Much as the title explains.
Our server currently uses IC credits as currency in our market. With basic materials, this works wonders. For example, a single iron ingot is 1 credit. The problem with this is that when you get to say, a quarry, the value in items would be closer to 150 credits. If you're using tradomats (which I do so love to use) this means a max price of 64 credits, and basically grossly undervalues the higher valued items.
Some of my server members have suggested we use different items, tungsten, diamond covers, diamonds, whatever. The problem I have with that is, credits are awesome, they're ACTUALLY money. This adds to the immersion of the market, and the value of the money AS money. Bringing in other items to replace it doesn't add to that feeling, it makes the feeling of an undeveloped market aspect to the game.
So, here you have it, I would like to see new credit types.
Ideally, it would be awesome if the system was comprehensive enough that an item requiring 64 regular credits could accept a single gold credit (highest valued credit assuming it's 64 creds to 1 gold cred) and register it as payment.
However, I'd settle simply for there being different coloured coins with different ids. For example, gold could be 30186:1 and copper could be 30186:2. If these extra items existed, I could setup trade-o-mats to trade gold for silver coin (current colour of credits), and silver for copper coins (new and lowest valued coin) and so on.
So, this here's my request.
I appreciate the thought, whether it leads to a yes or a no, thanks all the same.
Here're the edited images of the basic coin, just to give an idea on it.