[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • It's weird how nobody could explain such a simple thing to me. So does that mean pumping each(or half of them?) branch is the only way to do this setup?

    I think so ... or use huge tst. pipes or high pressure pipes.

  • I dont fully understand how the advanced miner 2 mines its ores. We placed one on level 29, to mine an uranium vein. Strangely there is also bauxite/ilmenite in its output, which have no small ores and only spawn above level 50. How did the miner reach them?

  • How should I learn about recycle value of different materials?


    NEI Show no recycle data. I think it should, or rules for item→scrap chance be documented.

    The post was edited 1 time, last by leagris ().

  • How should I learn about recycle value of different materials?


    NEI Show no recycle data. I think it should, or rules for item→scrap chance be documented.


    You mean for the Recycler? That's documented here: http://wiki.industrial-craft.net/index.php?title=Recycler
    Not much point in documenting it via NEI, because the scrap chances don't vary based on item value. Except for blacklisted items, every item or block has a 1 in 8 chance of producing scrap. Last I knew, you could determine if an item was blacklisted by putting it in a hopper pointed at the Recycler, and blacklisted items wouldn't go in (at least with a GT5u recycler).


  • You mean for the Recycler? That's documented here: http://wiki.industrial-craft.net/index.php?title=Recycler
    Not much point in documenting it via NEI, because the scrap chances don't vary based on item value. Except for blacklisted items, every item or block has a 1 in 8 chance of producing scrap. Last I knew, you could determine if an item was blacklisted by putting it in a hopper pointed at the Recycler, and blacklisted items wouldn't go in (at least with a GT5u recycler).


    Thank you. I got that "false" feeling there where various chances.

  • Current Neutronium properties and usage are quite deceptive, given the amount of effort and energy required.


    At the technology advancement stage, you are able to produce Neutronium, there is no Neutronium tool you need


    First, as an end-game ultimate material, anything built out of Neutronium deserve ultimate statistics and infinite durability.


    The sacrilege and funny disinterest for valuable stuffs that is, to craft a Neutronium Hoe, could trigger an achievement.


    On a more serious note about Neutronium usage:
    - Infinite durability tools and tool-heads,
    - infinite durability turbine rotors,
    - All machines available in MAX tier, with 1 second processing time, that process recipes at their base EU/t (no over-clock penalty)
    - No loss wires (I think superconductors should be no-loss already though)


    Here is a detail of how much material and energy you need for 144 l (1 ingot/dust) of Neutronium:


    By fusion:


    - 144l Molten Neutronium is made of 2,304 l of Molten Naquadria (NqX) and 2,304 l of Molten Americium
    - Fusion process consume 117,964,800 EU × 144 l = 16,986,931,200 EU / Ingot (+ Batch start-up cost of 600,000,000 EU)


    - 2,304 l of Americium made by fusion 4,718,592 EU × 2,304 l = 10,871,635,968 EU
    - Made of 2,304 l of Molten Lutetium and 2,304 l of Molten Chrome


    - 2,304 l of Molten Lutetium are made of melting 16 Lutetium Ingots for 1,488 EU × 16 = 23,808 EU
    - 16 Lutetium Ingots are made by vacuum freezing 16 Hot Lutetium Ingots for 62,640 EU × 16 = 1,002,240 EU
    - 16 Hot Lutetium Ingots are made of Electric Blast Furnace smelting 16 Lutetium Dusts for 924,000 EU * 16 = 14,784,000 EU
    - 16 Lutetium Ingots are made of Thermal - Centrifuge processing 2 × 16 = 32 Depleted Thorium Fuel Rods for 16 × ??? EU = ??? EU


    - Melting 2,304 l of Chrome requires 16 × 1,584 = 2,5344 EU


    - 2,304 l of Molten Naquadria requires melting 16 Naquadria Ingots for 1,848 EU × 16 = 29,568 EU
    - 16 Naquadria Ingots requires vaccum freezing 16 Hot Naquadria Ingots for 35,280 EU × 16 = 564,480 EU
    - 16 Hot Naquadria Ingots requires Electric Blast Furnace smelting 16 Naquadria Dusts for 720,000 EU × 16 = 11,520,000 EU
    - 16 Naquadria Dusts requires centrifugating 90 × 16 = 1440 Naquadah Dusts for 1,024,000 EU × 1440 = 1,474,560,000 EU
    or
    - centrifugating 20 Enriched Naquadah Dusts for 4,096,000 EU × 20 = 81,920,000 EU
    - obtained from centrifugating 8 × 90 = 720 Naquadah Dusts for 1,024,000 EU × 720 = 737,280,000 EU

    In the best possible scenario excluding start-up costs, mining and processing ores;
    Production of 1 Neutronium Ingot cost:


    ===


    Producing 1 Neutronium Ingot by replication:
    - Replicator 100,000 l of UU-Matter with 1,638,400,000 EU
    - 100,000 l of UU-Matter mass fabricated for 32,000 EU × 100,000 = 3,200,000,000 EU


    Total cost of replication:

    Code
    1. 1,638,400,000 EU
    2. + 3,200,000,000 EU
    3. = 4,838,400,000 EU


    ===


    Compare cost for 1 Neutronium Ingot:

    Code
    1. All Fusion: 28,886,516,608 EU
    2. Replication: 4,838,400,000 EU
  • You should also calculate the time needed for all that. I don't know how much time the preceding steps take for the fusion path, but the last step takes 144 minutes to make enough neutronium for 1 ingot, while the replication path takes 29.6 real-time days per dust at Low Voltage or 1.85 real-time days at Insane Voltage.

  • You should also calculate the time needed for all that. I don't know how much time the preceding steps take for the fusion path, but the last step takes 144 minutes to make enough neutronium for 1 ingot, while the replication path takes 29.6 real-time days per dust at Low Voltage or 1.85 real-time days at Insane Voltage.


    The main choking point of Neutronium fusion is sourcing and processing Naquadria given the scarceness of Naquadah Ore Mixes Veins.


    Les start from a Naquadah ore mix vein.


    Default Naquadah Ore Mix in WorldGeneration.cfg


    All layers are Naquadah Ores
    Sporadicly Enriched Naquadah Ores (l10%) of ores


    So statistically 1 Ore from vein is 9/10 (81/90) Naquadah Ore, 1/10 (9/90) Enriched Naquadah Ore


    With optimal processing steps (crushing, washing, thermal centrifuge, crushing):


    1 Naquadah Ore is 2 (180/90) Crushed Naquadah Ore, 1/10 (9/90) Enriched Naquadah Dust
    1 Crushed Naquadah is 1 (90/90) Purified Naquadah Ore, 1/9 (10/90) Enriched Naquadah Dust
    1 Purified Naquadah Ore is 1 (90/90) Centrifugated Naquadah Ore, 1/9 (10/90) Enriched Naquadah Dust
    1 Centrifugated Naquadah Ore is 1 (90/90) Naquadah Dust, 1/10 (9/90) Enriched Naquadah Dust


    1 Enriched Naquadah Ore is 2 (180/90 Crushed Enriched Naquadah Ore, (9/90) Naquadah Dust
    1 Crushed Enriched Naquadah Ore is (90/90) Purified Enriched Naquadah Ore; 1/9 (10/90) Naquadah Dust
    1 Purified Enriched Naquadah Ore is 1 (90/90) Centrifugated Enriched Naquadah Ore; 1/9 (10/90) Naquadria Dust
    1 Centrifugated Enriched Naquadah Ore is 1 (90/90) Enriched Naquadah Dust, 1/10 (9/90) Naquadria Dust


    So after Ore Processing:
    Naquadah Ore Part:
    1 Naquadah Ore from vein is:
    81/90 × 180/90 = (162/90) 1.8 Naquadah Dust
    81/90 × 180/90 × (10/90 + 10/90 + 9/90) = (52.2/90) = 0.58 Enriched Naquadah Dust


    Enriched Naquadah Ore Part:
    1 Enriched Naquadah Ore from vein is:
    9/90 × 180/90 = (18/90) 0.2 Enriched Naquadah Dust
    9/90 × 180/90 × 10/90 = (2/90) 0.022222222~ Naquadah Dust
    9/90 × 180/90 × (10/90 + 9/90) = (3.8/90) 0.042222222~ Naquadria Dust


    On average, an Ore from Naquadah Ore vein mix gives:
    (162 + 2) / 90 = (164/90) 1.822222222~ Naquadah Dusts
    (52.2 + 18) / 90 = (72.2/90) 0.78 Enriched Naquadah Dusts
    3.8 / 90 = 0.042222222~ Naquadria Dust


    === Dust Processing from the above:


    (164/90) 1.822222222~ Naquadah Dusts centrifuge into:
    (164/90) × (50% × 1/9) = (41/405) = 0.101234568~ Enriched Naquadah Dust
    (164/90) × (10% × 1/9) = (41/2025) = 0.020246914~ Naquadria Dust


    Centrifugated Enriched Naquadah Dust
    ((72.2/90) + (41/405)) × (50% × 1/9) = (12548011/250000000) 0.90345679~ Naquadah Dust
    to optionally re-centrifuge recursively into (12548011/250000000) × (50% × 1/9) = 0.002788447~ Enriched Naquadah Dust (marginal) and negilgeable (12548011/250000000) × (10% × 1/9) = 0.000557689~ Naquadria Dust (anecdotic)


    ((72.2/90) + (41/405)) × (10% × 1/9) = 0.010038409~ Naquadria Dust

    === Finally, One Ore from Naquadah Ore Mix can be processed into:
    0.042222222
    + 0.020246914
    + 0.010038409
    + 0.000557689
    = 0.073065234 Naquadria Dusts


    Fusion of 1 Neutronium Ingot consume 16 Naquadria Dusts
    That make for mining and heavy processing 218.982395923 Non-renewable hard to reach rare Ores from Naquadah Ore Mixes


    Considering this, even with parallel processing, arrays, miners, the fusion process is a dead-end waste of time and resources.
    And by doing so, you convert all your Naquadah Ores into Naquadria, so you are not able to use it as Enriched Naquadah into Naquadah Reactors. This is 100% processing total conversion.

  • Hello there. I apologize if this has already been addressed, but I am having issues getting my game to load a world when I have GT5 Unofficial installed. I'd appreciate any help! I am using the latest version of forge

  • Hello there. I apologize if this has already been addressed, but I am having issues getting my game to load a world when I have GT5 Unofficial installed. I'd appreciate any help! I am using the latest version of forge


    Please use a Pastebin service and give here link to your crash report.
    There is nothing to help you other than wild random divination from the bazillion possible causes to having your world not load, if you don't.

  • That's the thing...it is not generating a crash report. I click "Create New World" and it starts and then boots me back to the title screen. I have tried multiple times, but the game does not crash

  • That's the thing...it is not generating a crash report. I click "Create New World" and it starts and then boots me back to the title screen. I have tried multiple times, but the game does not crash


    Those two files may contain some clues:
    fml-client-latest.log
    fml-server-latest.log

  • Are GT largeboilers slowly using more fuel over the time when run with normal water? My pyrolysis setup was stable for hours, its calculated to the tick, so there shouldnt be a change in fuel level. But after like 10h the alumentum buffer started decreasing...

  • Hi,
    I'm just trying out v5.09.21.
    I'm a bit confused about the Electric Blast Furnace at the moment. The first thing that seems weird to me is that both the Input and Output Hatches look now like liquid input/output stuff and do not have more slots for input or output anymore.
    Have I missed there something?
    Also I have seen that hot tungstensteel ingots are now made from tungstensteel dust and not from tungsten ingots and steel ingots anymore. But there is no recipe (at least for me) to mix tungsten dust and steel dust together to get tungstensteel dust. Should there be a recipe for that, maybe in the Mixer? Or should it work like before and i have just missed something in my EBF configuration?