I can assure you that it is japanese. Japan, the home of my grandparents (50%), is a weird country...
I watch lots of animes, btw.
Bored? Random IC2/Forum chat
- SirusKing
- Closed
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Kerbal space program is awesome. They released a version that adds a tech tree and research. As I'm a complete noob at docing so I can't really make an orbital research lab I'll just build 1700 ton rockets to launch my entire lab (~150 tons) to space and brings it back after research is done. That thing could probably get the lab to Eve if I'd plan my ascent angles better
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First C(++) class and i just couldnt run a simply hello world...
At least i managed after researching on the internet, because the teacher's code just failed, at all.
C is somewhat close to java, right?Edit : Could run something to determine if you failed or not depending on your grades.
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First C(++) class and i just couldnt run a simply hello world...
At least i managed after researching on the internet, because the teacher's code just failed, at all.
C is somewhat close to java, right?Edit : Could run something to determine if you failed or not depending on your grades.
Java is based off of C and C++ yes. -
Not directly. Java has its own Stuff wihout using C. Note, I said based not coded on.
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Can someone please help...
---- Minecraft Crash Report ----
// Why did you do that?Time: 10/30/13 7:32 PM
Description: Exception in server tick loopjava.lang.NullPointerException
at net.minecraftforge.common.ForgeChunkManager.saveWorld(ForgeChunkManager.java:832)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionSave(ForgeInternalHandler.java:70)
at net.minecraftforge.event.ASMEventHandler_0_ForgeInternalHandler_onDimensionSave_Save.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:902)
at net.minecraftforge.common.DimensionManager.unloadWorlds(DimensionManager.java:330)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:687)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 193982848 bytes (184 MB) / 646578176 bytes (616 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 1651 (92456 bytes; 0 MB) allocated, 1151 (64456 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 5, allocated: 6, tallocated: 54
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 47 mods loaded, 47 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.1} [BiblioCraft] (BiblioCraft[v1.4.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.8} [Natura] (Natura_1.6.2_2.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{0.6.2} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.2-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.0.279-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.279-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.0.2} [BuildCraft] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.0.2} [BC Builders] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.0.2} [BC Energy] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.0.2} [BC Factory] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.0.2} [BC Transport] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.0.2} [BC Silicon] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.2} [ChickenChunks] (ChickenChunks 1.3.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.3} [EnderStorage] (EnderStorage 1.4.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.3 prerelease 3a} [Extra Utilities] (extrautils - 0.3 Prerelease 3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization{0.8.04beta13} [Factorization] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.misc{0.8.04beta13} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.notify{0.8.04beta13} [Factorization Notification System] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.dimensionalSlice{0.8.04beta13} [Factorization Dimensional Slices] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.2.0} [iChunUtil] (iChunUtil2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{2.0.1} [Hats] (Hats2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.3.21.570} [Iron Chest] (ironchest-universal-1.6.2-5.3.21.570.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedSolarPanel{3.3.9} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_9_IC2_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviSuite{1.9.6} [Gravitation Suite] (mod_zGraviSuite_1_9_6_IC2_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_1.6.2_2.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.0} [NEI Plugins] (NEIPlugins-1.1.0.0pre1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{8.0.2.0} [Railcraft] (Railcraft_1.6.2-8.0.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available(cut to limit)
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C is somewhat close to java, right?
Well, the syntax and most of the basic concepts are somewhat similar. The libraries are obviously very different.
Also, when studying C/C++ I'd suggest to mainly focus on C++ if possible. C is it's subset but C++ teaches you to write better code
Fun fact - it's easier to write non-memory leaking stuff in C++ than in Java -
Well, lets see what i will learn from these "introduction to computing" classes ... which btw has nothing related to my civil engineer graduation course.
Chocohead, you are doing a good job documenting GT on the community wiki.
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Chocohead, you are doing a good job documenting GT on the community wiki.
Still much to do -
Fun fact - it's easier to write non-memory leaking stuff in C++ than in Java
Yeah, but only because people were stupid enough to add "static" as a Key Word in Java.
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Any artists/designers, anyone would be up to make a GregTech Intergalactical Flag ?
I don't know why, but i would like to see one. -
Any artists/designers, anyone would be up to make a GregTech Intergalactical Flag ?
I don't know why, but i would like to see one.
? Made that ages ago for someones KSP flag >.> (just the still image, i just randomly put it into a gif maker thing for the animation effect) -
I bet you can do better than that :3
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Kerbal space program is awesome. They released a version that adds a tech tree and research. As I'm a complete noob at docing so I can't really make an orbital research lab I'll just build 1700 ton rockets to launch my entire lab (~150 tons) to space and brings it back after research is done. That thing could probably get the lab to Eve if I'd plan my ascent angles better
I agree. That game eats my time for breakfast. BTW, does anybody have a 160*256 gregtech flag png lying around? I'd be more than happy to plant it on the Mün. Or Minmus or Duna. -
I agree. That game eats my time for breakfast. BTW, does anybody have a 160*256 gregtech flag png lying around? I'd be more than happy to plant it on the Mün. Or Minmus or Duna.
Oh you mean the one I made like half a year ago? :3 -
FUCK
Don't play "screecher" in the dark k bye -
Oh you mean the one I made like half a year ago? :3
Lol, didn't even notice your post. Tonight, GregTech Intergalactical shall expand its influence to the KERBALS! They might be able to teach you a bit about explosions, Greg. Your company has woefully few explosives. -
Lol, didn't even notice your post. Tonight, GregTech Intergalactical shall expand its influence to the KERBALS! They might be able to teach you a bit about explosions, Greg. Your company has woefully few explosives.
Dont worry, the Kerbals will be able to make it explode anyways.
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Spwnx, Can you revert the GTCWiki page to the original just plain background? I can fix it to make the background blend in i just need the gradientEdit: I feel really embarised now, it isn't a gradient just a light trick ;p a little derpy on the shaders but meh -
Guys, i did a thing in creative, and now my armour is a little less effective than normal: