The next beta update will be coming very soon.
Thank you !
vajra = banhammer tool from IC1
Maybe, maybe This tool is a gift from the aliens
The next beta update will be coming very soon.
Thank you !
vajra = banhammer tool from IC1
Maybe, maybe This tool is a gift from the aliens
Install this fix from mistaqur, this should work (this bug is caused by an update from NEI)
or just update NEI, there's a .9 version that fixes the problems with .8
Exactly how much steam does a steam reactor output, and how can that steam be conveyed to a steam turbine? A gold waterproof pipe can only carry at max 40 units... and there are only 18 possible output faces on a 6 chamber reactor.
1,2 : Top and Bottom.
3,4,5,6 : spots adjacent to the top block
7,8,9,10 : spots adjacent to the bottom block
11,12,13,14 : spots on the external facing sides
15,16,17,18 : spots in the middle layer, the corner areas between protruding reactor chambers
Each steam turbine needs 160 steam units to run at 100%, so that's 4 pipes. 18 output faces at 4 per steam turbine means at most 4 steam turbines at 100% and 1 steam turbine at 50%. Last time I checked a Railcraft steam turbine only put out 50EU, so that would mean 1 nuclear reactor could only output 225EU/t maximum via steam?
You are limited by chambers yes, but snice it tries to output as much steam as it can in one pipe, the pipe capacity is the limit.
What's the approximate ratio of EU/t to Steam?
Example: If previously a reactor put out 50 EU/t would that same reactor produce 160 Steam/t?
OK, did that using notepad++ and it worked like a charm . Thank you to everyone that helped!!
ID-Resolver caused people to not be able to change Configs. Great Job.
Just switch the ID's inside the Config. Its there for that exact reason.
You are limited by chambers yes, but snice it tries to output as much steam as it can in one pipe, the pipe capacity is the limit.
Depends of course, if your using the golden waterproof pipes it's what limited to 40 steam? I can't recall... though using the valve pipe addon you get the use of pipes that are more advanced and allow for more movement of steam.
I fixed bug with miner (2 tubes for 1 level). Too long to wait for new release of beta Install this fix into industrialcraft-2_1.109.113-lf.jar.
Will the bug fixed
with a set of quantum and nano?
Will the bug fixed
with a set of quantum and nano?
One would assume yes. I hardly think that anyone wants things to stay broken. Or did you mean, "Will the bug be fixed soon?" or "Will the bug be fixed in the next download?" here?
Hi.
I had a doubt. I really don't know if its a bug or not.
But i can't compress Uranium Ore to Refined Uranium.
I don't get an error or anything, just doesn't do it. I was wondering if anyone else has a similar issue?
I searched NEI for recipe for Refined Uranium, but it shows it can't be made with anything.
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Also I dunno maybe my version maybe corrupt?
But the EU-Reader just shows starting measurement, and never shows any value after that.
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Also the luminator seems to disappear after 4 seconds of placing it
But I don't want to add it unnecessarily to the bug tracker only to find out the issue is only with me.
So does anyone else have similar issues?
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Also thanks for this great mod. IC2 is deffinetly one of my favriotes
There's a bug in the current beta that prevents compressing uranium ore, should be fixed in the next beta though.
Eu reader needs that you click on a cable 2 times, with some time between so you get an average reading for that time.
Oh thanks so much.
I am guessing in that case Luminator is a bug I need to post.
So I uh... Have this problem.
I am trying to run both buildcraft and industrialcraft. I am using the buildcraft 3.2.1 and this beta. I have the 409 forge, but the rubber trees are... broken. They spawn with copper blocks for leaves and metal scaffold for trunks, but drop green pipe wire when you break the scaffold. I am deeply confused and have tried reinstalling. Any suggestions?
So I uh... Have this problem.
I am trying to run both buildcraft and industrialcraft. I am using the buildcraft 3.2.1 and this beta. I have the 409 forge, but the rubber trees are... broken. They spawn with copper blocks for leaves and metal scaffold for trunks, but drop green pipe wire when you break the scaffold. I am deeply confused and have tried reinstalling. Any suggestions?
Sounds like ID conflict, check your forge log for details and edit the config files.
Yeah... erm... where do I find either of those things?
I have the same problem (conflict between BC and IC), there is my logs :
2012-12-01 22:03:55 [INFO] [STDOUT] CONFLICT @ 3808 item slot already occupied by ic2.common.ItemBlockRare@270f1c25 while adding buildcraft.core.ItemBuildCraft@5100d52b
2012-12-01 22:03:55 [INFO] [STDOUT] CONFLICT @ 3807 item slot already occupied by ic2.common.ItemBlockRare@445ea9d2 while adding buildcraft.energy.ItemBucketOil@22df3d0f
2012-12-01 22:03:55 [INFO] [STDOUT] CONFLICT @ 3810 item slot already occupied by ic2.common.ItemBlockRare@6e21b5ab while adding buildcraft.core.ItemBuildCraft@671e2609
2012-12-01 22:03:56 [INFO] [STDOUT] CONFLICT @ 3813 item slot already occupied by ic2.common.ItemBlockRare@290d1875 while adding buildcraft.core.ItemBuildCraft@1ac0be61
2012-12-01 22:03:56 [INFO] [STDOUT] CONFLICT @ 3814 item slot already occupied by ic2.common.ItemMachine2@d65f546 while adding buildcraft.core.ItemBuildCraft@20c9cd89
2012-12-01 22:03:56 [INFO] [STDOUT] CONFLICT @ 3815 item slot already occupied by ic2.common.ItemMachine@20d4ee30 while adding buildcraft.core.ItemBuildCraft@7b61a226
2012-12-01 22:03:56 [INFO] [STDOUT] CONFLICT @ 3816 item slot already occupied by ic2.common.ItemElectricBlock@46dcac12 while adding buildcraft.core.ItemBuildCraft@41a4f616
2012-12-01 22:03:56 [INFO] [STDOUT] CONFLICT @ 3811 item slot already occupied by ic2.common.ItemBlockRare@7d5296f3 while adding buildcraft.transport.ItemGate@39346bcc
I have a bug for you, When put a Lapotron crystal into a MFSU the Lapotron automatically losses all of its charge but doesn't charge the MFSU, I mean the energy that the lapotron had, will be lost.
Info:
Minecraft 1.4.5
Forge .408
IndustrialCraft (this version)
BuildCraft 3.2.1
Forestry 1.6.2.1
Seriously, where do all those people come from!?! I've counted ~20 ID-Conflict-Error-Reports alone this week, and all are changeable via Config.
To fix that Problem go into the BC-Config and switch those ID's to other unused values lower than 4096. You can find the used ones via NEI.
I have a problem
Full crash log: http://pastebin.com/eFRtc7Jw