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  3. IndustrialCraft²
IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 / 2.7 / 2.8 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10 / 1.11 / 1.12)
IndustrialCraft² recent version: v1.117!

Minecraft 1.5

  • Sinnaj63
  • November 26, 2012 at 8:58 PM
  • Closed
  • GregoriusT
    inactive IC² and GT Dev
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    • December 25, 2012 at 11:55 PM
    • Official Post
    • #41
    Quote from Rick

    Well the redstone changes are good but i wish they focused more on mod support.

    Mod-API coming "soon", but definetly not in the next Minecraft Version, according to Dinnerbone.

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  • Two
    Builder
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    • December 26, 2012 at 10:36 AM
    • #42
    Quote from GregoriusT

    Mod-API coming "soon", but definetly not in the next Minecraft Version, according to Dinnerbone.


    Which is the same statement since 1.8.

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  • SimpleMajority
    Builder
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    142
    • December 27, 2012 at 10:06 AM
    • #43

    I was reading on the MC forums an article that is shedding some light upon the urban legend known as the "modding API" and what I gathered from that mods like Optifine are going to be extincted as it directly modifies the game engine and that includes other API's like forge. Now I might have misread that article, but that is how I understood it. Also mod delivery would be handed at the start menu of the game, rendering MC forums useless.

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    • December 27, 2012 at 10:45 AM
    • #44

    I think that was from an interview with Jeb (or Dinnerbone?). They actually want to make the ultimate API, but as with many things in the IT business: nothing is done until it is done. I have seen managers tell the greatest things that we will have "soon", yet a year later nothing was done, but no one was speaking about that "grand vision" anymore cause they had a new one.

    Therefore: don't believe things just because someone said them.

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  • thebest108
    Tree Cutter
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    • December 27, 2012 at 11:00 AM
    • #45

    Why do they even need to make a modding API? We've already got forge and a new API would require a MASSIVE rewrite of mods. It'll be worse than 1.3! I don't see why they have to make their own API when they could probably just hire Lex and let him implement forge into vanilla minecraft!!! Am I the only thinking this?

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    • December 27, 2012 at 11:22 AM
    • #46

    My guess is that lex already has a job that is much better payed than what Mojang could offer. And for second Mojang so far never ever admitted that they took ideas from others (like villages, which were a plain rip-off), so I don't think they will ever say: "We take Forge, because we can't do it better." and instead implement something crappy that no one will ever use afterwards.

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  • FnordMan2
    Iron Miner
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    511
    • December 27, 2012 at 3:40 PM
    • #47
    Quote from SimpleMajority

    I was reading on the MC forums an article that is shedding some light upon the urban legend known as the "modding API" and what I gathered from that mods like Optifine are going to be extincted as it directly modifies the game engine and that includes other API's like forge. Now I might have misread that article, but that is how I understood it. Also mod delivery would be handed at the start menu of the game, rendering MC forums useless.


    Sounds a bit odd given I heard direct from cpw (in one of Direwolf20's server videos) and he said that forge will basically just "extend" the API, not act like the complete solution that it is right now.

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  • SimpleMajority
    Builder
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    • December 27, 2012 at 3:46 PM
    • #48
    Quote from Ook


    Sounds a bit odd given I heard direct from cpw (in one of Direwolf20's server videos) and he said that forge will basically just "extend" the API, not act like the complete solution that it is right now.


    Like I said I might of misunderstood what I was reading, but here is the source.
    http://www.minecraftforum.net/news/680-break…ng-api-updates/

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  • Monoxide
    Coal Miner
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    • December 27, 2012 at 3:59 PM
    • #49

    It doesn't say OptiFine will be extinct, it says that they won't need to directly modify the engine anymore, but use their API instead. I sincerely doubt that though. I've never taken a look at OptiFine's code but judging by what they do I don't think it could ever be done through an API layer.

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  • GregoriusT
    inactive IC² and GT Dev
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    • December 27, 2012 at 4:24 PM
    • Official Post
    • #50
    Quote from Monoxide

    It doesn't say OptiFine will be extinct, it says that they won't need to directly modify the engine anymore, but use their API instead. I sincerely doubt that though. I've never taken a look at OptiFine's code but judging by what they do I don't think it could ever be done through an API layer.

    Note that in this specil Case, they want to overhaul the complete Rendering Code, making Optifine as FPS-Boost probably useless.

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  • Opulous
    Tree Cutter
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    • February 6, 2013 at 5:17 PM
    • #51

    I'm more worried about the effects of 1.5 on Eloraam's Redpower than IC2, to be honest. Alblaka and the team are good about updating, but after Elo's track record I wouldn't be surprised if the Redstone update caused Redpower to take 8 months or more to update.

    Obsession with Automation is a good thing, right?

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  • Blaster
    CUO and Head Designer of Blaster Adventure Terain Generation inc.
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    • February 6, 2013 at 9:07 PM
    • #52

    I hope not, it was a nightmare waiting for RP2, there is a reason why I hate Vanilla Redstone

    Mediaholics: http://mediaholicreviews.blogspot.com.au/

    Thank you to all who are working on updating the Wiki

    Blaster Analysis and Reviews inc. Part of
    Blaster Adventure Terrain Gen .inc

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  • Sinnaj63
    Retired Shitposter|Globalist Conspiracy
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    • March 13, 2013 at 1:28 PM
    • #53

    Incoming! Incoming!
    https://mobile.twitter.com/jeb_/status/311829624168542208?p=v

    Add me on Steam!

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  • Epic Lulz
    Copper Miner
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    • March 13, 2013 at 2:16 PM
    • #54

    Brace yourselves...
    The "Y U NO UPDATE"s are coming.

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  • SpwnX
    Now busy with GTNH
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    • March 13, 2013 at 5:04 PM
    • Official Post
    • #55
    Quote from Epic Lulz

    Brace yourselves...
    The "Y U NO UPDATE"s are coming.

    Whoever does that will know the power of the ban hammer =).

    rVhj4Q

    We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

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  • SirusKing
    Nuclear Demolitionist
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    • March 13, 2013 at 8:22 PM
    • Official Post
    • #56
    Quote from SpwnX

    Whoever does that will know the power of the ban hammer =).

    Todays forcast: Cloudy with a chance of banhammer.

    GT Textures: 281/ ∞ (0.0%) Complete. Screw this.

    Quote from GregoriusT

    Sirus is the greatest person on the planet ever and I adore him and his work in every way possible. ~ GregoriusT 2014

    Greatest thing on the internet.

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  • Blaster
    CUO and Head Designer of Blaster Adventure Terain Generation inc.
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    • March 15, 2013 at 6:04 AM
    • #57

    Going back to 1.5..., now that it's out, i'm loving the new Quartz blocks and the Block of Redstone

    Mediaholics: http://mediaholicreviews.blogspot.com.au/

    Thank you to all who are working on updating the Wiki

    Blaster Analysis and Reviews inc. Part of
    Blaster Adventure Terrain Gen .inc

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  • Wliu
    The Silent Engineer
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    • March 15, 2013 at 8:43 PM
    • #58

    Daylight Sensor :)

    hi~ :P

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  • T10a
    Ghost of IC2 Past
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    • March 16, 2013 at 4:01 AM
    • #59

    Love how we have nearly all the practical content in 1.5 already with RP2 and Railcraft.

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  • MagusUnion
    the Balanced
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    1,011
    • March 16, 2013 at 7:09 PM
    • #60
    Quote from T10a

    Love how we have nearly all the practical content in 1.5 already with RP2 and Railcraft.

    Makes me constantly think that Jeb just wants to 'cheese' content out of mods and make them into "new" vanilla blocks. Probably part of the reason we haven't seen an Mod API so far. (not that we honestly need one at this point with Forge, but still...)

    Would anyone like to try a Slowpoke Tail?! Only 1 Million Yen!

    Quote

    this isn't about arrogance or ego, I have a block that I put a lot of freaking work into


    Every Mod Author, in existence. And yet, you STILL say otherwise.

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