x is part of hexadecimal numbers?
"x" or "0x" is always at the beginning of an Hexadecimal in order to make you see that it is actually hexadecimal, because not every Hexadecimal contains the ABCDEFs.
x is part of hexadecimal numbers?
"x" or "0x" is always at the beginning of an Hexadecimal in order to make you see that it is actually hexadecimal, because not every Hexadecimal contains the ABCDEFs.
That was showing how ints are better than doubles anyway, we've decided strings are much better.
Small late question choco : What are those black Tools next to your DM pickaxe ?
I assume Thaumcraft tools... Not sure never saw that kind of textures before...
They're obsidian slate tools from Steamcraft 2
The Shovel looks like a Steeleaf Shovel painted black.
I would say: "Better then nothing or my Drawing skills (which are painfull (you get bloody eyes from it))" xD
Nice But why don't you make all DM Tools for infinity and beyond ? :3
Anyone guess what happens if you generate slightly more power than you use?
Doubles do.
xDD I really should make a Gag version for IC2 Classic which does all kinds of weird stuff (event based...)
I mean people want explosions back, but I'd not really want them with 32.05679434565 EU blowing up all my LV machines.
Well a point here to classic... It rounds these numbers to solid numbers but it still uses the double API from exp...
As long Exp has more support then classic i can do nothing agains that ^^" (Support by addon makers)
Mmh, wonder what will happen to my mass fab if I feed it with 32.000000000000000000001 eu/tick ( half nuke powa explosion ).
I think the output should stay static xD
You'd be surprised how hard it is to get values that precise. Getting 1/3 and 2/3 of an EU is very easy, apparently easier than 1/2 and 1/4.
Well, since it seem to be that the EnergyNet of Exp splitts the energy at every crossing (depnding on the energyneds) it should be maybe relatively easy...
I will never understand why IC2 team tried to re do something that was already good... I know it's for performance, but at the end they only broke it to the point where they don't even know how to repair it... Can't we use Speiger modified version of EXP e-net and call it done at least for now ? So we have an actual release ;P
I will never understand why IC2 team tried to re do something that was already good... I know it's for performance, but at the end they only broke it to the point where they don't even know how to repair it... Can't we use Speiger modified version of EXP e-net and call it done at least for now ? So we have an actual release ;P
Well next update it wont be Exp anymore since it seem to be really stable^^"
There are many why don't yous with IC2, but they're going to do what they're going to do. It's down to Player in the end.