hurt.Then I usually go about switching my centrifuges to run off steam instead of main power and
try go get a decent wind power park up as well. If I have the resources that around the time
I try to get some biofuel going for the diesels as well.once that's all set I focus on some lightning rods and maybe a dragon egg syphon (if affordable)
to power things. -
Usually straight up to magmatic (with a conventional generator as backup). After that I start making several Advanced Solars and upgrade those to Ultimates.
Debating whether I'm going to replace that conventional generator with a nuclear reactor.
PS. Haven't really started GT yet, so since the lightning rod I haven't really followed what has changed since then.
-
I usually go for Semifluids and find a bit of oil, then as soon as i got a stack or two of Copper i make a small nuclear reactor. Without Steam, Small ones are so OP early game.
-
Small ones are so OP early game.
Hmm lol, not really. Just compare these to Geogen and you'll see how wrong it is ...
RP2 Auto-harvesting Rubber Trees/Normal Trees + Centrifuge + IC² Biofuel (I dislike Forestry) Factory anyone ? I know, that's an expensive contraption but ... it also generates stuff
-
Hmm lol, not really. Just compare these to Geogen and you'll see how wrong it is ...
RP2 Auto-harvesting Rubber Trees/Normal Trees + Centrifuge + IC² Biofuel (I dislike Forestry) Factory anyone ? I know, that's an expensive contraption but ... it also generates stuff
Yeah, Geo Gens are just so OP ;p
-
Which reactor plan do you use?
Yes i agree that Geo generators are OP but only if you spam them.
In past builds I would limit myself to about four. -
I tend to use Watermills at first. Good way to start up after generators. Then I make ridiculous hydro powerplants with watermills!
-
1-> 8+ geogen array + 16 magmatic engines that feed 1 MFSU
2-> Replaced 3 geogen with 3 thermal gen
3-> Added 0 chamber nuclear reactor that feed another MFSU that go directly go to the power backbone
4-> Added 1 steam turbine that is connected to power backbone
5-> Because I foolishly added overclockers to blast furnace, there is insufficient power and I need to add another MFSU to geogen array, but although the power system have provided 1120 EU/t there is insufficient power
6-> Everything is connected to AE network that draw power directly from geogen array, consuming 70 unit of power -
After the Coal Generator, i always build Geothermal Generator and a Pump from BuildCraft which pumps Lava for Generator.
Next i build MFE, Industrial Centrifuge and 2-chamber Nuclear Reactor. It have simple plan with some Uranium Cells and Overclocked Heat Vents.
So now i can build Industrial Electrolyzer and start build Industrial Grinder with Industrial Blast Furnace. When i have it, i make Rock Cutter and searching for uranium.
After i have 8 plutonium, i build this plan for Nuclear Reactor: http://www.talonfiremage.pwp.b…sfljmzz7nh7cppssvcw321clc (it does NOT have infinite generation time, it needs cooldown). -
Solars. A lot of solars. And maybe a few reactors.
-
GeoGen (1, with a Lava Lake, not from the Nether since it's OP)--> Automated IC² Biofuel Factory with GT --> Small Nuclear Reactor --> Upgrading the Reactor with chamber and a MarkIII-IV --> Boiler with Diesel for continuous supply + all the rest (Nuclear is often my way to get UUM, while Boiler pover my base) --> Automated BiofuelS Factory also generatin wood and sappling itself (RP2 Frames. Ok, I never did it yet, since I'm not in vacation yet but ... I'm sure it will be more classy than my previous way: 1400 Solar Pannels ...)
-
Moral: Never ever overclock your blast furnace because your normal nether OP geogen array would not cut it
It takes 8 geogen 1 turbine and 1 0 chamber reactor to feed 4 MFSU capacitors to supply the blast furnace with 2048 EU/t while leaving a small leftover energy for other machine
And liquiduct make a great strip lighting when filled with lava -
Only really overclock your indutrial machines when you have EU equivalent to a fusion reactor ;p
-
Moral: Never ever overclock your blast furnace because your normal nether OP geogen array would not cut it
It takes 8 geogen 1 turbine and 1 0 chamber reactor to feed 4 MFSU capacitors to supply the blast furnace with 2048 EU/t while leaving a small leftover energy for other machine
And liquiduct make a great strip lighting when filled with lavaMoral: ONLY overclock 32 eu/t machines 1-2 times unless you have some fusion reactors.