So here is a guy saying he is the boss at everything except for computer craft and RP2 computers. He has achieved "end game". I then tell him Technic/Tekkit is actually stolen. He says "no they have the mod author's permission". I then ask him why forestry was removed. He replies "because no one liked it, and it is a terrible mod". Then he goes intoa full out argument trying to get me to understand the Equivalent Exchange is not overpowered (all he does to achieve "end game" is use EE, no point in awesome RP2 sorting systems and giant IC2 power networks when you can transmute everything directly!).
On the plus side it made me realize why I don't like EE so much: It simplifies things. A server makes ingots worth half as much EMC as the ores to prevent infinitely profitable loops. As soon as you get the stone thingy you don't need Macerators, or EU to power them. You just use the stone/table to turn all your ores directly into ingots. If you have EE it isn't fun anymore, instead of building cool things you can just use EE to get everything. Direwolf20 for example realizes this at least, and seems to avoid just using EE for everything.
Also on a side note I started playing with a friend. Using a ton of industrial mods, really fun. We just started are first quarry (but he just left for a trip, trying to avoid the temptation to boot up the world and do everything without him).